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Owen, Helen E.; Licorish, Sherlock A. – Journal of Information Technology Education: Research, 2020
Aim/Purpose: We aimed to investigate the circumstances under which Kahoot! (a Game-based Student Response System (GSRS)) increases junior and senior Information Science university students' learning and knowledge retention beyond that of traditional teaching methods. We also explored whether the positive learning impacts of Kahoot! vary as a…
Descriptors: Game Based Learning, Audience Response Systems, Instructional Effectiveness, Undergraduate Students
Burns, Anne, Ed.; Burton, Jill, Ed. – TESOL International Association, 2008
Over the last 30 years, inquiry-based teaching has become a highly valued component of professional development and practitioner research in Australia and New Zealand. This volume of the Language Teacher Research Series focuses on teaching and learning experiences in those two countries, which encompass a large geographical area with diverse…
Descriptors: Foreign Countries, Second Language Learning, Second Language Instruction, Language Teachers
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Lappia, Agnes; Kirkland, John – Distance Education, 1989
Examines student attitudes toward the use of audio cassette tapes in a distance education course at Massey University (New Zealand) that used tapes to supplement printed study guides and readings. Highlights include the value of course evaluations for distance education courses; instructional effectiveness; motivation; and retention of…
Descriptors: Audiotape Cassettes, Course Evaluation, Distance Education, Foreign Countries