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Xia, Lihua; Han, Dongmei; Chen, Haijian; Dai, Yonghui – Innovations in Education and Teaching International, 2023
Positive experience can increase the likelihood of revisiting Massive Open Online Courses (MOOC) site. Our interest focuses on effects of presentation formats on learner's experience in MOOC. In two empirical studies, participants viewed online course webpages that either contained an image of the instructor or not. We examined effects of…
Descriptors: MOOCs, Layout (Publications), Web Sites, Information Dissemination
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Kynigos, Chronis; Grizioti, Marianthi – British Journal of Educational Technology, 2020
Although there is wide rhetoric that programming should be learnt by all as an element of computational thinking (CT), in practice, it is mostly implemented narrowly as an end in itself consisting of routine practice and traditional testing of the ability to code. This paper discusses a way in which programming could be seen through a wider…
Descriptors: Educational Games, Thinking Skills, Computation, Affordances
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Ponce, Héctor R.; Mayer, Richard E.; Sitthiworachart, Jirarat; López, Mario J. – Educational Technology Research and Development, 2020
The transition from paper-based tests to corresponding computer-administered tests allows for the incorporation of improved interfaces that support response making. The main research question is whether innovative interfaces affect test response time and/or response accuracy. This study compared performance on banked cloze tests using a…
Descriptors: Cloze Procedure, Eye Movements, Reaction Time, Accuracy
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Scialdone, Michael J.; Connolly, Amy J. – Journal of Information Systems Education, 2020
Given the ubiquity of interfaces on computing devices, it is essential for future Information Systems (IS) professionals to understand the ramifications of good user interface (UI) design. This article provides instructions on how to efficiently and effectively teach IS students about "fit," a Human-Computer Interaction (HCI) concept,…
Descriptors: Computer Science Education, Information Systems, Teaching Methods, Computer Interfaces
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Guney, Zafer – Cypriot Journal of Educational Sciences, 2019
The purpose of this study is to discuss approaches for developing human-computer interaction (HCI) in educational technology (ET) based on definitions of visual design, learning variables and user-interface design principles in the field of instructional design and technology (IDT). We will do in several stages, first, we will review historical…
Descriptors: Man Machine Systems, Computer Interfaces, Computer System Design, Instructional Design
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Aeiad, Eiman; Meziane, Farid – Education and Information Technologies, 2019
With the rapid advances in E-learning systems, personalisation and adaptability have now become important features in the education technology. In this paper, we describe the development of an architecture for A Personalised and Adaptable E-Learning System (APELS) that attempts to contribute to advancements in this field. APELS aims to provide a…
Descriptors: Electronic Learning, Individualized Instruction, Computer Science Education, Computer System Design
Kraft, Amanda – Association Supporting Computer Users in Education, 2019
As a value and end result of the user-centered design (UCD) process, user experience (UX) is constantly evolving alongside of the users with which it is concerned. Faculty, staff, and other professionals in higher education attempt to meet the academic, economic, and ability needs of students by conducting usability testing and other user…
Descriptors: Man Machine Systems, Computer System Design, Usability, Open Educational Resources
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De Garrido, Luis – Creativity Research Journal, 2022
The main objective of this paper is the conceptual design of a computational AI system that emulates human creativity. To do this, extensive research has been done on recent discoveries about the neural bases of human creativity. As a result, eleven neurocognitive factors have been identified on which the tremendous creative capacity of the human…
Descriptors: Artificial Intelligence, Brain, Creativity, Program Design
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Faraon, Montathar; Rönkkö, Kari; Wiberg, Mikael; Ramberg, Robert – Education and Information Technologies, 2020
As information technology continues to evolve rapidly in society, coding skills become increasingly essential to develop. The purpose of this article is to examine differences between the learner-centered and sociocultural approaches when teaching and learning coding in higher education. A quasi-experiment was applied over six academic semesters…
Descriptors: Higher Education, Computer Science Education, Computer System Design, Web Sites
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Demmans Epp, Carrie; Phirangee, Krystle; Hewitt, Jim; Perfetti, Charles A. – Educational Technology Research and Development, 2020
From massive open online courses (MOOC) to the smaller scale use of learning management systems, many students interact with online platforms that are meant to support learning. Investigations into the use of these systems have considered how well students learn when certain approaches are employed. However, we do not fully understand how course…
Descriptors: Integrated Learning Systems, Student Experience, Learning Analytics, Online Courses
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Gough, John – Australian Mathematics Teacher, 2017
When computers started having screens (or monitors), as well as printers, a new alphanumeric display was created using dots. A crucial variable in designing alphabet letters and digits, using dots, is the height of the display, measured in dots. This article addresses the same design questions tackled by designers of typefaces or fonts, and shows…
Descriptors: Design, Mathematics, Computer System Design, Computers
Pichaichanarong, Tawipas – Online Submission, 2019
Thai mural paintings have played a significant role in Thai society since The Sukhothai Kingdom period (1238-1438 AD) until the present. Wattana Boonjub (2009) points out that Mural painting was used for teaching the Thai people in the past. Throughout history, temples have become a crucial part of Thai' lives; for example, Wat Phumin in Nan…
Descriptors: Foreign Countries, Web Sites, Computer System Design, Coding
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de Lange, Peter; Goschlberger, Bernhard; Farrell, Tracie; Neumann, Alexander Tobias; Klamma, Ralf – IEEE Transactions on Learning Technologies, 2020
Learning in communities of practice (CoPs) makes up a significant portion of today's knowledge gain. However, only little technological support is tailored specifically toward CoPs and their particular strengths and challenges. Even worse, CoPs often do not possess the resources to host or develop a software ecosystem to support their activities.…
Descriptors: Communities of Practice, Computer Uses in Education, Learning, Computer System Design
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Es-Sajjade, Abdelghani; Paas, Fred – Educational Technology Research and Development, 2020
Although educational games have been used for a considerable time, their true potential for enhancing achievement and motivation is still being explored. We argue in this paper that we may get closer to realizing this potential if the theoretical underpinning of educational games is improved. We developed a simple interactive math game based on…
Descriptors: Educational Theories, Educational Games, Computer Games, Computer System Design
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Soboleva, Elena V.; Karavaev, Nikita L. – European Journal of Contemporary Education, 2020
The study is aimed at solving a problem generated by the necessity to change the organizational forms of digital learning to prepare graduates who meet the requirements of today's labor market; who are equipped with teamwork skills and skills of project-management under uncertainty which are especially relevant nowadays. The purpose of the study…
Descriptors: Active Learning, Student Projects, Teamwork, Computer System Design
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