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Bower, Matt; Lee, Mark J. W.; Dalgarno, Barney – British Journal of Educational Technology, 2017
This article presents the outcomes of a pilot study investigating factors that supported and constrained collaborative learning in a blended reality environment. Pre-service teachers at an Australian university took part in a hybrid tutorial lesson involving a mixture of students who were co-located in the same face-to-face (F2F) classroom along…
Descriptors: Cooperative Learning, Computer Simulation, Preservice Teachers, Undergraduate Students
Lee, Mark J. W.; Nikolic, Sasha; Vial, Peter J.; Ritz, Christian H.; Li, Wanqing; Goldfinch, Tom – IEEE Transactions on Education, 2016
Project-based learning is a widely used pedagogical strategy in engineering education shown to be effective in fostering problem-solving, design, and teamwork skills. There are distinct benefits to be gained from giving students autonomy in determining the nature and scope of the projects that they wish to undertake, but a lack of expert guidance…
Descriptors: Active Learning, Student Projects, Engineering Education, Engineering Technology
Bower, Matt; Kenney, Jacqueline; Dalgarno, Barney; Lee, Mark J. W.; Kennedy, Gregor E. – Australasian Journal of Educational Technology, 2014
Blended synchronous learning involves using rich-media technologies to enable remote and face-to-face students to jointly participate in the same live classes. This article presents blended synchronous learning designs from seven case studies that were part of a project funded by the Australian Government Office for Learning and Teaching and…
Descriptors: Foreign Countries, Educational Technology, Teaching Methods, Blended Learning
McLoughlin, Catherine; Lee, Mark J. W. – Australasian Journal of Educational Technology, 2010
Research findings in recent years provide compelling evidence of the importance of encouraging student control over the learning process as a whole. The socially based tools and technologies of the Web 2.0 movement are capable of supporting informal conversation, reflexive dialogue and collaborative content generation, enabling access to a wide…
Descriptors: Social Networks, Internet, Learner Controlled Instruction, Scaffolding (Teaching Technique)
Dalgarno, Barney; Lee, Mark J. W. – British Journal of Educational Technology, 2010
This article explores the potential learning benefits of three-dimensional (3-D) virtual learning environments (VLEs). Drawing on published research spanning two decades, it identifies a set of unique characteristics of 3-D VLEs, which includes aspects of their representational fidelity and aspects of the learner-computer interactivity they…
Descriptors: Experiential Learning, Knowledge Representation, Virtual Classrooms, Educational Research
Dalgarno, Barney; Lee, Mark J. W.; Carlson, Lauren; Gregory, Sue; Tynan, Belinda – Australasian Journal of Educational Technology, 2011
This article describes the research design of, and reports selected findings from, a scoping study aimed at examining current and planned applications of 3D immersive virtual worlds at higher education institutions across Australia and New Zealand. The scoping study is the first of its kind in the region, intended to parallel and complement a…
Descriptors: Foreign Countries, Higher Education, Computer Simulation, Simulated Environment
Lee, Mark J. W.; Miller, Charlynn; Newnham, Leon – Internet and Higher Education, 2009
Partly owing to the status of podcasting as a buzzword and subject of much recent media attention, educational technology researchers and practitioners have been using the term very loosely. Few studies have examined student perceptions and uptake of "podcasting" in the true sense of the word, whereby a syndication protocol such as Really Simple…
Descriptors: Internet, Handheld Devices, Computer Uses in Education, Educational Technology
McLoughlin, Catherine; Lee, Mark J. W. – International Journal of Teaching and Learning in Higher Education, 2008
Web 2.0 and its associated applications and tools have, in many areas, brought about and are continuing to bring about significant shifts in the way people communicate, create, and share information. Pervasive access to broadband Internet connectivity and communication services has created new forms of relationships and patterns of communicating…
Descriptors: Web Sites, Electronic Learning, Teaching Methods, Learning Strategies
McLoughlin, Catherine; Lee, Mark J. W. – Innovate: Journal of Online Education, 2008
Catherine McLoughlin and Mark J. W. Lee discuss the new pedagogical landscape made possible by the emergence of Web 2.0 social software, which allows users to become active contributors. Web 2.0 tools offer unparalleled opportunities for participation, productivity, and interaction. Through a discussion of emerging learning scenarios enabled by…
Descriptors: Computer Software, Exhibits, Internet, Social Networks
Lee, Mark J. W.; Pradhan, Sunam; Dalgarno, Barney – Journal of Information Technology Education, 2008
Modern information technology and computer science curricula employ a variety of graphical tools and development environments to facilitate student learning of introductory programming concepts and techniques. While the provision of interactive features and the use of visualization can enhance students' understanding and assist them in grasping…
Descriptors: Cognitive Processes, Computer Software Evaluation, Hypothesis Testing, Visualization
RSS and Content Syndication in Higher Education: Subscribing to a New Model of Teaching and Learning
Lee, Mark J. W.; Miller, Charlynn; Newnham, Leon – Educational Media International, 2008
While blogs, wikis and social networking sites are enjoying high levels of attention as tools to support learning, Really Simple Syndication (RSS) remains the "poor cousin" of these technologies in the higher education classroom, with relatively low uptake amongst educators and students. In this article, the authors argue that the affordances of…
Descriptors: Higher Education, Web Sites, Socialization, Electronic Publishing
Lee, Mark J. W.; McLoughlin, Catherine; Chan, Anthony – British Journal of Educational Technology, 2008
Podcasting allows audio content from one or more user-selected feeds or channels to be automatically downloaded to one's computer as it becomes available, then later transferred to a portable player for consumption at a convenient time and place. It is enjoying phenomenal growth in mainstream society, alongside other Web 2.0 technologies that…
Descriptors: Internet, Student Developed Materials, Telecommunications, Discourse Analysis
Reducing the Effects of Isolation and Promoting Inclusivity for Distance Learners through Podcasting
Lee, Mark J. W.; Chan, Anthony – Online Submission, 2007
This article reports on an initiative to explore the potential of using supplementary audio podcast material to reduce the anxiety caused by isolation and to promote a sense of inclusivity amongst both undergraduate and postgraduate students studying an information technology subject in external mode with Australia's largest provider of distance…
Descriptors: Foreign Countries, Distance Education, Information Technology, Alienation
Lee, Mark J. W.; Chan, Anthony – Open Learning, 2007
This article opens with a discussion of how and why mobile learning (m-learning) is purported to be the next step in the evolution of distance education, before looking at various perspectives on what m-learning constitutes. It critically examines the degree to which "true" m-learning has been achieved, by offering pedagogical value…
Descriptors: Information Technology, Distance Education, Life Style, Computer Uses in Education
Lee, Mark J. W.; Chan, Anthony – Journal of Computing in Higher Education, 2006
Podcasting facilitates the timely delivery of digital audio content such as MP3 files to a user's desktop, as it becomes available. The authors believe it holds tremendous potential as a low-cost, low-barrier tool for mobile ubiquitous learning, given the large uptake of portable music players. This paper explores some of the possibilities for…
Descriptors: Undergraduate Students, Student Attitudes, Focus Groups, Information Technology
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