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Can, Yusuf; Aksoy, Mehmet Akif; Aksoy, Esra; Narli, Serkan – Journal of Educational Technology and Online Learning, 2022
The number and variety of educational mathematics mobile applications (EMMAs) make it difficult to select mobile applications for mathematics learning and teaching. Therefore, in this study, multi-criteria decision-making (MCDM) techniques, which are effectively used in a wide variety of disciplines, were applied to choose among alternative…
Descriptors: Educational Technology, Computer Oriented Programs, Mathematics Education, Mathematical Applications
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Shabrina; Kuswanto, Heru – International Journal of Instruction, 2018
This study produced an Android-assisted mobile physics-learning program to increase high school students' abilities in creative thinking and problem solving. The learning materials were based on local batik-making culture and included physics material on heat. The Research and Development (R & D) method was based on the 4D model-define,…
Descriptors: Foreign Countries, Telecommunications, Handheld Devices, Physics
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Carroll, Ryan; Lincoln, James – Physics Teacher, 2020
The phyphox app has demonstrated itself to be useful and impressive for physics teaching. The app is free to download and has so many features that it seems it may be particularly helpful in this time of distance learning. Phyphox (pronounced to sound like "physics") works for Android and Apple phones, and there are many experiments…
Descriptors: Physics, Science Instruction, Teaching Methods, Computer Software
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Arista, Fitra Suci; Kuswanto, Heru – International Journal of Instruction, 2018
The research study concerned here was to: (1) produce a virtual physics laboratory application to be called ViPhyLab by using the Android smartphone as basis; (2) determine the appropriateness and quality of the virtual physics laboratory application that had been developed; and (3) describe the improvement in learning independence and conceptual…
Descriptors: Educational Technology, Technology Uses in Education, Telecommunications, Handheld Devices
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Stojanovic, Danijela; Bogdanovic, Zorica; Petrovic, Luka; Mitrovic, Svetlana; Labus, Aleksandra – Interactive Learning Environments, 2023
In this paper we present an approach to employing pervasive technologies, such as IoT and mobile technologies, in secondary education. The goal is to develop a comprehensive methodology, IoT infrastructure and a mobile application that would enable secondary students to test their knowledge in interaction with a smart environment. We have…
Descriptors: Learning Processes, Secondary School Students, Technology Uses in Education, Handheld Devices
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Sunarto, M. J. Dewiyani; Hariadi, Bambang; Sagirani, Tri; Amelia, Tan; Lemantara, Julianto – International Journal of Instruction, 2020
The purpose of this study is to develop a Web- and Android-based learning application for high school students, named MoLearn. To meet teacher needs, a preliminary study was conducted by conducting interviews and field observations. The design and development follow the ADDIE model, with stages namely (1) analysis of needs, (2) design of…
Descriptors: Teaching Methods, Learning Processes, Computer Software, Science Teachers
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Soykan, Emrah; Özdamli, Fezile – EURASIA Journal of Mathematics, Science & Technology Education, 2017
It is clearly understood that technology oriented education on special training is neither sound nor adequate when considered from the literary point of view in our country. Limited studies held in country not only support this point of view but also demonstrate the lack of resource and studies carried out in this area. During the designing and…
Descriptors: Educational Technology, Computer Software, Intellectual Disability, Special Education Teachers
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Pathare, Shirish Rajan; Raghavendra, M. K.; Huli, Saurabhee – Physics Teacher, 2017
Recently devices such as the optical mouse of a computer, webcams, Wii remote, and digital cameras have been used to record and analyze different physical phenomena quantitatively. Devices like tablets and smartphones are also becoming popular. Different scientific applications available at Google Play (Android devices) or the App Store (iOS…
Descriptors: Physics, Laboratory Experiments, Telecommunications, Handheld Devices
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Wiebe, Chris; Nguyen, Ai-Khanh; Mattheis, Allison – Discourse: Studies in the Cultural Politics of Education, 2021
Situated in an understanding of contemporary US education as heavily influenced by a neoliberal technocracy we conducted a Critical Discourse Analysis of the 2010 and 2016 National Education Technology (NETP) plans released by the US Department of Education. Our investigation was also guided by a cyber-archaeological excavation of digital…
Descriptors: Archaeology, Educational Technology, Discourse Analysis, Neoliberalism
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Kumalija, Elhard James; Fatih, Ymran; Sun, Yi – International Association for Development of the Information Society, 2019
Effectiveness of program visualization tools in teaching and learning programming is well documented. However most of program visualization tools are desktop applications, this study aims at investigating students' perception of program visualization on Android smartphones. Study result shows that program visualization using smartphones can arouse…
Descriptors: Student Attitudes, Visualization, Handheld Devices, Electronic Learning
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Kapucu, Serkan – Physics Education, 2017
This study aims to demonstrate how the average speed of a light-emitting toy car may be determined using a smartphone's light sensor. The freely available Android smartphone application, "AndroSensor," was used for the experiment. The classroom experiment combines complementary physics knowledge of optics and kinematics to find the…
Descriptors: Toys, Telecommunications, Handheld Devices, Educational Technology
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Rahayu, Mega Septiana Ika; Kuswanto, Heru – Journal of Technology and Science Education, 2021
This research aims to reveal the effectiveness of the use of the Android-based carom games comic integrated to discovery learning (MIKIMOM) in improving critical thinking and mathematical representation in the teaching of physics. It is quantitative research with the quasi experimental research design. It was conducted in two phases, with the…
Descriptors: Instructional Effectiveness, Handheld Devices, Video Games, Discovery Learning
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Sasha Elbaz; Johanna Gruber; Kaotar Elberhoumi; Syeda Nayab Bukhari; Soham Rej; Harmehr Sekhon – Educational Gerontology, 2024
Older adults have become more dependent on using technologies to connect and communicate with others across the globe. This insight has since become more evident with the COVID-19 pandemic. While many older adults have increased their skills with these technologies, many more lack the necessary knowledge and skillset to effectively benefit from…
Descriptors: Older Adults, Computer Mediated Communication, Technological Literacy, Program Effectiveness
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Cummings, Jeff; Janicki, Thomas – Journal of Information Systems Education, 2021
In the fields of information technology and information systems, faculty must consistently adjust the curriculum to meet the demands of the field. However, a challenge they often face is understanding what should be covered, especially given the limited number of courses most universities are able to offer. This research is a biennial report of…
Descriptors: Computer Science Education, Information Technology, Information Systems, Job Skills
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Sarasa-Cabezuelo, Antonio – Education Sciences, 2021
In all areas of knowledge, there is a set of basic concepts or ideas that are essential to understand. A very common problem that arises among students is the difficulty in acquiring these concepts. One way to solve this problem is by carrying out small knowledge tests where these concepts are put into practice. To develop these tests there are…
Descriptors: Online Courses, Minicourses, Integrated Learning Systems, Electronic Learning
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