NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 3 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Kooiman, Brian J.; Sheehan, Dwayne P. – American Journal of Distance Education, 2014
Exergames (active video games that require kinesthetic movement) played in proximity to other players or against a gaming machine have been linked to positive increases in cognitive functioning. This study tested to see if remote exergame play over the Internet had an impact similar to exergames that are played in proximity. The study shows that…
Descriptors: Video Technology, Educational Technology, Physical Education, Motion
Kennedy, Mike – American School & University, 2012
The education system has changed dramatically over the years, but the basic process still involves teachers conveying information and insights to students. The tools and strategies that help teachers accomplish this goal have evolved, and schools are continually in search of the piece of equipment that will enable them to educate more students…
Descriptors: Educational Technology, Influence of Technology, Educational Change, Internet
Peer reviewed Peer reviewed
Direct linkDirect link
Warschauer, Mark – Teachers College Record, 2007
Background/Context: Technological and economic changes have put a high premium on developing students' information literacy and research skills. Previous attempts to deploy educational technology toward these ends have proved disappointing because K-12 teachers have difficulty integrating shared computers into instruction. In response, numerous…
Descriptors: Elementary Secondary Education, Research Methodology, Educational Technology, Research Skills