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Lloyd P. Rieber – International Journal of Designs for Learning, 2023
Q pedagogy is a teaching approach that values the subjective viewpoints of students and incorporates them into the design of instruction. Q pedagogy is an instructional adaption of Q methodology, a research methodology first developed in the 1930s by Dr. William Stephenson to study people's subjectivity. Q methodology uses a special data…
Descriptors: Teaching Methods, Instructional Design, Student Centered Learning, Q Methodology
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Nita A. Eskew; Amanda L. Smythers; Bryant L. Hutson – Journal of Chemical Education, 2023
Course based undergraduate research experiences (CUREs) enable students to connect theoretical coursework to the real-world application of scientific research, broadly increasing the accessibility of research to students. Similarly, service-learning courses connect undergraduate students to their surrounding communities by anchoring a component of…
Descriptors: Student Research, Undergraduate Students, Experiential Learning, Class Activities
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Betty Exintaris; Nilushi Karunaratne; Elizabeth Yuriev – Journal of Chemical Education, 2023
Successful problem solving is a complex process that requires content knowledge, process skills, developed critical thinking, metacognitive awareness, and deep conceptual reasoning. Teaching approaches to support students developing problem-solving skills include worked examples, metacognitive and instructional scaffolding, and variations of these…
Descriptors: College Bound Students, Problem Solving, Metacognition, Scaffolding (Teaching Technique)
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Haun, Phil; O'Hara, Michael – Journal of Political Science Education, 2022
This article describes a simple two-player game which illustrates basic concepts of brinkmanship, to include calculations of probability and expected outcomes, and risk-taking profiles. The game befits a single 50-minute class period with introduction, gameplay, and discussion. The game can supplement the study of conflict from classic Cold War…
Descriptors: Educational Games, Risk, Probability, Class Activities
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Iva Božovic – Journal of Political Science Education, 2024
This work reports on the implementation of a self-contained data-literacy exercise designed for use in undergraduate classes to help students practice data literacy skills such as interpreting and evaluating evidence and assessing arguments based on data. The exercises use already developed data-visualizations to test and develop students' ability…
Descriptors: Data Use, Teaching Methods, Data, Information Literacy
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Bjørn Tore Johansen; Ingirid Geirsdatter Heald Kjaer; Mats Melvold Hordvik; Bård Erlend Solstad – European Physical Education Review, 2024
Some students find engaging in physical education (PE) problematic or undesirable to the extent that it makes them adopt strategies to avoid taking part, also known as hiding techniques. There is a need to get a deeper understanding of hiding techniques as a behavioral strategy in PE, especially the underlying causes as to why students choose to…
Descriptors: Physical Education, Student Participation, Secondary School Students, Student Behavior
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Stuart Marshall Bender – Changing English: Studies in Culture and Education, 2024
This discussion article examines the potential integration of Generative Artificial Intelligence (Gen-AI), including advanced Large-Language Models like the popular platform ChatGPT into subject English education. Following the significant public and academic attention in response to these technologies through 2023, this paper considers the…
Descriptors: Artificial Intelligence, Digital Literacy, Technology Uses in Education, English Teachers
Dara Elizabeth Moak – ProQuest LLC, 2024
Teachers play an important role in adolescent life. Adolescents face many challenges and must learn how to deal with stress and participate in physical activity to help them reduce the stress they feel. Teachers' perceptions play a significant role in educating their students and what information they provide; knowing what teachers perceive as…
Descriptors: Teacher Attitudes, Stress Management, Stress Variables, Adolescents
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Corey, Joab – Journal of Economic Education, 2023
There is a well-known connection between the barriers to entry created by an overburdensome regulatory climate and lower levels of productivity that create less economic growth. Many economics students are under the impression that regulations are designed to protect the workers and consumers as well as improve product quality, so they are often…
Descriptors: Game Based Learning, Barriers, Money Management, Class Activities
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Waldrop, Jessica S. – Management Teaching Review, 2023
$50K @ Play Day is an in-class activity in which student groups apply their knowledge of organizational justice in a managerial decision-making scenario. In this simulation, student teams assume the leadership role of a successful corporate team and are tasked with distributing a monetary team award in a just manner. A comparison of student…
Descriptors: Class Activities, Decision Making, Simulation, Experiential Learning
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Thomas A. Conklin – Journal of the Scholarship of Teaching and Learning, 2023
The COVID pandemic has impacted institutions and the people who inhabit them in unprecedented ways. It is demanding a wide variety of new forms of work and relationship and has siphoned energy and commitment from those activities central to our lives. The classroom is not immune to these effects as attention and commitment to learning have been…
Descriptors: COVID-19, Pandemics, Classroom Environment, College Students
Yuxin Chen – ProQuest LLC, 2023
Adapting to and participating in technology-enhanced classrooms is challenging for both students and teachers. An emerging need in K-12 STEM classrooms is to investigate how students and teachers use learning technology to engage and practice scientific inquiry. Recent researchers have focused on designing orchestration technology to assist…
Descriptors: Elementary Secondary Education, STEM Education, Educational Technology, Educational Games
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Teane, Florah Moleko; Gombwe, Roy – Community College Journal of Research and Practice, 2023
The purpose of this study was to shed light on the role of self-efficacy in enhancing the classroom participation of students at Vocational Education and Training (TVET) Colleges in an attempt to improve performance in general. The context of the study was TVET/Further Education and Training (FET) colleges that came into being in South Africa to…
Descriptors: Vocational Education, College Students, Self Efficacy, Class Activities
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Kim, J. B.; Zhong, Chen; Liu, Hong – Journal of Information Systems Education, 2023
Cybersecurity education is becoming increasingly important in modern society, and hands-on practice is an essential element. Although instructors provide hands-on labs in their cybersecurity courses, traditional lab exercises often fail to effectively motivate students. Hence, many instructors desire to incorporate gamification in hands-on…
Descriptors: Gamification, Information Security, Class Activities, Active Learning
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Salehudin, Imam; Alpert, Frank – Education & Training, 2022
Purpose: This study analyzed segment differences of student preference for video use in lecture classes and university use of video lecture classes. The authors then conducted novel gap analyses to identify gaps between student segments' preferences for videos versus their level of exposure to in-class videos. Multivariate analysis of variance…
Descriptors: Preferences, Video Technology, Class Activities, College Students
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