NotesFAQContact Us
Collection
Advanced
Search Tips
Laws, Policies, & Programs
What Works Clearinghouse Rating
Showing 1 to 15 of 903 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Fis Erümit, Semra; Keles, Esra – Journal of Educational Technology and Online Learning, 2023
In this study, the Computer Science (CS) education in K-12 of the countries in the "Asia-Pacific region", which are among the top 10 in PISA, and CS education of Türkiye were investigated. PISA is conducted to assess science, mathematics, and reading skills. PISA, which is carried out every 3 years by the OECD, evaluates 15-yearold…
Descriptors: Foreign Countries, Pacific Islanders, School Effectiveness, Secondary School Students
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Saunders-Wyndham, James; Smith, Eleanor; Past, Travis H. – JALT CALL Journal, 2021
This study aims to measure student cognitive and metacognitive perceptions regarding computer use in university. This study addresses three key questions: (1) how does the model fit the key construct of metacognitive and self-efficacy beliefs; (2) to what degree do independent variables predict dependent factor outcomes; and (3) how can…
Descriptors: Computer Literacy, Metacognition, Self Efficacy, College Students
Peer reviewed Peer reviewed
Direct linkDirect link
Murai, Yumiko; Ikejiri, Ryohei; Yamauchi, Yuhei; Tanaka, Ai; Nakano, Seiko – Interactive Learning Environments, 2023
Cultivating children's creativity and imagination is fundamental to preparing them for an increasingly complex and uncertain future. Engaging in creative learning enables children to think independently and critically, work cooperatively, and take risks while actively engaged in meaningful projects. While current trends in education, such as maker…
Descriptors: Creativity, Imagination, Teaching Methods, Computer Science Education
Peer reviewed Peer reviewed
Direct linkDirect link
Rivers, Damian J. – Journal of Educational Computing Research, 2021
Computer-mediated learning initiatives have recently increased due to the novel coronavirus pandemic. Implications are thus created for self-regulation, learning and achievement as computer-mediated learners face unique motivational and metacognitive demands. The current research uses a serial mediation approach to test the effect of goal…
Descriptors: Computer Assisted Instruction, Second Language Learning, Second Language Instruction, English (Second Language)
Peer reviewed Peer reviewed
Direct linkDirect link
Saito, Daisuke; Kaieda, Shota; Washizaki, Hironori; Fukazawa, Yoshiaki – Journal of Information Technology Education: Innovations in Practice, 2020
Aim/Purpose: Although many computer science measures have been proposed, visualizing individual students' capabilities is difficult, as those measures often rely on specific tools and methods or are not graded. To solve these problems, we propose a rubric for measuring and visualizing the effects of learning computer programming for elementary…
Descriptors: Scoring Rubrics, Visualization, Learning Analytics, Computer Science Education
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Kapros, Evangelos – International Online Journal of Primary Education, 2018
Fitts' Law is, more often than not, thought of as standard knowledge in the field of Human-Computer Interaction. However, in many occasions, interface components are being built by professionals with little or no knowledge of HCI principles (e.g., software menus are often being built by software developers with no designer input). How much…
Descriptors: Man Machine Systems, Computer Software, Design, Computer Science Education
Peer reviewed Peer reviewed
Direct linkDirect link
Junn, Hanon – Innovation in Language Learning and Teaching, 2023
The COVID-19 pandemic has dramatically altered formal classrooms and traditional learning environments with many educational institutions forced to teach online. Communicative L2 classes are impacted as in-person, face-to-face interactions are key to developing communicative competence. This qualitative research study investigates if L2…
Descriptors: Second Language Learning, Second Language Instruction, Communicative Competence (Languages), Teaching Methods
Peer reviewed Peer reviewed
Direct linkDirect link
Kato, Fumie; Spring, Ryan; Mori, Chikako – Language Teaching Research, 2023
This quasi-experimental study reports on the outcomes of a video-synchronous learning program in which an element of project-based foreign language learning was integrated. The project chosen was to cooperatively create a homepage. American students learning Japanese in the United States and Japanese students learning English in Japan made pairs…
Descriptors: Comparative Analysis, Student Projects, Active Learning, Videoconferencing
Peer reviewed Peer reviewed
Direct linkDirect link
Takahiro Terao – Applied Measurement in Education, 2024
This study aimed to compare item characteristics and response time between stimulus conditions in computer-delivered listening tests. Listening materials had three variants: regular videos, frame-by-frame videos, and only audios without visuals. Participants were 228 Japanese high school students who were requested to complete one of nine…
Descriptors: Computer Assisted Testing, Audiovisual Aids, Reaction Time, High School Students
Peer reviewed Peer reviewed
Direct linkDirect link
Hangyan Yu; Jie Hu – Interactive Learning Environments, 2023
In the digital era, traditional communication has undergone a drastic transformation into computer-mediated communication (CMC), which can be classified into synchronous CMC (SCMC) and asynchronous CMC (ASCMC). This study compared the effects of extracurricular CMC among students about schoolwork on students' digital reading achievement between…
Descriptors: Reading Achievement, Synchronous Communication, Asynchronous Communication, Computer Mediated Communication
Peer reviewed Peer reviewed
Direct linkDirect link
Zhou, Yujia; Yoshitomi, Asako – Language Testing in Asia, 2019
Background: Research on the test-taker perception of assessments has been conducted under the assumption that negative test-taker perception may influence test performance by decreasing test-taking motivation. This assumption, however, has not been verified in the field of language testing. Building on expectancy-value theory, this study explored…
Descriptors: Computer Literacy, Computer Assisted Testing, College Students, Language Tests
Peer reviewed Peer reviewed
Direct linkDirect link
Franciosi, Stephan J. – Educational Technology & Society, 2017
In theory, computer game-based learning can support several vocabulary learning affordances that have been identified in the foreign language learning research. In the observable evidence, learning with computer games has been shown to improve performance on vocabulary recall tests. However, while simple recall can be a sign of learning,…
Descriptors: Computer Games, Writing (Composition), Second Language Learning, Second Language Instruction
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Ogawa, Nobuyuki; Shimizu, Akira – International Association for Development of the Information Society, 2017
This paper describes our concrete efforts to improve the functions of the computer rooms in the Information Processing Center from among several organisational strategies which can assume a large role in the next-generation education, while examining the practice of active learning by the faculty in all classes using ICT equipment. We implemented…
Descriptors: Educational Technology, Technology Uses in Education, Information Processing, Equipment
Peer reviewed Peer reviewed
Direct linkDirect link
Jung, YeonJoo; Kim, YouJin; Lee, Hikyoung; Cathey, Robin; Carver, Julie; Skalicky, Stephen – Language Teaching Research, 2019
Recently, second language (L2) instruction has benefitted from the development of instructional technology such as synchronous computer-mediated communication (SCMC). The present study was conducted to investigate learner perception of the effectiveness of SCMC interactions for L2 learning and building intercultural competence. Students (n = 55)…
Descriptors: Student Attitudes, Second Language Learning, Second Language Instruction, Predictor Variables
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Agbo, Friday Joseph; Sanusi, Ismaila Temitayo; Oyelere, Solomon Sunday; Suhonen, Jarkko – Education Sciences, 2021
This study investigated the role of virtual reality (VR) in computer science (CS) education over the last 10 years by conducting a bibliometric and content analysis of articles related to the use of VR in CS education. A total of 971 articles published in peer-reviewed journals and conferences were collected from Web of Science and Scopus…
Descriptors: Computer Simulation, Computer Science Education, Educational Research, Research Methodology
Previous Page | Next Page »
Pages: 1  |  2  |  3  |  4  |  5  |  6  |  7  |  8  |  9  |  10  |  11  |  ...  |  61