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Smith, William A. – 1980
The Education Game, a simulation designed to help professional educators experience what schooling means to students, was originally developed to introduce rural Ecuadorian farmers, who had little formal contact with schools, to the schooling experience, and was later expanded to stimulate discussion among Ecuadorian teachers on school-related…
Descriptors: Access to Education, Dramatic Play, Educational Discrimination, Educational Games
Bialosiewicz, Frank; Burns, Julie – 1983
Designed to create an awareness of health problems among children in Third World settings, the board game uses simulation and role playing to help participants identify the symptoms and consequences of six childhood diseases preventable by vaccination: measles, whooping cough, tetanus, diphtheria, polio, and tuberculosis. The game also helps…
Descriptors: Adult Education, Children, Communicable Diseases, Developing Nations
Burns, Julie; Bialosiewicz, Frank – 1983
Intended to help pregnant women in Third World regions acquire the attitudes and skills necessary to help them maintain their health and that of their unborn children, the game uses role playing and simulation to stress the importance of prenatal care, teach the recognition and treatment of common pregnancy problems and danger signals, and…
Descriptors: Adult Education, Developing Nations, Discussion (Teaching Technique), Educational Games