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What! No GUI? -- Teaching a Text Based Command Line Oriented Introduction to Computer Science Course
Goldstein, Ira – Information Systems Education Journal, 2019
Computer Science students need to acquire knowledge about both the hardware and software aspects of computing systems. It is necessary for them to understand how each layer interacts with one another. However, since Graphical User Interfaces have become ubiquitous, the opportunities to interact with the computer via a command prompt as part of…
Descriptors: Computer Science Education, Computer Software, Introductory Courses, Programming
Kundu, Arnab; Bej, Tripti; Dey, Kedar Nath – International Journal of Information and Learning Technology, 2020
Purpose: Self-efficacy is one's belief in one's ability. In this context, information and communication technology (ICT) self-efficacy is the judgment of one's capability to use ICT -- the familiar and effective teaching tools for the 21st century classrooms. The purpose of this empirical study was to investigate the correlation between teachers'…
Descriptors: Information Technology, Telecommunications, Self Efficacy, Foreign Countries
Jim Belair; Nicole Waskie-Laura – Knowledge Quest, 2021
How can school librarians change the view of school librarians to better match the reality of their work? One way is to increase their explicit connections with broad, recognizable initiatives, like digital fluency and computer science. The The New York State Computer Science and Digital Fluency (CS/DF) Standards, in alignment with the "AASL…
Descriptors: School Libraries, Librarians, Role, Educational Technology
Nielson, Seth James – Computer Science Education, 2017
Attempting to educate practitioners of computer security can be difficult if for no other reason than the breadth of knowledge required today. The security profession includes widely diverse subfields including cryptography, network architectures, programming, programming languages, design, coding practices, software testing, pattern recognition,…
Descriptors: Computer Security, Simulation, Graduate Students, Training
Jenness, Sarah; Acheampong, Zoe – Jobs for the Future, 2022
This resource provides helpful information for high school teachers and counselors to better understand computer science, an industry that has many high-wage jobs open across the country. The resource supports effective advising by including an overview of computer science, cybersecurity, and networking; defines in-demand computer science skills…
Descriptors: High School Teachers, Counselors, Computer Science, Academic Advising
Solomon Mosisa Gofere – ProQuest LLC, 2023
This dissertation addresses three separate questions in human capital and development economics. In the first chapter, I study how college admission concerns drive students' field choices in a field-specific college admission system. To study this question, I leverage a college admission policy reform in Ethiopia that sharply increased the…
Descriptors: Human Capital, STEM Education, State Universities, College Admission
Dotting i's and Crossing T's: Integrating Breadth and Depth in an Undergraduate Cybersecurity Course
Yates, David J.; Frydenberg, Mark; Waguespack, Leslie J.; McDermott, Isabelle; OConnell, Jake; Chen, Frankie; Babb, Jeffry S. – Information Systems Education Journal, 2019
The importance of updating, expanding and improving what is taught in cybersecurity curricula is increasing as the security threat landscape becomes more dangerous, breaches become more frequent, and the number of deployed Internet of Things (IoT) devices, known for their security challenges, grows exponentially. This paper argues that a profile…
Descriptors: Information Security, Computer Security, Curriculum Design, Internet
Graham, Kendra; Anderson, James; Rife, Conrad; Heitmeyer, Bryce; Patel, Pranav R.; Nykl, Scott; Lin, Alan C.; Merkle, Laurence D. – IEEE Transactions on Learning Technologies, 2020
Cyberspace odyssey (CSO) is a novel serious game supporting computer networking education by engaging students in a race to successfully perform various cybersecurity tasks in order to collect clues and solve a puzzle in virtual near-Earth three-dimensional space. Each team interacts with the game server through a dedicated client presenting a…
Descriptors: Computer Networks, Information Security, Task Analysis, Computer Games
National Forum on Education Statistics, 2020
The purpose of this document is to provide timely and useful best practice information to help education agencies proactively prepare for, appropriately mitigate, and responsibly recover from a cybersecurity incident. This resource reflects lessons learned by the education community and provides recommendations that will help agencies protect…
Descriptors: Information Security, Computer Security, Confidential Records, Information Management
Younge, Andrew J. – ProQuest LLC, 2016
With the advent of virtualization and Infrastructure-as-a-Service (IaaS), the broader scientific computing community is considering the use of clouds for their scientific computing needs. This is due to the relative scalability, ease of use, advanced user environment customization abilities, and the many novel computing paradigms available for…
Descriptors: Computers, Computer Networks, Client Server Architecture, Information Technology
Fees, Rachel E.; da Rosa, Jennifer A.; Durkin, Sarah S.; Murray, Mark M.; Moran, Angela L. – International Journal of Computer Science Education in Schools, 2018
The United States Naval Academy (USNA) STEM Center for Education and Outreach addresses an urgent Navy and national need for more young people to pursue careers in STEM fields through world-wide outreach to 17,000 students and 900 teachers per year. To achieve this mission, the STEM Center has developed a hands-on and inquiry-based methodology to…
Descriptors: Computer Science Education, STEM Education, Computer Security, Experiential Learning
Mehta, Vedant; Lane, Charles D. – Physics Education, 2018
SenseCube is a multisensor capable of measuring many different real-time events and changes in environment. Most conventional sensors used in introductory-physics labs use their own software and have wires that must be attached to a computer or an alternate device to analyze the data. This makes the standard sensors time consuming, tedious, and…
Descriptors: Physics, Science Instruction, Teaching Methods, Laboratory Experiments
Yang, Samuel C. – Journal of Education for Business, 2018
As information technology infrastructure becomes strategic to organizations, the author examines business-school programs that educate future infrastructure analysts. Information systems (IS) 2010 and information technology (IT) 2008 curriculum models are used to survey courses required by telecommunications and IT infrastructure programs in…
Descriptors: Undergraduate Students, Business Schools, Information Technology, Information Systems
Fees, Rachel E.; da Rosa, Jennifer A.; Durkin, Sarah S.; Murray, Mark M.; Moran, Angela L. – Online Submission, 2018
The United States Naval Academy (USNA) STEM Center for Education and Outreach addresses an urgent Navy and national need for more young people to pursue careers in STEM fields through world-wide outreach to 17,000 students and 900 teachers per year. To achieve this mission, the STEM Center has developed a hands-on and inquiry-based methodology to…
Descriptors: Computer Science Education, STEM Education, Computer Security, Experiential Learning
Campbell, Wendy – ProQuest LLC, 2017
The speed and availability of Internet-capable devices, such as computers, smartphones, gaming consoles, TVs, and tablets have made it possible for our society to be connected, and stay connected to the Internet 24 hours a day. The Internet of Things (IoT) describes a new environment where common objects are uniquely identifiable and accessible…
Descriptors: Internet, Information Technology, Information Security, Universities

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