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Nemiro, Jill; Larriva, Cesar; Jawaharlal, Mariappan – Journal of Creative Behavior, 2017
The School Robotics Initiative (SRI), a problem-based robotics program for elementary school students, was developed with the objective of reaching students early on to instill an interest in Science, Technology, Engineering, and Math disciplines. The purpose of this exploratory, observational study was to examine how the SRI fosters student…
Descriptors: Elementary School Students, Robotics, Creative Thinking, Grade 4
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Park, Jungho – Journal of Computers in Mathematics and Science Teaching, 2015
Much research has been conducted in educational robotics, a new instructional technology, for K-12 education. However, there are arguments on the effect of robotics and limited empirical evidence to investigate the impact of robotics in science learning. Also most robotics studies were carried in an informal educational setting. This study…
Descriptors: Robotics, Elementary School Science, Science Instruction, Inquiry
Laughlin, Sara Rose – ProQuest LLC, 2013
Inspiring and motivating students to pursue science, technology, engineering, and mathematics education continues to be an important educational focus in the United States. Robotics programs are one strategy developed to accomplish this goal. This causal comparative study focused on investigating whether a causal relationship exists between…
Descriptors: Robotics, Mathematics Instruction, Comparative Analysis, Causal Models
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Chung, C. J. ChanJin; Cartwright, Christopher; Cole, Matthew – Journal of STEM Education: Innovations and Research, 2014
Robotics competitions for K-12 students are popular, but are students really learning and improving their STEM scores through robotics competitions? If not, why not? If they are, how much more effective is learning through competitions than traditional classes? Is there room for improvement? What is the best robotics competition model to maximize…
Descriptors: STEM Education, Robotics, Competition, Teaching Methods
Frerichs, Saundra Wever; Barker, Bradley; Morgan, Kathy; Patent-Nygren, Megan; Rezac, Micaela – Association for the Advancement of Computing in Education, 2012
Geospatial and Robotics Technologies for the 21st Century (GEAR-Tech-21), teaches science, technology, engineering and mathematics (STEM) through robotics, global positioning systems (GPS), and geographic information systems (GIS) activities for youth in grades 5-8. Participants use a robotics kit, handheld GPS devices, and GIS technology to…
Descriptors: Robotics, Telecommunications, Multimedia Instruction, Blended Learning
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Mac Iver, Martha Abele; Mac Iver, Douglas J. – Society for Research on Educational Effectiveness, 2014
Attendance is probably the most fundamental behavioral indicator of student engagement with school. Though many students fall off-track to success for the first time in ninth grade, poor attendance patterns often begin increasing in middle school and become worse in high school. Missing school during the secondary grades can often be traced to low…
Descriptors: Attendance Patterns, Learner Engagement, Urban Schools, Middle School Students
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Lucey, Linda Polhemus; Jennings, Sybillyn; Olson, Peter; Rubenfeld, Lester; Holmes, Aliya E. – Teaching Children Mathematics, 2007
This article describes how Lego robotics, interactive multimedia, and a simple manipulative--string--can be offered to students through coordinated activities to help them build a conceptual foundation for measuring rate. (Contains 5 figures and 3 tables.)
Descriptors: Measurement, Mathematics Instruction, Multimedia Materials, Robotics
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Stewart, Olivia G.; Jordan, Michelle E. – Instructional Science: An International Journal of the Learning Sciences, 2017
Recent scholarship highlights the wealth of varied and interconnected opportunities for learning science that informal environments can provide; yet, participants with different experiences, knowledge, and backgrounds do not all learn in the same ways. Thus, studies are needed that examine how particular participants take up learning opportunities…
Descriptors: Case Studies, Educational Environment, Science Education, STEM Education
Ortiz, Araceli Martinez – ProQuest LLC, 2010
The research described in this dissertation explores the impact of utilizing a LEGO-robotics integrated engineering and mathematics program to support fifth grade students' learning of ratios and proportion in an extracurricular program. The research questions guiding this research study were (1) how do students' test results compare for students…
Descriptors: Video Technology, Experimental Groups, Control Groups, Urban Schools
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Jordan, Michelle E.; McDaniel, Reuben R., Jr. – Journal of the Learning Sciences, 2014
This study investigated how interaction with peers influenced the ways students managed uncertainty during collaborative problem solving in a 5th-grade class. The analysis focused on peer responses to individuals' attempts to manage uncertainty they experienced while engaged in collaborative efforts to design, build, and program robots and…
Descriptors: Robotics, Peer Influence, Cooperative Learning, Problem Solving
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Okita, Sandra Y. – British Journal of Educational Technology, 2014
This study examined whether developing earlier forms of knowledge in specific learning environments prepares students better for future learning when they are placed in an unfamiliar learning environment. Forty-one students in the fifth and sixth grades learned to program robot movements using abstract concepts of speed, distance and direction.…
Descriptors: Robotics, Electronic Learning, Programming, Learning Processes
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Murray, Jenny; Bartelmay, Kathy – Science and Children, 2005
Can second-grade students construct an understanding of sophisticated science processes and explore physics concepts while creating their own inventions? Yes! Students accomplished this and much more through a month-long project in which they used Legos and Robolab, the Lego computer programing software, to create their own inventions. One…
Descriptors: Grade 2, Workshops, Educational Technology, Teaching Methods
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Gambarato, Renira Rampazzo; Dabagian, Lilit – Educational Media International, 2016
This article discusses the potentiality and risks of applying transmedia storytelling strategies in the realm of education. The empirical approach is used to analyze the experiential education project Robot Heart Stories, developed in 2011 in Canada and the United States. The theoretical framework focuses on the conceptualization of transmedia…
Descriptors: Case Studies, Story Telling, Educational Games, Experiential Learning
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Jordan, Michelle E.; Babrow, Austin S. – Communication Education, 2013
This study offers a systematic analysis of uncertainty in communication education by examining communication goals and challenges in the context of collaborative creative problem-solving in engineering assignments. Engineering design projects are seen as having the potential to help K-12 students learn to deal with uncertainty as well as a means…
Descriptors: Elementary Secondary Education, Engineering, Brainstorming, Creativity
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Shim, Jaekwoun; Kwon, Daiyoung; Lee, Wongyu – IEEE Transactions on Education, 2017
In the past, computer programming was perceived as a task only carried out by computer scientists; in the 21st century, however, computer programming is viewed as a critical and necessary skill that everyone should learn. In order to improve teaching of problem-solving abilities in a computing environment, extensive research is being done on…
Descriptors: Robotics, Educational Games, Programming, Teaching Methods
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