NotesFAQContact Us
Collection
Advanced
Search Tips
Audience
Laws, Policies, & Programs
Assessments and Surveys
Raven Progressive Matrices1
What Works Clearinghouse Rating
Showing 1 to 15 of 51 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Kazaz, Nalan; Dilci, Tuncay – World Journal on Educational Technology: Current Issues, 2022
The aim of this study is to examine the status of digital contact habits of primary school students during the pandemic period. This study is important because it will reveal the difference between primary school students' digital contact habits before and after the COVID-19 period. The study also has the distinction of being the first within the…
Descriptors: Elementary School Students, COVID-19, Pandemics, Computer Use
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Okay, Hasan H. – World Journal on Educational Technology: Current Issues, 2021
This research aims to determine distance education experiences of Turkish instrument educators' related to instrument training during the COVID-19 pandemic. As with other practice lessons in education, instrument training also collides with its own unique problems during pandemic. Therefore, it is thought that the experiences of Turkish instrument…
Descriptors: Music Teachers, Music Education, Musical Instruments, Distance Education
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Akkaya, Sümeyra; Kapidere, Metin – World Journal on Educational Technology: Current Issues, 2021
This study is a correlation research that aims to reveal whether digital material game usage sub-dimensions, gender, school level, in-service training for education in the digital environment, digital game playing status, devices and remote education variables, are significant predictors of digital material development self-efficacy level…
Descriptors: Computer Games, Game Based Learning, Web 2.0 Technologies, Material Development
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Oz, Recep; Kayalar, Murat Tolga – World Journal on Educational Technology: Current Issues, 2021
The purpose of this study was to determine the attitudes of the trainees registered in Pedagogical Formation Certificate Program (PFCP) towards the Instructional Technologies and Material Design (ITMD) course and to analyze whether these attitudes differed according to gender, department and level of grade. The data were obtained from totally 110…
Descriptors: Preservice Teachers, Preservice Teacher Education, Educational Technology, Material Development
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Gezici, Hikmet Salahaddin; Taspinar, Yasin; Kocaoglu, Mustafa – World Journal on Educational Technology: Current Issues, 2021
There is a debate as to whether internationalization should be a target or a means to achieve goals with broader perspectives. Digitalization, on the other hand, is a de facto trend that permeates all communicative, economic and social areas. For this purpose, the study aimed to examine literature on the field and the findings of the researchers…
Descriptors: Foreign Countries, Global Approach, International Cooperation, Educational Technology
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Rakhat, Berikbol; Kuralay, Bekbolatova; Akmaral, Smanova; Zhanar, Nebessayeva; Miyat, Dzhanaev – World Journal on Educational Technology: Current Issues, 2021
The aim of this study was to determine the examination of the researches about the use of technology by fine arts teachers. The study was conducted according to the content and citation analysis model. In this context, Web of Science (WOS) Core Collection indexes were included. In the document scanning in the WOS environment, the keywords 'Fine…
Descriptors: Foreign Countries, Technology Uses in Education, Art Education, Fine Arts
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Sabirli, Zülkif Eser; Çoklar, Ahmet Naci – World Journal on Educational Technology: Current Issues, 2020
The use of computer games is becoming more and more common among children thanks to its many features; from multimedia opportunities to motivation. This increase in its use also increases the importance of educational games. The purpose of this study is to investigate the effect of the use of educational games in education on the academic success,…
Descriptors: Educational Technology, Technology Uses in Education, Computer Games, Educational Games
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Atabek, Oguzhan – World Journal on Educational Technology: Current Issues, 2020
The purpose of this study was to develop a Turkish version of the Creative Self-Efficacy Scale (CSES) and to explore its psychometric properties. Participants were 489 preservice teachers enrolled in a public university in Turkey (n = 489). Two-hundred-thirty-five of 489 preservice teachers (48.06%) participated in the first study for the…
Descriptors: Self Efficacy, Turkish, Translation, Scores
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Inaltekin, Tufan – World Journal on Educational Technology: Current Issues, 2020
The aim of this research is to examine the perceptions of technology-based learning and teaching in the science courses of secondary school students. This research sample is made up of 396 students studying in the eighth grade of seven secondary schools in the center of Kars, Turkey. This research includes a case study design. As a data collection…
Descriptors: Secondary School Students, Student Attitudes, Grade 8, Science Instruction
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Yavuz, Fatih; Ozdemir, Emrah; Celik, Ozgur – World Journal on Educational Technology: Current Issues, 2020
Writing is one of the most difficult and neglected skills for EFL learners. Gamification, the use of game elements to increase user experience and interest in non-game content, can be used to deal with writing anxiety which is considered as a hindering affective factor in successful language learning. Within this scope, this study aims to…
Descriptors: Computer Games, Second Language Learning, Second Language Instruction, English (Second Language)
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Gokbulut, Bayram – World Journal on Educational Technology: Current Issues, 2020
In the digital age, where technology is developing rapidly, there is a need for technology and game-based e-learning environments that students appreciate instead of traditional instruction. Interactive Web 2.0 tools can be utilised to develop e-learning environments. In this study, Kahoot and Mentimeter applications, interactive and game-based…
Descriptors: Instructional Effectiveness, Game Based Learning, Electronic Learning, Web 2.0 Technologies
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Dagyar, Miray; Kasalak, Gamze; Sezgin, Evren – World Journal on Educational Technology: Current Issues, 2020
The purpose of this study is to reveal the views of 4th grade primary school students about mobile programming education. Data were collected by using interview, metaphor and student drawings under qualitative research method. Among the 135 students who participated in the mobile programming education, 24 fourth grade primary school students who…
Descriptors: Elementary School Students, Grade 4, Children, Positive Attitudes
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Yildiz, Ezgi Pelin; Cengel, Metin; Alkan, Ayse – World Journal on Educational Technology: Current Issues, 2020
The interaction of education and technology affects the developments occurring in two areas and the development in education increases the speed of technological developments. Educational technology is the functionalization of the scientific knowledge produced in educational sciences and its application into practice. In this research, the content…
Descriptors: Educational Trends, Trend Analysis, Educational Technology, Content Analysis
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Sabirli, Zulkif Eser; Coklar, Ahmet Naci – World Journal on Educational Technology: Current Issues, 2020
The use of computer games is becoming more and more common among children thanks to its many features; from multimedia opportunities to motivation. This increase in its use also increases the importance of educational games. The purpose of this study is to investigate the effect of the use of educational games in education on the academic success,…
Descriptors: Educational Technology, Technology Uses in Education, Computer Games, Educational Games
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Atabek, Oguzhan – World Journal on Educational Technology: Current Issues, 2020
The purpose of the research was to investigate the relationships between alternative certification candidates' attitudes towards using technology in education and their use of social networking services (SNSs). Participants were 156 pre-service teachers enrolled in the alternative certification program at a public university in Turkey (N = 156).…
Descriptors: Alternative Teacher Certification, Technology Uses in Education, Educational Technology, Teaching Methods
Previous Page | Next Page »
Pages: 1  |  2  |  3  |  4