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Kärki, Tomi; Keinänen, Heli; Tuominen, Anu; Hoikkala, Marianna; Matikainen, Eila; Maijala, Hanna – Technology, Pedagogy and Education, 2018
The authors consider the use of mobile learning environment ActionTrack in teacher education. Pre-service class teachers' (N = 277) experiences of the mobile learning environment were measured with a 7-point Likert-scale questionnaire based on seven attributes of meaningful learning. Students' ratings for different attributes were analysed…
Descriptors: Outdoor Education, Handheld Devices, Telecommunications, Teacher Education Programs
Laine, Erkka; Veermans, Marjaana; Lahti, Aleksi; Veermans, Koen – Frontline Learning Research, 2017
A declining trend in adolescents' interest in science learning and attitudes towards science-related careers has been reported during recent years. There has been a call for more motivating learning environments that inspire students to develop interest towards science. This study examines students' interest development in STEM subjects in an…
Descriptors: Telecommunications, Educational Technology, Technology Uses in Education, Student Interests
Baran, Evrim – Educational Technology & Society, 2014
Mobile devices have become attractive learning devices for education. While the majority of the existing research has focused primarily on the value of mobile learning for students, researchers have recently started exploring its potentials within teacher development. The present qualitative synthesis of quantitative and qualitative research aimed…
Descriptors: Foreign Countries, Electronic Learning, Teacher Education, Qualitative Research
Talan, Tarik – International Journal of Technology in Education, 2021
Seamless learning has a significance that has been increasing in recent years, and an increasing number of studies on the subject in the literature draws attention. This study aimed to examine the research on seamless learning between 1996 and 2020 with the bibliometric analysis method. The Scopus database was used in the collection of the data.…
Descriptors: Educational Research, Publications, Bibliometrics, Educational Technology
Asplund, Minna – International Association for Development of the Information Society, 2014
Students with different achievement goal orientations have different approaches towards learning and studying. There is a widespread interest to find an easy access into learning spaces for those students who have low motivation with fear of failure and academic withdrawal. Mobile learning offers an easily accessible chance with low threshold to…
Descriptors: Telecommunications, Handheld Devices, Goal Orientation, Case Studies
Rikala, Jenni – International Association for Development of the Information Society, 2014
The aim of this study was to evaluate the feasibility of Quick Response (QR) codes and mobile devices in the context of Finnish basic education. The feasibility was analyzed through a mobile learning framework, which includes the core characteristics of mobile learning. The study is part of a larger research where the aim is to develop a…
Descriptors: Coding, Feasibility Studies, Case Studies, Electronic Learning
Federley, Maija; Sorsa, Timo; Paavilainen, Janne; Boissonnier, Kimo; Seisto, Anu – International Association for Development of the Information Society, 2014
This position paper presents the first results of an on-going project, in which we explore rapid prototyping method to efficiently produce digital learning solutions that are commercially viable. In this first phase, rapid game prototyping and an iterative approach was tested as a quick and efficient way to create learning games and to evaluate…
Descriptors: Models, Telecommunications, Educational Games, Simulated Environment
Rasi, Päivi; Vuojärvi, Hanna – British Journal of Educational Technology, 2018
This study aims to develop asynchronous formative audio feedback practices for mobile learning in higher education settings. The development was conducted in keeping with the principles of design-based research. The research activities focused on an inter-university online course, within which the use of instructor audio feedback was tested,…
Descriptors: Asynchronous Communication, Feedback (Response), Formative Evaluation, Evaluation Methods
Sean, Michael; Ihanainen, Pekka – European Journal of Open, Distance and E-Learning, 2015
This paper proposed a method for developing capacity for lifelong learning in open spaces, defined here as places without predefined learning structures or objectives, through the cultivation of aesthetic literacy. This discussion will be situated within fieldwork performed by the authors in Helsinki, Finland, and Tallinn, Estonia, in 2013. Based…
Descriptors: Lifelong Learning, Foreign Countries, Telecommunications, Handheld Devices
Wiklund-Engblom, Annika; Hiltunen, Kasper; Hartvik, Juha; Porko-Hudd, Mia – International Association for Development of the Information Society, 2013
This paper describes the theoretical foundation for a work in progress project of developing a mobile learning solution for sloyd education named Talking Tools (TT). Being a learner in a multimodal, blended learning environment entails both consuming and creating own content using a number of media sources and tools. For sloyd education, this…
Descriptors: Foreign Countries, Electronic Learning, Blended Learning, Learning Processes
Marín, Victoria I.; Jääskelä, Päivikki; Häkkinen, Päivi; Juntunen, Merja; Rasku-Puttonen, Helena; Vesisenaho, Mikko – International Journal of Mobile and Blended Learning, 2016
The use of seamless learning environments that have the potential to support lifelong learning anytime and anywhere has become a reality. In this sense, many educational institutions have started to consider introducing seamless learning environments into their programs. The aim of this study is to analyze how various educational university…
Descriptors: Telecommunications, Handheld Devices, Case Studies, Semi Structured Interviews
Rikala, Jenni – Journal of Educational Multimedia and Hypermedia, 2015
This paper examines how a mobile learning application can enhance children's outdoor learning experiences. The study draws upon empirical evidence gathered in one case study conducted in a Finnish primary school setting in the fall of 2012. The data were collected with student and teacher surveys. The case study indicated that the mobile…
Descriptors: Outdoor Education, Telecommunications, Educational Technology, Technology Uses in Education
Ruhalahti, Sanna; Korhonen, Anne-Maria; Rasi, Päivi – Educational Research, 2017
Background: Knowledge construction and technology have been identified as critical for an understanding of the future of teacher education. Knowledge is discovered, applied and created collaboratively from authentic starting points. Today's new mobile and blended learning environments create increased opportunities for such processes, including…
Descriptors: Blended Learning, Electronic Learning, Teacher Education Programs, Preservice Teacher Education
Laine, Teemu H.; Vinni, Mikko; Sedano, Carolina Islas; Joy, Mike – ALT-J: Research in Learning Technology, 2010
This article presents the features, design and architecture of the Myst pervasive game platform that has been applied in creating pervasive mobile learning games in various contexts such as science festivals and museums in Finland. Based on our experiences with the development, we draw a set of design principles for creating successfully a…
Descriptors: Electronic Learning, Educational Games, Young Adults, Museums
Kjällander, Susanne; Åkerfeldt, Anna; Mannila, Linda; Parnes, Peter – Journal of Digital Learning in Teacher Education, 2018
For education to provide knowledge reflecting our current and future society, many countries are revising their curricula, including a vivid discussion on digital competence, programming and computational thinking. This article builds an understanding of the maker movement in relation to education in programming, by demonstrating challenges and…
Descriptors: Design, Programming, Teacher Education Programs, Instructional Design
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