NotesFAQContact Us
Collection
Advanced
Search Tips
Audience
Laws, Policies, & Programs
Assessments and Surveys
Progress in International…1
What Works Clearinghouse Rating
Showing all 9 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Liou, Hsin-Hun; Yang, Stephen J. H.; Chen, Sherry Y.; Tarng, Wernhuar – Educational Technology & Society, 2017
Virtual reality (VR) learning environments can provide students with concepts of the simulated phenomena, but users are not allowed to interact with real elements. Conversely, augmented reality (AR) learning environments blend real-world environments so AR could enhance the effects of computer simulation and promote students' realistic experience.…
Descriptors: Educational Technology, Technology Uses in Education, Simulated Environment, Teaching Methods
Peer reviewed Peer reviewed
Direct linkDirect link
Wang, Pei-Yu; Yang, Hui-Chun – Interactive Learning Environments, 2016
This study examined the impact of e-book interactivity design on the learning of Chinese characters by fourth graders (10-year-old children). This study was guided by two main questions: (1) Are there any differences in achievements (Chinese character writing, lexical comprehension, and lexical usage) between groups of young learners who read…
Descriptors: Chinese, Orthographic Symbols, Written Language, Pretests Posttests
Peer reviewed Peer reviewed
Direct linkDirect link
Huang, Chester S. J.; Yang, Stephen J. H.; Chiang, Tosti H. C.; Su, Addison Y. S. – Educational Technology & Society, 2016
This study developed a 5-step vocabulary learning (FSVL) strategy and a mobile learning tool in a situational English vocabulary learning environment and assessed their effects on the learning motivation and performance of English as a foreign language (EFL) students in a situational English vocabulary learning environment. Overall, 80 EFL…
Descriptors: Vocabulary Development, Telecommunications, Learning Motivation, Handheld Devices
Peer reviewed Peer reviewed
Direct linkDirect link
Hsu, Chung-Yuan; Tsai, Chin-Chung; Wang, Hung-Yuan – Interactive Learning Environments, 2016
The purpose of this study was to examine the impacts of embedding collaboration into a game with a self-explanation design for supporting the acquisition of light and shadow concepts. The participants were 184 fourth graders who were randomly assigned to three conditions: a solitary mode of the game with self-explanation, a collaborative mode with…
Descriptors: Science Education, Scientific Concepts, Cooperative Learning, Grade 4
Peer reviewed Peer reviewed
Direct linkDirect link
Chang, Rong-Chi; Chung, Liang-Yi; Huang, Yong-Ming – Interactive Learning Environments, 2016
The learning of plants has garnered considerable attention in recent years, but students often lack the motivation to learn about the process of plant growth. Also, students are not able to apply what they have learned in class in the form of observation, since plant growth takes a long time. In this study, we use augmented reality (AR) technology…
Descriptors: Plants (Botany), Teaching Methods, Student Motivation, Simulated Environment
TIMSS & PIRLS International Study Center, 2016
The Internet has become the primary source for obtaining information at work, at home, and for school. Because Internet reading increasingly is becoming one of the central ways students are acquiring information, in 2016, PIRLS was extended to include ePIRLS--an innovative assessment of online reading. ePIRLS is a computer-based assessment that…
Descriptors: Achievement Tests, Foreign Countries, Grade 4, International Assessment
Peer reviewed Peer reviewed
Direct linkDirect link
Hsieh, Ya-Hui; Lin, Yi-Chun; Hou, Huei-Tse – Educational Technology & Society, 2015
Unlike most research, which has primarily examined the players' interest in or attitude toward game-based learning through questionnaires, the purpose of this empirical study is to explore students' engagement patterns by qualitative observation and sequential analysis to visualize and better understand their game-based learning process. We…
Descriptors: Elementary School Students, Learner Engagement, Educational Games, Teaching Methods
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Chou, Ying-Chyi; Yen, Hsin-Yi; Yen, Hong-Wei; Chao, Yu-Long; Huang, Ying-Hsiu – International Journal of Environmental and Science Education, 2015
As an examination of the influences of a renewable energy teaching activity employing teaching aids on elementary students' knowledge of, attitude toward, and behavior of energy saving and carbon reduction, this study designed a teaching experiment in which experimental group was subjected to the teaching with four teaching aids for students to…
Descriptors: Foreign Countries, Energy Conservation, Student Attitudes, Knowledge Level
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Chou, Ying-Chyi; Yen, Hsin-Yi; Yen, Hong-Wei; Chao, Yu-Long; Huang, Ying-Hsiu – International Journal of Environmental and Science Education, 2015
As an examination of the influences of a renewable energy teaching activity employing teaching aids on elementary students' knowledge of, attitude toward, and behavior of energy saving and carbon reduction, this study designed a teaching experiment in which experimental group was subjected to the teaching with four teaching aids for students to…
Descriptors: Energy Conservation, Student Attitudes, Knowledge Level, Conservation (Environment)