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Mathew, David – Interactive Technology and Smart Education, 2012
Purpose: The purpose of the paper is to recognise that as educators moving into, or already in, a Web 2.0 world, we are likely to experience anxiety, and to explore the implications for educational design in a Web 2.0 world. Design/methodology/approach: The objectives are achieved as the result of recent successes with the commissioners for two…
Descriptors: Foreign Countries, Electronic Learning, Fatigue (Biology), Distance Education
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Millan, Nandy; Bromage, Adrian – Interactive Technology and Smart Education, 2011
Purpose: The paper comprises an extended discussion of the possibilities that Web 2.0 applications offer to doctoral researchers, and where such applications fit in the early twenty-first century in the research environment. It explores the main issues associated with their use by doctoral researchers, and how these factors have influenced the…
Descriptors: Foreign Countries, Internet, Electronic Publishing, Social Networks
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Minocha, Shailey; Morse, David R. – Interactive Technology and Smart Education, 2010
Purpose: The purpose of this paper is to report on a study into how a three-dimensional (3D) virtual world (Second Life) can facilitate socialisation and team working among students working on a team project at a distance. This models the situation in many commercial sectors where work is increasingly being conducted across time zones and between…
Descriptors: Foreign Countries, Web Sites, Distance Education, Cooperation
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Baudin, Veronique; Villemur, Thierry – Interactive Technology and Smart Education, 2009
Purpose: The purpose of this paper is to present two classes of distance learning experiments, with feedbacks. The experiments are based on constructivism theory. Design/methodology/approach: The paper adopts an experimental approach. Experiments are made with students. The assessments come from an analysis of questionnaires. Findings: The results…
Descriptors: Constructivism (Learning), Learning Processes, Educational Experiments, Questionnaires
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Tsoi, Mun Fie – Interactive Technology and Smart Education, 2009
Purpose: Research on the nature of blended learning and its features has led to a variety of approaches to the practice of blended learning. The purpose of this paper is to provide an alternative practice model, the TSOI hybrid learning model (HLM) to enhance the blended learning experiences in science education. Design/methodology/approach: The…
Descriptors: Electronic Learning, Feedback (Response), Constructivism (Learning), Web Sites
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Chen, Jun; Wang, Zu-Yuan; Wu, Yuren – Interactive Technology and Smart Education, 2009
Purpose: The purpose of this paper is to introduce some new functions achieved in a web-based multimedia courseware, which is developed by Flash software and used by part-time graduate students. Design/methodology/approach: The courseware uses Adobe Flash CS3 as its development software, which supports Actionscript language, FMS and FLV technology…
Descriptors: Graduate Students, Foreign Countries, Electronic Learning, Educational Technology
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Loustau, Pierre; Nodenot, Thierry; Gaio, Mauro – Interactive Technology and Smart Education, 2009
Purpose: The purpose of this paper is to present a computational approach and a toolset to infer spatial displacements as they occur in route narrative documents and report on first experiments done to produce computer-aided learning (CAL) applications and instructional design editors that exploit the inferred georeferenced itineraries.…
Descriptors: Instructional Design, Semantics, Language Universals, Internet
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Jedrzejowicz, Joanna; Neumann, Jakub – Interactive Technology and Smart Education, 2007
Purpose: This paper seeks to describe XML technologies and to show how they can be applied for developing web-based courses and supporting authors who do not have much experience with the preparation of web-based courses. Design/methodology/approach: When developing online courses the academic staff has to address the following problem--how to…
Descriptors: Educational Technology, Computer Uses in Education, Electronic Learning, Web Based Instruction
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Ketterl, Markus; Mertens, Robert; Vornberger, Oliver – Interactive Technology and Smart Education, 2007
Purpose: The purpose of this paper is to describe vector graphics for web lectures, focusing on the experiences with Adobe Flash 9 and SVG. Design/methodology/approach: The paper presents experiences made during the development and everyday use of two versions of the lecture-recording system virtPresenter. The first of these versions is based on…
Descriptors: Internet, Lecture Method, Computer Graphics, Computer Uses in Education
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Abras, Chadia; Ozok, Ant; Preece, Jenny – Interactive Technology and Smart Education, 2005
E-learning is becoming a major component in academia today. Therefore, the success of e-learning online communities is crucial in order to ensure their permanency and effectiveness. There is a need for formalized guidelines in e-learning that instruct the designer (course instructor) on how to design, maintain, and manage a course. Some research…
Descriptors: Electronic Learning, Guidelines, Internet, Action Research
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Boulet, Marie-Michele – Interactive Technology and Smart Education, 2004
Design prescriptions to create web-based courses and sites that are dynamic, easy-to-use, interactive and data-driven, emerge from a "how to do it" approach. Unfortunately, the theory behind these methods, prescriptions, procedures or tools, is rarely provided and the important terms, such as "easy-to-use", to which these…
Descriptors: Music Education, Music, Web Based Instruction, Internet