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Rong, Wenge; Xu, Tianfan; Sun, Zhiwei; Sun, Zian; Ouyang, Yuanxin; Xiong, Zhang – IEEE Transactions on Education, 2023
Contribution: In this study, an object tuple model has been proposed, and a quasi-experimental study on its usage in an introductory programming language course has been reported. This work can be adopted by all C language teachers and students in learning pointer and array-related concepts. Background: C language has been extensively employed in…
Descriptors: Models, Introductory Courses, Programming, Computer Science Education
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Hawlitschek, Anja; Berndt, Sarah; Schulz, Sandra – Computer Science Education, 2023
Background and Context: Pair programming is an important approach to fostering students' programming and collaborative learning skills. However, the empirical findings on pair programming are mixed, especially concerning effective instructional design. Objective: The objective of this literature review is to provide lecturers with systematic…
Descriptors: Cooperative Learning, Programming, Computer Science Education, College Students
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Cheers, Hayden; Lin, Yuqing – Computer Science Education, 2023
Background and Context: Source code plagiarism is a common occurrence in undergraduate computer science education. Many source code plagiarism detection tools have been proposed to address this problem. However, such tools do not identify plagiarism, nor suggest what assignment submissions are suspicious of plagiarism. Source code plagiarism…
Descriptors: Plagiarism, Programming, Computer Science Education, Identification
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Prateek Shekhar; Heydi Dominguez; Pramod Abichandani; Craig Iaboni – IEEE Transactions on Education, 2024
Purpose: The presented study was conducted to unpack high school students' motivational influences in engineering/computer science project-based learning (PjBL), using the attention, relevance, confidence, and satisfaction (ARCS) model of motivation as a conceptual framework. Methods: A qualitative research approach was used with student focus…
Descriptors: High School Students, Student Projects, Student Motivation, Learning Motivation
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Bayan Masarwa; Hagit Hel-Or; Sharona T. Levy – Journal of Research in Childhood Education, 2024
Computational thinking (CT) activities are increasingly being integrated into early childhood schools. We focus on studying children's learning using an "unplugged" (non-computational) learning unit that considers a teacher's knowledge and classroom space and affords seamless adaptation into the classroom given the objects used in the…
Descriptors: Kindergarten, Computation, Thinking Skills, Educational Games
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Davis Krumins; Sandra Schumann; Veiko Vunder; Rauno Põlluäär; Kristjan Laht; Renno Raudmäe; Alvo Aabloo; Karl Kruusamäe – IEEE Transactions on Learning Technologies, 2024
Teaching robotics with the robot operating system (ROS) is valuable for instating good programming practices but requires significant setup steps from the learner. Providing a ready-made ROS learning environment over the web can make robotics more accessible; however, most of the previous remote labs have abstracted the authentic ROS developer…
Descriptors: Teaching Methods, Robotics, Programming, Computer Science Education
Lauren Zirpoli – ProQuest LLC, 2024
This convergent parallel mixed methods study with qualitative and quantitative content analysis was conducted to analyze and describe the cognitive complexity of the publicly released Advanced Placement Computer Science Principles Exam questions compared to the language of higher-order thinking found in research literature. Hess' Cognitive Rigor…
Descriptors: Advanced Placement, Tests, Questioning Techniques, Difficulty Level
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Melissa T. A. Simarmata; Gwo-Guang Lee; Hoky Ajicahyadi; Kung-Jeng Wang – Education and Information Technologies, 2024
Teaching computer programming language remotely presents particular difficulties due to its requirement for abstract and logical thinking. There is a dearth of research specifically examining the potential factors that determine student performance when distance self-learning is conducted for programming language education. This study aims to…
Descriptors: Distance Education, Independent Study, Computer Science Education, Programming
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Hassan Kilavo; Tabu S. Kondo; Feruzi Hassan – Interactive Learning Environments, 2024
Today computing is intricate in all aspects of our lives, beginning with communications and education to banking, information security, health, shopping, and social media. Development of the computing is proportional to the development of software which is becoming a serious part of all daily lives. This paper, therefore, assessed the impact of…
Descriptors: Foreign Countries, Computer Science Education, Elementary School Students, Outcomes of Education
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Huijuan Fu; Yangcai Xiao; Isaac Kofi Mensah; Rui Wang – Education and Information Technologies, 2024
The nation's explosive growth in Massive Open Online Courses (MOOCs) is likely to lead to low effectiveness of MOOCs, therefore, it is necessary to promote the high-quality and long-term development of MOOCs through understanding learner satisfaction. The present research adopted the Latent Dirichlet Allocation (LDA) to derive factors affecting…
Descriptors: Student Satisfaction, MOOCs, Computer Science Education, Curriculum Design
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Felix Winkelnkemper; Lukas Höper; Carsten Schulte – Informatics in Education, 2024
When it comes to mastering the digital world, the education system is more and more facing the task of making students competent and self-determined agents when interacting with digital artefacts. This task often falls to computing education. In the traditional fields of computing education, a plethora of models, guidelines, and principles exist,…
Descriptors: Digital Literacy, Computer Uses in Education, Models, Computer Science Education
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Daniel T. Hickey; Ronald J. Kantor – Journal of Cybersecurity Education, Research and Practice, 2024
The cybersecurity threat landscape evolves quickly, continually, and consequentially. This means that the "transfer" of cybersecurity learning is crucial. We compared how different recognized "cognitive" transfer theories might help explain and synergize three aspects of cybersecurity education. These include "teaching and…
Descriptors: Transfer of Training, Computer Science Education, Computer Security, Metacognition
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Drew Hwang; Hui Shi; Larisa Preiser-Houy – Information Systems Education Journal, 2024
Modern digital technologies are advancing rapidly, driving transformative changes. For Information Systems (IS) educators, maintaining curricula that prepare graduates for the digital economy is imperative. This study developed a knowledge pool of 121 common keywords in digital transformation through literature review and investigated their…
Descriptors: Information Systems, Computer Science Education, Course Descriptions, Undergraduate Study
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Khalia Braswell; Simone Smarr; Jamie Payton – ACM Transactions on Computing Education, 2024
Several studies have reported the positive benefits of informal Computer Science learning programs for Black girls, which include staff, mentors, and peers reflective of the girls in the program; however, we do not know enough about what motivates Black women to sign up to teach in such programs, or how representation in mentoring affects future…
Descriptors: Mentors, African American Students, Females, Computer Science Education
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José Miguel Blanco; César Domínguez; Arturo Jaime; Imanol Usandizaga – Educational Technology Research and Development, 2024
Teaching and learning methods that are related to student-generated content (SGC) seem a promising strategy for including sustainable development goals (SDGs) in education (established as a fundamental cornerstone in the achievement of these goals by the United Nations). This paper describes the inclusion of SDGs through the implementation of…
Descriptors: Sustainability, Computer Science Education, Student Developed Materials, Web Sites
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