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Marquès Puig, Joan Manuel; Daradoumis, Thanasis; Arguedas, Marta; Calvet Liñan, Laura – Journal of Computer Assisted Learning, 2022
Background: Recent research in online settings reports that supporting self-regulated learning (SRL) strategy use could lead to greater online academic success. A growing number of studies have started to investigate SRL supports in online environments recently, which indicates a great interest in this matter. Though several systems for automatic…
Descriptors: Cognitive Processes, Metacognition, Critical Thinking, Electronic Learning
Daradoumis, Thanasis; Marquès Puig, Joan Manuel; Arguedas, Marta; Calvet Liñan, Laura – Educational Technology Research and Development, 2021
Recent research has shown a great interest in supporting self-regulated learning (SRL) strategies in online learning. However, there is hardly any study that has investigated how students' self-regulation of behavior could be promoted in online environments for programming learning and assessment, despite the proliferation of automated programming…
Descriptors: Self Management, Student Behavior, Online Courses, Programming
Daradoumis, Thanasis; Marquès Puig, Joan Manuel; Arguedas, Marta; Calvet Liñan, Laura – Journal of Computing in Higher Education, 2022
Several studies have explored the factors that influence self-efficacy as well as its contribution to academic development in online learning environments in recent years. However, little research has investigated the effect of a web-based learning environment on enhancing students' beliefs about self-efficacy for learning. This is especially…
Descriptors: Students, Programming, Programming Languages, Computer Science Education
Gee, Elisabeth; Gee, James Paul – Teachers College Record, 2017
Background: Videogames and virtual worlds have frequently been studied as learning environments in isolation; that is, scholars have focused on understanding the features of games or virtual worlds as separate from or different than "real world" environments for learning. Although more recently, scholars have explored the teaching and…
Descriptors: Video Games, Simulated Environment, Computer Simulation, Teaching Methods
Nicole Hughes – ProQuest LLC, 2023
Collective School Leaders are school administrators who embody collective leadership to equip and empower school stakeholders, particularly teacher-leaders. Collective School Leaders effectively harness the collective power of stakeholders to build and sustain multifaceted leadership that drives student outcomes. This narrative case study analyzes…
Descriptors: Leadership Styles, Stakeholders, Teacher Leadership, Outcomes of Education
Soukaina Gouraguine; Mohammed Qbadou; Mohamed Rafik; Mustapha Riad; Khalifa Mansouri – Journal of Information Technology Education: Research, 2023
Aim/Purpose: Our study is focused on prototyping, development, testing, and deployment of a new knowledge primitive for the humanoid robot assistant NAO, in order to enhance student visual learning by establishing a human-robot interaction. Background: This new primitive, utilizing a convolutional neural network (CNN), enables real-time…
Descriptors: Robotics, Technology Uses in Education, Algorithms, Children
MacNeil, Kimberley A.; Butler, Deborah L.; Schnellert, Leyton M. – Journal of Educational Change, 2023
This research examined how stakeholders (n = 40) from one school district experienced "accountability" within a context where responsibility for student learning was being distributed across the system. Using a case study design, we examined: what conditions supported stakeholders in multiple roles to exercise responsibility for student…
Descriptors: Educational Change, Case Studies, Accountability, Stakeholders
Achieve, Inc., 2018
"Transforming Science Assessment: Systems for Innovation," is a series of resources designed to provide state education leaders with: (1) Information about how states are currently pursuing statewide assessment systems in science; (2) Analyses of what features influence different approaches, with an eye to supporting state leaders as…
Descriptors: Elementary School Science, Secondary School Science, Science Instruction, Science Tests
Goh, Shaun K. Y.; Tham, Elaine K. H.; Magiati, Iliana; Sim, Litwee; Sanmugam, Shamini; Qiu, Anqi; Daniel, Mary L.; Broekman, Birit F. P.; Rifkin-Graboi, Anne – Journal of Speech, Language, and Hearing Research, 2017
Purpose: The purpose of this study was to improve standardized language assessments among bilingual toddlers by investigating and removing the effects of bias due to unfamiliarity with cultural norms or a distributed language system. Method: The Expressive and Receptive Bayley-III language scales were adapted for use in a multilingual country…
Descriptors: Multilingualism, Toddlers, Bilingualism, Infants
Achieve, Inc., 2018
"Transforming Science Assessment: Systems for Innovation," is a series of resources designed to provide state education leaders with: (1) Information about how states are currently pursuing statewide assessment systems in science; (2) Analyses of what features influence different approaches, with an eye to supporting state leaders as…
Descriptors: Secondary School Science, Science Instruction, Science Tests, State Policy
Bondaryk, Leslie G.; Hsi, Sherry; Van Doren, Seth – IEEE Transactions on Learning Technologies, 2021
Sensor systems have the potential to make abstract science phenomena concrete for K-12 students. Internet of Things (IoT) sensor systems provide a variety of benefits for modern classrooms, creating the opportunity for global data production, orienting learners to the opportunities and drawbacks of distributed sensor and control systems, and…
Descriptors: Internet, Systems Development, Computer Uses in Education, Secondary School Science
Kriazheva-Kartseva, Elena – NORDSCI, 2020
The article is devoted to the study of the experience of using the capabilities of Digital Humanities in the preparation of research projects in history. In particular, the article reveals the methodology for using a complex of areas of information computer technologies when working with sources, on the example of studying Russian Theosophical…
Descriptors: Immigration, Humanities, Information Technology, Journalism
Bathelt, Joe; Gathercole, Susan E.; Johnson, Amy; Astle, Duncan E. – Developmental Science, 2018
Working memory (WM) skills are closely associated with learning progress in key areas such as reading and mathematics across childhood. As yet, however, little is known about how the brain systems underpinning WM develop over this critical developmental period. The current study investigated whether and how structural brain correlates of…
Descriptors: Brain, Morphology (Languages), Short Term Memory, Children
Yang, Zhiguo; Guo, Xiang – Decision Sciences Journal of Innovative Education, 2020
Hadoop is a well-known big data system and a subject covered in many big data courses. This article describes two role play games for teaching the two fundamental components in the Hadoop framework, MapReduce and Hadoop Distributed File System (HDFS). In the games, students form teams and play different roles as a part of a Hadoop cluster. The…
Descriptors: Role Playing, Educational Games, Teaching Methods, Class Activities
Christina Hedman; Ulrika Magnusson – Multilingua: Journal of Cross-Cultural and Interlanguage Communication, 2023
This paper explores the role of collaborative teacher agency in facilitating translingual adjustments in a linguistically diverse primary school in Sweden. We focus on three multicompetent language teachers, who taught minoritized languages in the marginalized Mother Tongue (MT) subject, Modern Languages, and offered Multilingual Study Mentoring.…
Descriptors: Teacher Collaboration, Multilingualism, Native Language, Elementary School Students