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Park, Youngmin; Warschauer, Mark – Language Learning & Technology, 2016
This experimental study examined how the reading and writing development of sixth-grade L2 students was affected by syntactic enhancement. Visual-syntactic text formatting (VSTF) technology, which visualizes syntactic structures, was used to convert a textbook to the one with syntactic enhancement. The sample (n = 282), which was drawn from a…
Descriptors: Syntax, Second Language Learning, Literacy, English (Second Language)
Gonzales, Wilkinson Daniel Wong; Torres, Patrisha Lliane O. – Online Submission, 2016
Departing from Gonzales and Torres' (2015) quantitative quasi-experimental study on the effectiveness of cooperative learning (CL) on Grade 8 students in a private school in Manila, the present study attempts to uncover possible findings in the affective dimension through a 25-item survey questionnaire that quantitatively gauges the Grade 8…
Descriptors: Cooperative Learning, Grade 8, English (Second Language), Second Language Learning
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Tedick, Diane J.; Young, Amy I. – Applied Linguistics, 2016
Two-way immersion (TWI) programs in the US are not reaching their minority language learning potential. While English home language (EHL) students develop functional proficiency, their minority language (e.g., Spanish) remains grammatically inaccurate. Spanish home language (SHL) students may also develop non-native-like aspects. Scholars suggest…
Descriptors: Elementary School Students, Immersion Programs, Grammar, Second Language Learning
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Hung, Hui-Chun; Young, Shelley Shwu-Ching; Lin, Chiu-Pin – Technology, Pedagogy and Education, 2015
How to close the achievement gap in the classroom so that no student is left behind becomes one of the most important issues nowadays. This study aims to construct a collaborative and competitive game-based learning environment to improve English proficiencies and reduce the achievement gap for disadvantaged students. The Wireless Crossword…
Descriptors: Foreign Countries, Achievement Gap, Cooperative Learning, Competition
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Hung, Hui-Chun; Young, Shelley Shwu-Ching – Journal of Educational Computing Research, 2015
This study proposed and implemented a system combining the advantages of both educational games and wireless handheld technology to promote the interactive English learning in the classroom setting. An interactive English vocabulary acquisition board game was designed with the system being implemented on handheld devices. Thirty sixth-grade…
Descriptors: Educational Games, Handheld Devices, Educational Technology, Video Games
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Magid, Michael – Journal of Education and Training Studies, 2014
I will describe a program that I developed to motivate grade five elementary school learners of English in Singapore to put more time and effort into learning English by enhancing their vision of their Ideal second language (L2) self and making their goals for learning English more clear and specific. The Ideal L2 self is the representation of the…
Descriptors: Student Motivation, Learning Motivation, English (Second Language), Second Language Learning
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Botes, Hendrik; Mji, Andile – South African Journal of Education, 2010
Language and education are interrelated because all teaching is given through the medium of language. Language is considered to be both a precondition for thought and a bearer of thought and therefore influences the extent to which a child's intelligence is actualised. In the South African context linguistic diversity is a complex issue. It has…
Descriptors: Language Usage, Mathematics Instruction, English (Second Language), Quasiexperimental Design