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Showing 1 to 15 of 139 results Save | Export
Ren, Shuo – ProQuest LLC, 2019
There has been an increase in the use of virtual reality (VR) technology in the education community since VR is emerging as a potent educational tool that offers students with a rich source of educational material and makes learning exciting and interactive. With a rise of popularity and market expansion in VR technology in the past few years, a…
Descriptors: Educational Technology, Science Laboratories, Computer Simulation, Active Learning
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Buller, Ryan – portal: Libraries and the Academy, 2017
This paper will outline the process and discussions undertaken at the University of Denver's University Libraries to implement a lending service providing video game consoles. Faculty and staff at the University Libraries decided to pursue the new lending service, though not a traditional library offering, to support the needs of a video game…
Descriptors: College Libraries, Library Services, Video Games, Program Implementation
Brantley, Christopher Loyd – ProQuest LLC, 2017
The purpose of this phenomenological study was to examine how teachers from various levels of technology self-efficacy perceive and implement technology within their specific classroom. Using a qualitative approach, I explored four public schools from a medium to large-sized school district in the Southeastern United States. The Technology…
Descriptors: Secondary School Teachers, Teacher Attitudes, Self Efficacy, Technology Integration
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Demski, Jennifer – T.H.E. Journal, 2012
When it comes to implementing a large-scale 1-to-1 computing initiative, deciding which device students will use every day to support their learning requires a significant amount of thought and research. Laptop, netbook, Chromebook, tablet--each device has enough similarities to make the decision seem easy, but enough differences to make a big…
Descriptors: Computer Uses in Education, Educational Technology, Computers, Laptop Computers
Liu, Yipeng – ProQuest LLC, 2009
Network externalities or alternatively termed network effects are pervasive in computer software markets. While software vendors consider pricing strategies, they must also take into account the impact of network externalities on their sales. My main interest in this research is to describe a firm's strategies and behaviors in the presence of…
Descriptors: Information Technology, Competition, Computer Software, Cost Effectiveness
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Pikar, Saar – T.H.E. Journal, 2005
Riddles are time-honored educational tools used to entertain students while teaching them the value of critical thinking. They often require the kind of outside-the-box inductive and deductive reasoning that is so valued in the business world today. Now, those same educators who talk about two coins adding up to 35 cents are being presented with…
Descriptors: Computers, Computer Selection, Purchasing, Budgeting
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Hartman, Nathan W.; Miller, Craig L. – Engineering Design Graphics Journal, 2006
This paper outlines past and present issues related to product data management (PDM) technologies and their implementation within organization. Included are the results from interviews with representatives from ten companies regarding their implementation processes related to PDM and PLM technologies. Results from these interviews are detailed in…
Descriptors: Industry, Corporations, Computer Assisted Design, Management Systems
Huber, Joe – Library Media Connection, 2005
Total cost of ownership (T.C.O.) and return on investment (R.O.I.) are factors to remember when planning technology investment. Additionally questions relating to the purpose of the new technology and the connected hardware and software purchases need to be asked when contemplating purchase of new technology.
Descriptors: Computer Selection, Computers, Ownership, Technology Planning
Smith, Mark – Technology & Learning, 2006
For most districts, the dream of arming their students and fellow educators with laptops--perhaps reaching the vaunted status of being a one-to-one school--holds a powerful appeal. Yet whether a district is making that push to get laptops into the hands of each student or simply considering upgrades to mobile carts, districts are facing no…
Descriptors: Computers, Educational Technology, Educational Innovation, Check Lists
Hall, Don; Kelly, Pat – Learning & Leading with Technology, 2005
Increasingly, teachers rely on computer software and networks to both enhance curriculum management and provide engaging learning opportunities in instruction. New software is enabling more frequent formative assessments to better focus day-to-day lessons on the unique needs of individual learners. Administrators use increasingly complex data…
Descriptors: Database Management Systems, Computer Software, Academic Standards, Academic Achievement
Goldsborough, Reid – Black Issues in Higher Education, 2004
This article discusses PC reliability, one of the most pressing issues regarding computers. Nearly a quarter century after the introduction of the first IBM PC and the outset of the personal computer revolution, PCs have largely become commodities, with little differentiating one brand from another in terms of capability and performance. Most of…
Descriptors: Computers, Reliability, Computer Uses in Education, Computer Selection
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Shepard, William – Educause Quarterly, 2002
Describes how Cleveland State University implemented a strategy that includes a standard, support, and training for use of personal digital assistants (PDAs). Explains how this has helped put the campus in control of how the technology is used in the enterprise. (EV)
Descriptors: Computer Selection, Computer Software Selection, Higher Education, Program Implementation
Walker, Jacob J. – Online Submission, 2005
This opinion paper explores the use of computers in the U.S. Public Education System, concluding that technology is underutilized and not fulfilled most of the educational promises attributed to the tool. Drawing upon research and personal experience, the paper explores 8 possible reasons for the problem, including: the computer itself; not enough…
Descriptors: Public Education, Computer Uses in Education, Educational Technology, Paraprofessional Personnel
Wodarz, Nan – School Business Affairs, 2002
Describes three-step guide to choosing computer hardware: Determining system requirements, making the purchase, living with your choices. (PKP)
Descriptors: Computer Selection, Electronic Equipment, Elementary Secondary Education, Guides
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Kuo, Kent; Wilson, Nancy – Educause Quarterly, 2001
Discusses negotiating with vendors when purchasing campus information technology. Describes the mechanics of a negotiation (deep discounts, maintenance and support costs, future discounts, warranties and remedies, training and consulting), vendor approaches to negotiating, composition of the negotiating team, and what to do after negotiations end.…
Descriptors: Computer Selection, Higher Education, Information Technology, Purchasing
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