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International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers
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McArdle, Gavin; Bertolotto, Michela – Interactive Learning Environments, 2012
Today, the Internet plays a major role in distributing learning material within third level education. Multiple online facilities provide access to educational resources. While early systems relied on webpages, which acted as repositories for learning material, nowadays sophisticated online applications manage and deliver learning resources.…
Descriptors: Foreign Countries, Educational Technology, Electronic Learning, Interaction
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Brooks, Pauline – Technology, Pedagogy and Education, 2012
This article will discuss the issues concerning the storage, retrieval and use of multimedia technology in dance, and how semantic web technologies can support those requirements. It will identify the key aims and outcomes of four international telematic dance projects, and review the use of reflective practice to engage students in their learning…
Descriptors: Foreign Countries, Educational Technology, Dance, Semantics
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Tracy, Fran; Jordan, Katy – Technology, Pedagogy and Education, 2012
This paper draws upon the experience of an interdisciplinary research group in engaging undergraduate university students in the design and development of semantic web technologies. A flexible approach to participatory design challenged conventional distinctions between "designer" and "user" and allowed students to play a role…
Descriptors: Foreign Countries, Learner Engagement, Semantics, Interdisciplinary Approach
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Tsiatsos, Thrasyvoulos; Andreas, Konstantinidis; Pomportsis, Andreas – Educational Technology & Society, 2010
In this paper we will focus on a specific category of Collaborative Virtual Environments that aims to support Collaborative Learning. We call these environments Collaborative Educational Virtual Environments. Our aim is to analyze the evaluation process through the study of relevant bibliography and by doing so reveal the existing research gap…
Descriptors: Evaluation Methods, Educational Technology, Virtual Classrooms, Educational Environment
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Kear, Karen; Woodthorpe, John; Robertson, Sandy; Hutchison, Mike – Internet and Higher Education, 2010
Web 2.0 communication tools have considerable promise for supporting collaborative learning. But there is a need for research examining learners' and teachers' experiences of the newer communication tools, such as wikis, in comparison with well-established tools, such as discussion forums. This paper reports on an initiative where distance…
Descriptors: Feedback (Response), Computer Mediated Communication, Interpersonal Competence, Social Influences
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Carmichael, Patrick; Burchmore, Helen – Internet and Higher Education, 2010
In order to develop potentially transformative Web 2.0 tools in higher education, the complexity of existing academic practices, including current patterns of technology use, must be recognised. This paper describes how a series of participatory design activities allowed postgraduate students in education, social sciences and computer sciences to…
Descriptors: Educational Technology, Graduate Students, Educational Practices, College Environment
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Chesney, Sarah; Marcangelo, Caroline – Computers & Education, 2010
This small scale action research study investigated the experiences of learners over two iterations as they completed a patchwork text assignment within the digital medium of a personal learning system (PLS). The aim was to investigate the extent to which using a PLS can facilitate formative and collaborative feedback to assist student learning. A…
Descriptors: Feedback (Response), Action Research, Focus Groups, Cooperative Learning
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Papastergiou, Marina – Journal of Educational Technology Systems, 2009
This study is aimed at presenting a critical overview of recent research studies on the use of educational online games as collaborative learning environments in Tertiary Education (TE), namely higher education and vocational training, with a view to identifying: a) the elements that online games should include in order to support fruitful and…
Descriptors: Constructivism (Learning), Higher Education, Learning Modalities, Faculty Workload
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Lubliner, David; Widmeyer, George; Deek, Fadi P. – Interactive Learning Environments, 2009
The objective of this study was to determine whether there was a quantifiable improvement in learning outcomes by integrating course materials in a 4-year baccalaureate program, utilizing a knowledge repository with a conceptual map that spans a discipline. Two new models were developed to provide the framework for this knowledge repository. A…
Descriptors: Constructivism (Learning), Concept Mapping, Focus Groups, Information Systems