NotesFAQContact Us
Collection
Advanced
Search Tips
Publication Date
In 20190
Since 20180
Since 2015 (last 5 years)0
Since 2010 (last 10 years)178
Since 2000 (last 20 years)294
Source
Computers & Education294
Laws, Policies, & Programs
What Works Clearinghouse Rating
Showing 121 to 135 of 294 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Chang, Ling-Chian; Lee, Greg C. – Computers & Education, 2010
Project-based learning (PBL) is a highly effective means of motivating students to learn independently. However, training or encouraging teachers to practice PBL in their classrooms is challenging, especially if the educational system does not accommodate creative teaching practices. In particular, in a test-driven educational system, time…
Descriptors: Student Projects, Models, Cooperation, Active Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Carbonaro, Mike; Szafron, Duane; Cutumisu, Maria; Schaeffer, Jonathan – Computers & Education, 2010
Enrollment in Computing Science university programs is at a dangerously low level. A major reason for this is the general lack of interest in Computing Science by females. In this paper, we discuss our experience with using a computer game construction environment as a vehicle to encourage female participation in Computing Science. Experiments…
Descriptors: Females, Computers, Grade 10, Thinking Skills
Peer reviewed Peer reviewed
Direct linkDirect link
Woody, William Douglas; Daniel, David B.; Baker, Crystal A. – Computers & Education, 2010
Previous research has demonstrated that the experience of reading e-books is not equivalent to reading textbooks. This study examines factors influencing preference for e-books as well as reported use of e-book content. Although the present student cohort is the most technologically savvy to ever enter universities, students do not prefer e-books…
Descriptors: Textbooks, Student Attitudes, Media Selection, Computer Uses in Education
Peer reviewed Peer reviewed
Direct linkDirect link
Huang, Hsiu-Mei; Rauch, Ulrich; Liaw, Shu-Sheng – Computers & Education, 2010
The use of animation and multimedia for learning is now further extended by the provision of entire Virtual Reality Learning Environments (VRLE). This highlights a shift in Web-based learning from a conventional multimedia to a more immersive, interactive, intuitive and exciting VR learning environment. VRLEs simulate the real world through the…
Descriptors: Constructivism (Learning), Instructional Design, Computer Simulation, Internet
Peer reviewed Peer reviewed
Direct linkDirect link
Qudrat-Ullah, Hassan – Computers & Education, 2010
The use of simulations in general and of system dynamics simulation based interactive learning environments (SDILEs) in particular is well recognized as an effective way of improving users' decision making and learning in complex, dynamic tasks. However, the effectiveness of SDILEs in classrooms has rarely been evaluated. This article describes…
Descriptors: Instructional Design, Introductory Courses, Student Attitudes, Experiential Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Efendioglu, Akin; Yelken, Tugba Yanpar – Computers & Education, 2010
The purpose of this study was to investigate the effects of two different methods on primary school teacher candidates' academic achievements and attitudes toward computer-based education, and to define their views on these methods. Both the first experimental group, programmed instruction (PI), and the second experimental group, meaningful…
Descriptors: Learning Theories, Experimental Groups, Teaching Methods, Preservice Teacher Education
Peer reviewed Peer reviewed
Direct linkDirect link
Arbaugh, J. B. – Computers & Education, 2010
This study examined faculty characteristics and behaviors in 46 MBA courses conducted over a two-year period. We found that both formal instructor activities, referred to in the online learning literature as teaching presence, and informal instructor activities, known as immediacy behaviors, were positive predictors of student perceived learning…
Descriptors: Electronic Learning, Internet, Teacher Role, Business Administration Education
Peer reviewed Peer reviewed
Direct linkDirect link
Yang, Yu-Fen – Computers & Education, 2010
Reflection is considered as a mental process of an individual's internal problem-solving activity and rarely observed in face-to-face instruction. As a consequence, students have few opportunities to observe and learn from each other. This study aimed to arouse students' reflection on both self-correction (one's own problem-solving process in…
Descriptors: Undergraduate Students, Peer Evaluation, Writing Processes, Problem Solving
Peer reviewed Peer reviewed
Direct linkDirect link
Kember, David; McNaught, Carmel; Chong, Fanny C. Y.; Lam, Paul; Cheng, K. F. – Computers & Education, 2010
This study investigated the effectiveness, in terms of the attainment of relevant learning outcomes, of the types of learning promoted by educational features commonly incorporated in course management systems. Twenty-one courses with significant use of the Internet, but with face-to-face teaching as the predominant instructional mode, were…
Descriptors: Structural Equation Models, Factor Analysis, Internet, Communication Skills
Peer reviewed Peer reviewed
Direct linkDirect link
de-Marcos, Luis; Hilera, Jose Ramon; Barchino, Roberto; Jimenez, Lourdes; Martinez, Jose Javier; Gutierrez, Jose Antonio; Gutierrez, Jose Maria; Oton, Salvador – Computers & Education, 2010
Mobile learning is considered an evolution of e-learning that embraces the ubiquitous nature of current computational systems in order to improve teaching and learning. Within this context it is possible to develop mobile applications oriented to learning, but it is also important to assess to what extent such applications actually work. In this…
Descriptors: Academic Achievement, Educational Experiments, Self Evaluation (Individuals), Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Veletsianos, George – Computers & Education, 2010
Humans draw on their stereotypic beliefs to make assumptions about others. Even though prior research has shown that individuals respond socially to media, there is little evidence with regards to learners stereotyping and categorizing pedagogical agents. This study investigated whether learners stereotype a pedagogical agent as being…
Descriptors: Computer Assisted Instruction, Artists, Scientists, Context Effect
Peer reviewed Peer reviewed
Direct linkDirect link
Corbalan, Gemma; Paas, Fred; Cuypers, Hans – Computers & Education, 2010
Two studies investigated the effects on students' perceptions (Study 1) and learning and motivation (Study 2) of different levels of feedback in mathematical problems. In these problems, an error made in one step of the problem-solving procedure will carry over to the following steps and consequently to the final solution. Providing immediate…
Descriptors: Feedback (Response), Student Attitudes, Motivation, Problem Solving
Peer reviewed Peer reviewed
Direct linkDirect link
Bolliger, Doris U.; Supanakorn, Supawan; Boggs, Christine – Computers & Education, 2010
Researchers investigated the impact of podcasting on student motivation in the online environment during fall 2008 and spring 2009. Data were collected from students enrolled in fourteen online courses at a research university in the United States. One hundred and ninety-one students completed a modified version of the Instructional Materials…
Descriptors: Electronic Learning, Research Universities, Student Motivation, Instructional Materials
Peer reviewed Peer reviewed
Direct linkDirect link
Chong, Eddy K. M. – Computers & Education, 2010
For the net-generation students learning in a Web 2.0 world, research is often equated with Googling and approached with a mindset accustomed to cut-and-paste practices. Recognizing educators' concern over such students' learning dispositions on the one hand, and the educational affordances of blogging on the other, this study examines the use of…
Descriptors: Feedback (Response), Web Sites, Electronic Publishing, Research Methodology
Peer reviewed Peer reviewed
Direct linkDirect link
Kartiko, Iwan; Kavakli, Manolya; Cheng, Ken – Computers & Education, 2010
As the technology in computer graphics advances, Animated-Virtual Actors (AVAs) in Virtual Reality (VR) applications become increasingly rich and complex. Cognitive Theory of Multimedia Learning (CTML) suggests that complex visual materials could hinder novice learners from attending to the lesson properly. On the other hand, previous studies have…
Descriptors: Computer Graphics, Computer Simulation, Cartoons, Psychology
Pages: 1  |  ...  |  5  |  6  |  7  |  8  |  9  |  10  |  11  |  12  |  13  |  ...  |  20