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Showing 1 to 15 of 294 results Save | Export
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Leadbeater, Wendy; Shuttleworth, Tom; Couperthwaite, John; Nightingale, Karl P. – Computers & Education, 2013
Lecture recordings are increasingly used to supplement lecture attendance within higher education, but their impact on student learning remains unclear. Here we describe a study to evaluate student use of lecture recordings and quantify their impact on academic performance. Questionnaire responses and online monitoring of student's access to…
Descriptors: Academic Achievement, Program Effectiveness, Independent Study, Student Attitudes
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Ke, Fengfeng; Kwak, Dean – Computers & Education, 2013
This mixed-method study examined whether online learning interaction participation, perception, and learning satisfaction would be consistent across varied age and ethnicity groups. Data were collected from students enrolled in 28 online courses via content analysis with online interaction transcripts, structural equation modeling with the…
Descriptors: Student Participation, Satisfaction, Transcripts (Written Records), Age Differences
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Blasco-Arcas, Lorena; Buil, Isabel; Hernandez-Ortega, Blanca; Sese, F. Javier – Computers & Education, 2013
As more and more educational institutions are integrating new technologies (e.g. audience response systems) into their learning systems to support the learning process, it is becoming increasingly necessary to have a thorough understanding of the underlying mechanisms of these advanced technologies and their consequences on student learning…
Descriptors: Computer Assisted Instruction, Teaching Methods, Social Sciences, Audience Response Systems
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Gleaves, Alan; Walker, Caroline – Computers & Education, 2013
This study examines the effects of formative assessment feedback commentaries utilizing textual and aural media on the quality of knowledge elaboration within the written work of a sample of 104 higher education students. A randomized, mixed methodological approach was adopted that examined changes within the students' work over a period of one…
Descriptors: College Students, Feedback (Response), Formative Evaluation, Student Evaluation
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Robinson, Kathy – Computers & Education, 2013
In order to determine how emotions and cognition are experienced during collaborative group work online students' descriptions of their learning experience were interpreted using a qualitative approach. A common feature of these accounts was reference to difficulties and problems. Four main themes were identified from this data set. Two of the…
Descriptors: Emotional Experience, Cooperative Learning, Psychological Patterns, Interdisciplinary Approach
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Chang, Wen-Long; Lee, Chun-Yi – Computers & Education, 2013
Several studies have found that participants are willing to share personal information on Facebook, due mainly to trust in fellow group members; however, this trust is often influenced by the discussion environment, methods and participants. A learning facilitator is often employed in entrepreneurial courses but few previous studies have examined…
Descriptors: Program Effectiveness, Cooperative Learning, Student Attitudes, Teaching Methods
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Hung, Shiu-Wan; Cheng, Min-Jhih – Computers & Education, 2013
This study aimed to explore the relationship between knowledge sharing intentions and the perceptions of individual technology users who are members of virtual communities. We characterized learners' perceptions of new technological products or services by including both an individual's psychological state of readiness to accept technology and…
Descriptors: Student Attitudes, Technological Advancement, Technology, Structural Equation Models
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Tseng, Hung Wei; Yeh, Hsin-Te – Computers & Education, 2013
Teamwork factors can facilitate team members, committing themselves to the purposes of maximizing their own and others' contributions and successes. It is important for online instructors to comprehend students' expectations on learning collaboratively. The aims of this study were to investigate online collaborative learning experiences and to…
Descriptors: Teamwork, Trust (Psychology), Student Attitudes, Learning Experience
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Padilla-Melendez, Antonio; del Aguila-Obra, Ana Rosa; Garrido-Moreno, Aurora – Computers & Education, 2013
The importance of technology for education is increasing year-by-year at all educational levels and particularly for Universities. This paper reexamines one important determinant of technology acceptance and use, such as perceived playfulness in the context of a blended learning setting and reveals existing gender differences. After a literature…
Descriptors: Blended Learning, Computer Attitudes, Adoption (Ideas), Models
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Sung, Han-Yu; Hwang, Gwo-Jen – Computers & Education, 2013
In this study, a collaborative game-based learning environment is developed by integrating a grid-based Mindtool to facilitate the students to share and organize what they have learned during the game-playing process. To evaluate the effectiveness of the proposed approach, an experiment has been conducted in an elementary school natural science…
Descriptors: Cooperative Learning, Games, Science Instruction, Instructional Effectiveness
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Wu, Ejean; Lin, Wen-Chuan; Yang, Shu Ching – Computers & Education, 2013
This study examines the effects of two types of e-tutoring interventions (text-based vs. face-to-face videoconferencing, TB vs. F2F) on the grammar performance and motivation of low-achieving students. The study investigates the patterns of interaction between tutors and students in both platforms, including the manner in which tutors and students…
Descriptors: Tutorial Programs, Electronic Learning, Videoconferencing, Grammar
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Ahmed, Sohaib; Parsons, David – Computers & Education, 2013
Recent advancements in digital technology have attracted the interest of educators and researchers to develop technology-assisted inquiry-based learning environments in the domain of school science education. Traditionally, school science education has followed deductive and inductive forms of inquiry investigation, while the abductive form of…
Descriptors: Handheld Devices, Technology Uses in Education, Inquiry, Active Learning
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Liaw, Shu-Sheng; Huang, Hsiu-Mei – Computers & Education, 2013
The research purpose is to investigate learner self-regulation in e-learning environments. In order to better understand learner attitudes toward e-learning, 196 university students answer a questionnaire survey after use an e-learning system few months. The statistical results showed that perceived satisfaction, perceived usefulness, and…
Descriptors: Self Efficacy, Distance Education, Usability, Use Studies
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Timmers, Caroline F.; Braber-van den Broek, Jannie; van den Berg, Stephanie M. – Computers & Education, 2013
Feedback can only be effective when students seek feedback and process it. This study examines the relations between students' motivational beliefs, effort invested in a computer-based formative assessment, and feedback behaviour. Feedback behaviour is represented by whether a student seeks feedback and the time a student spends studying the…
Descriptors: Computer Assisted Testing, Beliefs, Student Attitudes, Learner Engagement
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Hwang, Ming-Yueh; Hong, Jon-Chao; Cheng, Hao-Yueh; Peng, Yu-Chi; Wu, Nien-Chen – Computers & Education, 2013
Do girls have more competition anxiety and exogenous cognitive load than equally able boys during the playing of stressful competitive on-line games? This question led to the adoption of a technology acceptance model to compare the influence factors of competitors in sequential and synchronous games. Confirmatory factor analysis of the data on 220…
Descriptors: Difficulty Level, Factor Analysis, Cognitive Processes, Females
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