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Showing 1 to 15 of 18 results Save | Export
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Sun, Jerry Chih-Yuan; Kuo, Cian-Yu; Hou, Huei-Tse; Lin, Yu-Yan – Educational Technology & Society, 2017
The purposes of this study were to provide a game-based anti-phishing lesson to 110 elementary school students in Taiwan, explore their learning behavioral patterns, and investigate the effects of the flow states on their learning behavioral patterns and learning achievement. The study recorded behaviour logs, and applied a pre- and post-test on…
Descriptors: Educational Games, Electronic Learning, Educational Technology, Elementary School Students
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Giasiranis, Stefanos; Sofos, Loizos – Educational Technology & Society, 2017
The purpose of this study was the investigation of the added value of technology of augmented reality (AR) in education and, particularly, whether this contributes to both student performance improvement, as well as the appearance of the psychological condition of Flow, which according to research, has had a positive effect on their performance…
Descriptors: Attention, Psychological Patterns, Value Added Models, Augmentative and Alternative Communication
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Robles-Gómez, Antonio; Ros, Salvador; Hernández, Roberto; Tobarra, Llanos; Caminero, Agustin C.; Agudo, José M. – Educational Technology & Society, 2015
The WWW nowadays enables faculty to develop new Internet-based applications that can be used to enhance classroom instruction. There is a clear evolution towards the implementation of new service-oriented learning/teaching systems, which can be considered as the latest generation of Internet-based platforms. This work first describes a…
Descriptors: Foreign Countries, Internet, Information Technology, Distance Education
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Admiraal, Wilfried – Educational Technology & Society, 2015
Although adolescents are currently the most frequent users of the Internet, many youngsters still have difficulties with a critical, reflective, and responsible use of the Internet. A study was carried out on teaching with a digital role-play game to increase students' reflective Internet skills. In this game, students had to promote a fictional…
Descriptors: Role Playing, Pretests Posttests, Reflection, Internet
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Liu, Sarah Hsueh-Jui; Lan, Yu-Ju; Ho, Cloudia Ya-Yu – Educational Technology & Society, 2014
Collaborative learning has placed an emphasis on co-constructing knowledge by sharing and negotiating meaning for problem-solving activities, and this cannot be accomplished without governing the self-regulatory processes of students. This study employed a Web-based tool, Google Docs, to determine the effects of Web-based collaboration on…
Descriptors: Metacognition, Vocabulary Development, Second Language Learning, Internet
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Kao, Chia-Pin; Tsai, Chin-Chung; Shih, Meilun – Educational Technology & Society, 2014
The major purpose of this study was to develop a survey to measure elementary school teachers' self-efficacy for web-based professional development. Based on interviews with eight elementary school teachers, three scales of web-based professional development self-efficacy (WPDSE) were formed, namely, general self-efficacy (measuring teachers'…
Descriptors: Surveys, Test Construction, Self Efficacy, Teacher Attitudes
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Yang, Che-Ching; Tseng, Shian-Shyong; Liao, Anthony Y. H.; Liang, Tyne – Educational Technology & Society, 2013
Educators have emphasized the importance of situating students in an authentic learning environment. By using such approach, teachers can encourage students to learn Chinese poems by browsing content resources and relevant online multimedia resources by using handheld devices. Nevertheless, students in heterogeneous network environments may have…
Descriptors: Poetry, Teaching Methods, Foreign Countries, Chinese
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Fessakis, Georgios; Dimitracopoulou, Angelique; Palaiodimos, Aggelos – Educational Technology & Society, 2013
This paper presents empirical research results regarding the impact of Interaction Analysis (IA) graphs on groups of students collaborating through online blogging according to a "learning by design" scenario. The IA graphs used are of two categories; the first category summarizes quantitatively the activity of the users for each blog,…
Descriptors: Foreign Countries, Education Majors, College Students, Social Networks
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Liu, Chen-Chung; Lin, Chia-Ching; Chang, Chun-Yi; Chao, Po-Yao – Educational Technology & Society, 2014
Creative Commons (CC) mechanism has been suggested as a potential means to foster a reliable environment for online knowledge sharing activity. This study investigates the role of the CC mechanism in supporting knowledge sharing among a group of university students studying programming from the perspectives of social cognitive and social capital…
Descriptors: Foreign Countries, Information Transfer, Information Dissemination, Sharing Behavior
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Liu, Ming-Chou; Chi, Ming-Hsiao – Educational Technology & Society, 2012
In the era of the Internet, factors which influence effective learning in a Web-based learning environment are well worth exploring. In addition to knowledge acquisition and skills training, affect is also an important factor, since successful learning requires excellent affective performance. Thus this study focuses on learners' affective…
Descriptors: Foreign Countries, Questionnaires, Program Effectiveness, Personality Traits
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Siadaty, Melody; Gasevic, Dragan; Jovanovic, Jelena; Pata, Kai; Milikic, Nikola; Holocher-Ertl, Teresa; Jeremic, Zoran; Ali, Liaqat; Giljanovic, Aleksandar; Hatala, Marek – Educational Technology & Society, 2012
Self-regulated learning processes have a potential to enhance the motivation of knowledge workers to take part in learning and reflection about learning, and thus contribute to the resolution of an important research challenge in workplace learning. An equally important research challenge for the successful completion of each step of a…
Descriptors: Foreign Countries, Web Based Instruction, Educational Technology, Workplace Learning
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Gencer, Suzan Lema; Koc, Mustafa – Educational Technology & Society, 2012
This study focused on exploring Internet abuse among teenagers and its relations to some Internet usage patterns and demographic characteristics in a digitalizing country, Turkey. It was designed as a cross-sectional research on three types of school that differ in their academic performances. The data were collected from 1380 high school students…
Descriptors: Adolescents, Foreign Countries, Internet, Effect Size
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Anastasiades, Panagiotes S.; Vitalaki, Elena – Educational Technology & Society, 2011
The introduction of the Internet at schools has raised new pedagogical challenges facing educators trying to ensure children's awareness of the possible dangers when surfing the Web. This article aims to investigate how teachers evaluate the possible dangers that students might face when surfing the Net for various educational or interpersonal…
Descriptors: Foreign Countries, Internet, Teacher Role, Elementary Education
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Keskitalo, Tuulikki; Pyykko, Elli; Ruokamo, Heli – Educational Technology & Society, 2011
This study reports a case study in which a pedagogical model, namely the Global Virtual Education (GloVEd) model, which is based on the teaching-studying-learning process (TSL process) and the characteristics of meaningful learning, is developed and used to evaluate students' meaningful learning experiences during the Global Virtual Collaboration…
Descriptors: Foreign Countries, Learning Strategies, Models, Course Evaluation
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Gulbahar, Yasemin; Madran, R. Orcun; Kalelioglu, Filiz – Educational Technology & Society, 2010
This study was conducted to develop a web-based interactive system, Web Macerasi, for teaching-learning and evaluation purposes, and to find out the possible effects of this system. The study has two stages. In the first stage, a WebQuest site was designed as an interactive system in which various Internet and web technologies were used for…
Descriptors: Foreign Countries, Feedback (Response), Student Attitudes, Focus Groups
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