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Giasiranis, Stefanos; Sofos, Loizos – Educational Technology & Society, 2017
The purpose of this study was the investigation of the added value of technology of augmented reality (AR) in education and, particularly, whether this contributes to both student performance improvement, as well as the appearance of the psychological condition of Flow, which according to research, has had a positive effect on their performance…
Descriptors: Attention, Psychological Patterns, Value Added Models, Augmentative and Alternative Communication
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Admiraal, Wilfried – Educational Technology & Society, 2015
Although adolescents are currently the most frequent users of the Internet, many youngsters still have difficulties with a critical, reflective, and responsible use of the Internet. A study was carried out on teaching with a digital role-play game to increase students' reflective Internet skills. In this game, students had to promote a fictional…
Descriptors: Role Playing, Pretests Posttests, Reflection, Internet
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Lei, Pei-Lan; Lin, Sunny S. J.; Sun, Chuen-Tsai – Educational Technology & Society, 2013
Image searches are now crucial for obtaining information, constructing knowledge, and building successful educational outcomes. We investigated how reading ability and Internet experience influence keyword-based image search behaviors and performance. We categorized 58 junior-high-school students into four groups of high/low reading ability and…
Descriptors: Foreign Countries, Junior High School Students, Reading Ability, Internet
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Chang, Kuo-En; Sung, Yao-Ting; Hou, Huei-Tse – Educational Technology & Society, 2006
Educational software for teachers is an important, yet usually ignored, link for integrating information technology into classroom instruction. This study builds a web-based teaching material design and development system. The process in the system is divided into four stages, analysis, design, development, and practice. Eight junior high school…
Descriptors: Content Analysis, Computer Software, Computer Software Evaluation, Computer Uses in Education