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Ning, Weihong; Pope, Zachary; Gao, Zan – JTRM in Kinesiology, 2015
Purpose: This study aimed to examine the predictive strength of adolescents' situational motivation to their physical activity levels in physical education. Method: A total of 259 middle school students ranging from 11 to 14 years old participated in the study. Participants completed the Situational Motivation Scale in one class. Their PA levels…
Descriptors: Physical Activities, Middle School Students, Rating Scales, Physical Education
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Layne, Todd – JTRM in Kinesiology, 2015
Most universities provide a plethora of physical activity courses in which students may choose to participate. Little research exists on the instructional impact of university students' participation in physical activity courses. Although some papers have produced positive findings regarding the Sport Education model in the university setting,…
Descriptors: College Students, Physical Activities, Mixed Methods Research, Pretests Posttests
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Lee, Jung Eun; Huang, Charles; Pope, Zachary; Gao, Zan – JTRM in Kinesiology, 2015
Active video games require players to be physically active. Dance Dance Revolution (DDR) is an interactive dancing game that requires fast-foot movement coordinated with energetic music and visuals. The Wii and Xbox Kinect games have also become good active video games for the promotion of physical activity participation. These games are much more…
Descriptors: Video Games, Technology Integration, Extracurricular Activities, Interactive Video