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Sung, Jihyun; Lee, Ji Young; Chun, Hui Young – International Journal of STEM Education, 2023
Background: Despite the recent emphasis on technology and engineering in early childhood education, the importance of teaching relevant concepts in early education has been underappreciated in South Korea. This study examined the feasibility and efficacy of a science, technology, engineering, art, and mathematics (STEAM) program integrated into…
Descriptors: Foreign Countries, Early Childhood Education, Computation, Thinking Skills
Nam, Ki Won; Kim, Hye Jeong; Lee, Suyoun – Asia-Pacific Education Researcher, 2019
This study examined the effects of a card-coded robotics curriculum and associated activities on kindergarteners' sequencing and problem-solving skills, which are forms of computational thinking. Kindergarteners participated in card-coded programming using a robot called TurtleBot. A card-coded robot curricular intervention was also designed to…
Descriptors: Kindergarten, Robotics, Problem Solving, Thinking Skills
Park, Jungho – Journal of Computers in Mathematics and Science Teaching, 2015
Much research has been conducted in educational robotics, a new instructional technology, for K-12 education. However, there are arguments on the effect of robotics and limited empirical evidence to investigate the impact of robotics in science learning. Also most robotics studies were carried in an informal educational setting. This study…
Descriptors: Robotics, Elementary School Science, Science Instruction, Inquiry
Noh, Jiyae; Lee, Jeongmin – Educational Technology Research and Development, 2020
Around the world, programming education is actively promoted by such factors as economic and technical requirements. The use of a robot in programming education could help students understand computer-science concepts more easily. In this study we designed a course in programming a robot for elementary school students and investigated its…
Descriptors: Thinking Skills, Elementary School Students, Robotics, Programming
Barakina, Elena Y.; Popova, Anna V.; Gorokhova, Svetlana S.; Voskovskaya, Angela S. – European Journal of Contemporary Education, 2021
The current stage of society development is very closely related to the digitalization of all spheres of public life without exception. Education in this regard should become the starting point or the basis for the competent and conscious application of Artificial Intelligence (AI) technologies, neural networks, and other cyber-physical systems…
Descriptors: Educational Technology, Technology Uses in Education, Artificial Intelligence, Robotics
Jung, Seul – IEEE Transactions on Education, 2013
An interdisciplinary undergraduate-level robotics course offers students the chance to integrate their engineering knowledge learned throughout their college years by building a robotic system. Robotics is thus a core course in system and control-related engineering education. This paper summarizes the experience of developing robotics courses…
Descriptors: Robotics, Interdisciplinary Approach, Undergraduate Study, Courses
On-Soon Lee; Heeok Heo; Yong Seon Moon – Journal of Pan-Pacific Association of Applied Linguistics, 2022
Despite attention by educators and researchers to the advancement of robotics research in education, little experimental research has been conducted on the use of robots in language education for young children. This paper reports on a study aimed at providing an improved English language development assessment questionnaire specifically for use…
Descriptors: English Language Learners, English Instruction, English, Language Acquisition
Park, Sung-Deok; Kim, Eun-Jung; Kim, Kyung-Chul – International Journal of Mobile and Blended Learning, 2019
This meta-analysis examines the effects of learning with robots (r-learning) on young children and, on this basis, gives suggestions for using robotics in education for young children. A test of homogeneity was performed for 27 Korean studies done between 2008 and 2016 and a random effect model introduced to reveal the effect sizes. The overall…
Descriptors: Foreign Countries, Early Childhood Education, Robotics, Teaching Methods
Kim, Hyeonjin; Choi, Hyungshin; Han, Jeonghye; So, Hyo-Jeong – Australasian Journal of Educational Technology, 2012
Korean teachers are generally considered well trained to integrate ICT into their teaching since the inception of the first IT Master Plan of Korea in 1996. However, the emergence and adoption of cutting-edge technologies create demands for evolving roles and competencies of teachers in the new knowledge society. Given this changing landscape of…
Descriptors: Thinking Skills, Educational Environment, Teachers, Media Literacy
Kim, Jin-Ok; Kim, Jinsoo – International Journal of Mobile and Blended Learning, 2018
This article aims at developing an art-based STEAM educational program that would help elementary school students to develop their abilities to solve scientific problems and artistic sensibilities by using an educational robot. In addition, this article investigates whether the program could be applied in the field. In order to achieve the purpose…
Descriptors: STEM Education, Art Education, Robotics, Elementary School Students
Yoon, Ma-byong; Baek, Je-eun – International Journal of Mobile and Blended Learning, 2018
The purpose of this article was to develop an elementary school robot STEAM program and explore the possibility of field applications. To this end, the authors extracted the contents related to school achievement standards for 5th and 6th grade curricula around the topic of robot soccer, incorporating a relevant curriculum based on the extracted…
Descriptors: Foreign Countries, Elementary School Students, STEM Education, Art Education
OECD Publishing, 2018
Rapid technological advances can have an impact on personal, social and professional development. Implications for education include changes in the demand for knowledge and skills as well as expanding possibilities for teaching and learning.
Descriptors: Educational Trends, Technological Advancement, Technology Uses in Education, Robotics
Shim, Jaekwoun; Kwon, Daiyoung; Lee, Wongyu – IEEE Transactions on Education, 2017
In the past, computer programming was perceived as a task only carried out by computer scientists; in the 21st century, however, computer programming is viewed as a critical and necessary skill that everyone should learn. In order to improve teaching of problem-solving abilities in a computing environment, extensive research is being done on…
Descriptors: Robotics, Educational Games, Programming, Teaching Methods
Han, Jeonghye; Jo, Miheon; Hyun, Eunja; So, Hyo-jeong – Educational Technology Research and Development, 2015
Amid the increasing interest in applying augmented reality (AR) in educational settings, this study explores the design and enactment of an AR-infused robot system to enhance children's satisfaction and sensory engagement with dramatic play activities. In particular, we conducted an exploratory study to empirically examine children's perceptions…
Descriptors: Simulated Environment, Play, Robotics, Satisfaction
Kwon, D.-Y.; Kim, H.-S.; Shim, J.-K.; Lee, W.-G. – IEEE Transactions on Education, 2012
Tangible programming tools enable children to easily learn the programming process, previously considered to be difficult for them. While various tangible programming tools have been developed, there is still a lack of available tools to help students experience the general programming process. This study therefore developed a tool called…
Descriptors: Foreign Countries, Programming Languages, Computer Interfaces, Robotics
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