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Lin, Yen-Ting – Educational Technology & Society, 2023
The aim of software engineering education is to educate students in software technologies, developments, procedures, and scientific practices to enable them to cope with industrial demands. However, the implementation of software engineering education in traditional university classrooms is restricted by the semester structure, making it difficult…
Descriptors: Academic Achievement, Electronic Books, Flipped Classroom, Computer Software
Yang, Christopher C. Y.; Chen, Irene Y. L.; Akçapinar, Gökhan; Flanagan, Brendan; Ogata, Hiroaki – Educational Technology & Society, 2021
Research has revealed the positive effects of flipped classroom approaches on students' learning engagement and performance compared with conventional lecture-based classrooms. However, because of a lack of out-of-class learning support, many students fail to comprehensively prepare the provided lecture materials before class. One promising…
Descriptors: Instructional Materials, Flipped Classroom, Learner Engagement, Academic Achievement
Jin, Xinquan; Jiang, Qiang; Xiong, Weiyan; Pan, Xingzhu; Zhao, Wei – Educational Technology & Society, 2022
Creativity has been identified as a critical educational goal and an essential 21st-century skill, which can be captured through learning capabilities, thinking skills, and academic achievement. Although the relationship between creativity performance and self-directed learning (SDL) was theoretically researched, few studies have thoroughly…
Descriptors: Creativity, College Students, Independent Study, Electronic Learning
Jintavee Khlaisang; Timothy Teo – Educational Technology & Society, 2024
This research aims to develop an innovation-based virtual flipped learning system in a ubiquitous learning environment to enhance twenty-first-century learning skills in information, media, and technology of learners in higher education. The study employed a design-based research method to study the needs and user experiences of students and…
Descriptors: 21st Century Skills, Flipped Classroom, Online Systems, Electronic Learning
Rustam Shadiev; Junpei Zhou – Educational Technology & Society, 2023
The present study is set to systematically review articles on the use of 360-degree video technology in language learning. The study selected and reviewed twenty-four articles in the following aspects: (1) tools related to 360-degree video technology; (2) languages and skills involved; (3) theories and pedagogical approaches in reviewed articles;…
Descriptors: Technology Uses in Education, Video Technology, English (Second Language), Chinese
Lucas Kohnke; Dennis Foung; Di Zou; Meilin Jiang – Educational Technology & Society, 2024
Teachers fostering future-ready graduates need to master updated pedagogical and technological knowledge, so teacher professional development (TPD) is essential. Conventional TPD activities such as seminars and workshops are limited as they require specific time blocks and lack flexibility. The current study investigated TPD through microlearning…
Descriptors: Learning Activities, Teaching Methods, Electronic Learning, Blended Learning
Eranki, Kiran L. N.; Moudgalya, Kannan M. – Educational Technology & Society, 2016
In this work, we study the effectiveness of a method called Spoken Tutorial, which is a candidate technique for self-learning. The performance of college students who self-learned Java through the Spoken Tutorial method is found to be better than that of conventional learners. Although the method evaluated in this work helps both genders, females…
Descriptors: Comparative Analysis, Instructional Effectiveness, Blended Learning, Independent Study
Dahlberg, Giulia Messina – Educational Technology & Society, 2017
The study presented here is interested in understanding the ways in which social interaction in technology-mediated institutional settings is constrained and afforded by what Pennycook defines as "critical moments" in the educational experience. Drawing on Social Learning Analytics and on the concepts of heteroglossia, contingency and…
Descriptors: Computer Mediated Communication, Italian, Second Language Learning, Second Language Instruction
Yu-Ching Tseng; Mei-Rong Alice Chen; Yi-Hsuan Lin – Educational Technology & Society, 2023
This study investigates the role of self-efficacy in an asynchronous online English course enriched with interactive features. Self-efficacy is a strong predictor of academic achievement in conventional classrooms. However, when learning happens in an online environment, the students' learning achievement is also affected by their psychological…
Descriptors: English (Second Language), Self Efficacy, Asynchronous Communication, Online Courses
Chen, Liwen – Educational Technology & Society, 2023
The aim of this Q-study was to identify and categorize learners' learning styles and preferences with regard to the incorporation of gamification-enhanced activities in a partially flipped gamified classroom during a Taiwan university eighteen week's Introduction to Marketing course. Q-methodology was used because it identifies assorted viewpoints…
Descriptors: Cognitive Style, Flipped Classroom, Teaching Methods, Q Methodology
Huang, Biyun; Jong, Morris Siu-Yung; Chai, Ching Sing – Educational Technology & Society, 2022
The COVID-19 pandemic has brought disruptions and constraints to K-12 STEM education, such as the shortened classroom time and the restrictions on classroom interactions. More empirical evidence is needed to inform educators and practitioners which strategies work and which do not in the pandemic context. In response to the call for more empirical…
Descriptors: Curriculum Development, Curriculum Implementation, Video Technology, Interdisciplinary Approach
Zengin, Yilmaz – Educational Technology & Society, 2017
The purpose of this study was to determine the effect of the flipped classroom approach designed by using Khan Academy and free open source software on students' academic achievement and to examine students' views about this approach. The research was evaluated in the light of both qualitative and quantitative data. Twenty-eight students studying…
Descriptors: Educational Technology, Technology Uses in Education, Video Technology, Homework
Ng, Oi-Lam; Park, Moonyoung – Educational Technology & Society, 2021
This paper reports on the design, implementation, and results of a video-based study that focused on supporting an individualized viewing experience, keeping a record of what was noticed, providing a degree of guiding framework, and facilitating a combination of individual and collaborative reflections in noticing activities for STEM professional…
Descriptors: Video Technology, Learner Engagement, Instructional Innovation, STEM Education
Chang, Ching-Yi; Kao, Chien-Huei; Hwang, Gwo-Jen – Educational Technology & Society, 2020
In various case-based training courses, such as engineering, science and medical courses, students need to learn not only the skills to deal with problems, but also the knowledge to identify problems and make correct decisions. Such educational objectives have been recognized by educators as being important but challenging. In this study, an RSI…
Descriptors: Critical Thinking, Decision Making, Blended Learning, Case Method (Teaching Technique)
Chen, Sherry Y.; Yeh, Chia-Chi – Educational Technology & Society, 2017
Various hints have been proposed to scaffold students. Such hints can be broadly divided into direct hints and indirect hints. On the other hand, individual differences existed among learners. In particular, cognitive styles greatly affect student learning. However, there is a lack of studies to investigate how cognitive styles affect students'…
Descriptors: Cognitive Style, Language Usage, English for Academic Purposes, English (Second Language)