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Seta, Henki Bayu; Theresiawati; Afrizal, Sarika; Hidayanto, Achmad Nizar – Journal of Information Technology Education: Research, 2022
Aim/Purpose: This identifies the factors that influence the application of mobile learning in order to improve the student learning process at universities in Indonesia based on the student's perspective regarding factors that affect mobile learning, which is still rarely done in the Indonesian context. Background: The pandemic has had an impact…
Descriptors: Handheld Devices, Computer Oriented Programs, Educational Technology, College Students
Anggi Datiatur Rahmat; Insih Wilujeng; Heru Kuswanto – Journal of Science Learning, 2023
Integrating traditional games into science learning can reconstruct local knowledge into scientific knowledge. One of the most popular technologies today is the mobile phone, which almost everyone uses. This study investigates the effect of mobile learning integrated with traditional games Egrang on students' multiple representation skills. This…
Descriptors: Science Education, Educational Technology, Technology Uses in Education, Telecommunications
Anggara, Ardana Dika; Roemintoyo; Rejekiningsih, Triana – International Journal of Education and Practice, 2023
This study aimed to identify students' learning needs related to integrating mobile device technology and creative thinking skills in learning land surveying. This was done by looking at students' responses based on media use, opportunities for media development, and supporting facilities for developing learning media. The participants of this…
Descriptors: Telecommunications, Handheld Devices, Vocational Education, High School Students
Susantini, Endang; Isnawati; Raharjo – Journal of Science Education and Technology, 2022
The ICT-based learning model has been a catalyst in the field of modern education to teach higher-order thinking skills (HOTS). However, a few studies promoted technology-based HOTS learning to advance pre-service teachers' ability in devising HOTS-based lesson plans. This study aimed to examine how the HOTS-Link mobile learning application…
Descriptors: Educational Technology, Technology Uses in Education, Preservice Teacher Education, Lesson Plans
Imamyartha, David; Wahjuningsih, Eka; A'yunin, Alifiyah; Santihastuti, Asih; Mitasari; Fauzie, Dinda Laura Trisna Ayu; Andika, Ervin Candra Hari – Teaching English with Technology, 2022
The study aims at portraying EFL learners' interactivity and motivational dynamics when engaged in team-based mobile learning (TBML) through WhatsApp within the environment of English for Academic Purposes. Data were collected through survey on online learning engagement and learning motivation and analyzed using descriptive statistics coupled…
Descriptors: English (Second Language), Second Language Learning, Social Media, English for Academic Purposes
Munoto, Munoto; Sumbawati, Meini Sondang; Sari, Satriana Fitri Mustika – International Journal of Information and Communication Technology Education, 2021
Mobile phones can be functionalized in the process of learning using cellular devices and computing systems. The present study aims to (1) develop mobile learning applications and (2) find out student responses in the learning process using m-learning. This research used the 4D model (defining, designing, developing, and disseminating) written by…
Descriptors: Telecommunications, Handheld Devices, Educational Technology, Technology Uses in Education
Lisana, Lisana – Education and Information Technologies, 2023
Adopting technology by its intended users is one of the most important contributors to that technology's success. Therefore, the success of mobile learning (ML) depends on the students' acceptance of the method. Regarding this point, this quantitative research aims to identify factors that affect switching intention to adopt ML among university…
Descriptors: Handheld Devices, Telecommunications, Technology Integration, Intention
Pramana, Edwin – Journal of Information Technology Education: Research, 2018
Aim/Purpose: This study investigates the factors that influence university students' intentions to adopt mobile learning for their learning activities. A theoretical model is developed based on prior research incorporating constructs from the Unified Theory of Acceptance and Use of Technology (UTAUT), the Technology Acceptance Model (TAM), and…
Descriptors: Adoption (Ideas), Electronic Learning, College Students, Foreign Countries
Pambayun, Bima; Wirjawan, Johanes V. D.; Herwinarso, Herwinarso; Wijaya, Anthony; Untung, Budijanto; Pratidhina, Elisabeth – International Journal on Social and Education Sciences, 2019
The tremendous development of information and communication technology, especially the existence of smartphone, has a huge impact on people lifestyle. Smartphone technology allows several of applications to make life easier. Most of teenagers in Indonesia have been familiar with smartphone technology which can be potentially used on educational…
Descriptors: High School Students, Teaching Methods, Physics, Science Instruction
Hariadi, Bambang; Jatmiko, Budi; Sunarto, M. J. Dewiyani; Prahani, Binar Kurnia; Sagirani, Tri; Amelia, Tan; Lemantara, Julianto – International Journal of Instruction, 2022
The objective of this research is to analyze the effectiveness of the blended web mobile learning model in improving Higher Order Thinking Skills-based learning outcomes of high school students. This research is a quasi-experiment design. The research sample was 137 students from 2 senior high schools in East Java Province - Indonesia. Before…
Descriptors: Thinking Skills, Foreign Countries, Blended Learning, Telecommunications
Mathematics Mobile Blended Learning Development: Student-Oriented High Order Thinking Skill Learning
Yaniawati, Poppy; Maat, Siti Mistima; Supianti, In In; Fisher, Dahlia – European Journal of Educational Research, 2022
This study aims to develop a mathematics learning application, namely Android-based mobile learning to increase students' High Order Thinking Skills (HOTs). The result of mathematics learning media is a valid and practical mobile learning application product. "Mastering Math" is the name of a mathematics e-learning application designed…
Descriptors: Mathematics Instruction, Thinking Skills, Telecommunications, Handheld Devices
Pratama, Ahmad R. – Education and Information Technologies, 2021
As mobile devices become more ubiquitous, the benefits of mobile learning (m-learning) can be a great opportunity for educating a vast populace, especially in developing countries. Acceptance of m-learning by individuals is critical for these nations while aiming for a successful implementation of m-learning. A total of 1156 middle and high school…
Descriptors: Electronic Learning, Handheld Devices, Middle School Students, High School Students
Nariyati, N. P. L.; Sudirman; Pratiwi, N. P. A. – International Journal of Language Education, 2020
In 21st century, educational process has been changed by the development of technology. One of the strategies that can be applied to support educational process in digital era is that the use of Mobile Learning strategy. Related to language learning, Mobile learning is further developed into the term Mobile Assisted Language Learning (MALL). This…
Descriptors: Foreign Countries, Second Language Learning, English (Second Language), Preservice Teachers
Imelda; Cahyono, Bambang Yudi; Astuti, Utari Praba – International Journal of Instruction, 2019
This study aims at investigating the effect of process writing approach combined with video-based mobile learning on the writing skill of Indonesian learners of English as a foreign language (EFL) across their creativity levels. A quasi-experimental study was employed by involving 61 learners of Vocational High School learners in Indonesia. They…
Descriptors: Process Approach (Writing), Writing Instruction, Creativity, English (Second Language)
Sidik, Darlan; Syafar, Faisal – Education and Information Technologies, 2020
This study proposes to explore the key factors influencing the university students' intention to use mobile learning system in Indonesia. For this purpose, four direct factors incorporated into the Unified Theory of Acceptance and Use Technology (UTAUT): performance expectancy, effort expectancy, external influence, quality of services and another…
Descriptors: Student Behavior, College Students, Intention, Electronic Learning