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Katsioloudis, Petros J.; Jones, Mildred V. – Journal of Technology Education, 2018
A number of studies indicate that the use of holographic displays can influence spatial visualization ability; however, research provides inconsistent results. Considering this, a quasi-experimental study was conducted to identify the existence of statistically significant effects on sectional view drawing ability due to the impacts of holographic…
Descriptors: Comparative Analysis, Printing, Layout (Publications), Computer Graphics
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Fane, Jennifer; MacDougall, Colin; Jovanovic, Jessie; Redmond, Gerry; Gibbs, Lisa – Early Child Development and Care, 2018
Recognition of the need to move from research "on" children to research "with" children has prompted significant theoretical and methodological debate as to how young children can be positioned as active participants in the research process. Visual research methods such as drawing, photography, and videography have received…
Descriptors: Research Methodology, Student Empowerment, Preschool Children, Child Development Centers
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Budinoff, Hannah; McMains, Sara – Engineering Design Graphics Journal, 2018
The impact of spatial visualization ability on student outcomes in a freshman-level, 3D modeling class is explored by analyzing connections between students' spatial ability pre- and post-test scores, course grades, and self-reported difficulty of an assignment. Analysis of the results indicate that spatial visualization ability, as measured by…
Descriptors: Correlation, Visualization, Spatial Ability, Scores
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Araújo, Isabel; Faria, Pedro Miguel – International Association for Development of the Information Society, 2020
The evolution of ICT and its adoption in higher education is driving greater interactivity in teaching and learning processes. The teaching/learning paradigm has been changing. Both educational actors, teacher and student, are increasingly adapting to use technologies. This article presents a study that enhances how technologies can be used in the…
Descriptors: Student Attitudes, Integrated Learning Systems, Higher Education, Technology Integration
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Ahmed, Shabbir; Ali, Afida Mohamad; Rafik-Galea, Shameem; Ali, Afiza Mohamad; Zulkefli, Nor Afiah Mohd – International Education Studies, 2019
Health promotional campaign as the practice of encouraging people to improve health has increased over the last decades in response to various health problems. This paper highlights strategies used by students to develop persuasive promotional campaign posters regarding the dengue health problem. Communication and media studies students were…
Descriptors: Health Promotion, Health Behavior, Persuasive Discourse, Diseases
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Stohlmann, Micah – Australian Mathematics Teacher, 2017
Desmos Battleship is an engaging activity in which students can improve their visualisation skills, and deepen their understanding of linear functions and circles by making connections between algebraic and graphical representations. The Desmos Battleship activity was used in a Saturday STEM (Science, Technology, Engineering, and Mathematics)…
Descriptors: Mathematical Concepts, Technology Uses in Education, Courseware, Educational Games
Cavill, William D., Jr. – ProQuest LLC, 2017
The high-stakes nature of portfolio evaluation makes it necessary to perform such assessments in the fairest and most equitable manner possible. Determining whether or not there is a difference between holistically and individualistically derived scores for digital visual art portfolios and how those differences can be explained was the focus of…
Descriptors: Portfolio Assessment, Visual Arts, Art Products, Computer Graphics
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Niebaum, Kelly; Cunningham-Sabo, Leslie; Carroll, Jan; Bellows, Laura – Journal of Extension, 2015
Using infographics as educational tools has emerged as a strategy to reach consumers in today's information-saturated environment. Through the use of engaging and informative graphics, educators can deliver meaningful messages tailored to targeted audiences. Varying types of effectively designed infographics can be used to capture the attention of…
Descriptors: Attention, Consumer Education, Audience Analysis, Computer Graphics
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Hapsari, Angganingrum Shinta; Hanif, Muhammad; Gunarhadi; Roemintoyo – European Journal of Educational Research, 2019
The purpose of this study was to investigate the effectiveness of the development of motion graphic animation video media in Natural Sciences subjects in Elementary Schools. This study uses a type of Research and Development research with quantitative tests. This study employed the experimental research method involving 27 students in the control…
Descriptors: Animation, Elementary School Science, Elementary School Students, Student Improvement
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Lewkowich, David – Pedagogies: An International Journal, 2019
With the increasing educational and institutional legitimacy afforded to multimodal texts, there is a need to further explore the use of the visual and its place in reader response, not only as a textual means to prompt interpretation but also as a form of interpretation itself. In this paper, I look at the multimodal interpretive practices of one…
Descriptors: Cartoons, Psychiatry, Multiple Literacies, Reader Response
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Kaya, Omer Sami; Bicen, Huseyin – International Journal of Distance Education Technologies, 2019
Augmented reality (AR) applications can be used in almost all education and training environments. In this study, it reveals the relationship between perceived usefulness, utility and attitudes regarding the use of AR applications in educational environments as well as the relationship between attitude levels and academic achievements. It also…
Descriptors: Computer Simulation, Technology Uses in Education, Academic Achievement, Usability
Polymeropoulou, Panagiota – International Association for Development of the Information Society, 2014
In this paper we will investigate the way that the technological progress and the Informatics contributed greatly to the field of Archaeology. There will be analyzed the terms of virtual archaeology and virtual reality in archaeology and there will be an extended reference to the applications and the computer graphics that archaeologists could use…
Descriptors: Archaeology, Computer Simulation, Computer Graphics, Computer Oriented Programs
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Chang, Chia-Jung; Liu, Chen-Chung; Tsai, Chin-Chung – Asia-Pacific Education Researcher, 2016
Researchers and educators have paid much attention to scientific explanation as it is regarded as one of the important scientific inquiry skills. Recently, Tablet computers have allowed students to draw together with text and vocal narrations as a learning strategy to prompt them to articulate their scientific explanations. However, the literature…
Descriptors: Demonstrations (Educational), Handheld Devices, Computer Graphics, Narration
Chusho, Takeshi – International Association for Development of the Information Society, 2016
It is preferable for business professionals to develop web applications which must be modified frequently based on their needs. A website for matching is a typical example because various matching websites for C2C (Consumer to Consumer) have recently been opened in relation to the "sharing economy". In our case studies on end-user…
Descriptors: Foreign Countries, Computer Oriented Programs, Computer Interfaces, Information Technology
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Bowen, Bradley D.; Coats, Teena; Williams, Thomas O.; Ernst, Jeremy V. – Engineering Design Graphics Journal, 2018
Although the caseload of students with categorical disabilities and limited English proficiency has increased in recent years for secondary engineering design graphics teachers, the level of preparation to teach students with these characteristics has not. Given that teachers must develop inclusive classroom environments for all students, the…
Descriptors: Secondary School Teachers, Teacher Qualifications, Engineering Education, Design
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