ERIC Number: ED479462
Record Type: RIE
Publication Date: 2002-Oct
Gilbert, Juan E.
The acceptance of animation technologies is increasing. Video games, such as Sony PlayStation (SONY, 2002), have become part of the culture for young people from kindergarten through undergraduate school. Animation technologies have been implemented into educational systems in the form of animated pedagogical agents (Johnson, 2000). The research described in this paper aims to take advantage of this widespread acceptance of animation technologies by introducing animated pedagogical agents as teachers in an adaptive instruction environment called Adam. Discussion includes the system's architecture, instruction creation, and instruction delivery. (Author/AEF)
Descriptors: Animation, Computer Assisted Instruction, Computer Simulation, Computer System Design, Educational Technology, Instructional Materials, Programmed Instructional Materials, Teacher Role, Teaching Models, Video Games
Association for the Advancement of Computing in Education (AACE), P.O. Box 3728, Norfolk, VA 23514. Tel: 757-623-7588; e-mail: firstname.lastname@example.org; Web site: http://www.aace.org/DL/.
Publication Type: Reports - Research; Speeches/Meeting Papers
Education Level: N/A
Authoring Institution: N/A
Note: In: E-Learn 2002 World Conference on E-Learning in Corporate, Government, Healthcare, & Higher Education. Proceedings (7th, Montreal, Quebec, Canada, October 15-19, 2002); see IR 022 093. Figures contain illegible type.