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Showing 1 to 15 of 58 results Save | Export
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McGrew, Sarah; Breakstone, Joel; Ortega, Teresa; Smith, Mark; Wineburg, Sam – Theory and Research in Social Education, 2018
To be an informed citizen in today's information-rich environment, individuals must be able to evaluate information they encounter on the Internet. However, teachers currently have limited options if they want to assess students' evaluations of digital content. In response, we created a range of short tasks that assess students' "civic online…
Descriptors: Information Sources, Internet, Computer Software, Student Attitudes
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Bellon-Harn, Monica L.; Smith, Danielle J.; Dockens, Ashley L.; Manchaiah, Vinaya; Azios, Jamie H. – Reading Improvement, 2018
Problem: Although many young adults with Autism Spectrum Disorder (ASD) are intellectually capable of pursuing college degrees, a high percentage either do not enroll in or do not graduate from two-year or four-year institutions. Online student support services may uniquely support the higher education goals of this population. Understanding…
Descriptors: College Students, Autism, Pervasive Developmental Disorders, Readability
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Rababah, Khalid Ali; Khasawneh, Mohammad; Nassar, Bilal – International Journal of Web-Based Learning and Teaching Technologies, 2017
The aim of this study is to examine the factors affecting students' intention to use cloud computing in the Jordanian universities. To achieve this purpose, a quantitative research approach which is a survey-based was deployed. Around 400 questionnaires were distributed randomly to Information Technology (IT) students at four universities in…
Descriptors: Foreign Countries, Technology Uses in Education, Educational Technology, Intention
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Pike, Ronald E.; Pittman, Jason M.; Hwang, Drew – Information Systems Education Journal, 2017
This paper investigates the use of a cloud computing environment to facilitate the teaching of web development at a university in the Southwestern United States. A between-subjects study of students in a web development course was conducted to assess the merits of a cloud computing environment instead of personal computers for developing websites.…
Descriptors: Web Sites, Higher Education, College Students, Internet
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Jenny, Seth E.; Manning, R. Douglas; Keiper, Margaret C.; Olrich, Tracy W. – Quest, 2017
Electronic sports, cybersports, gaming, competitive computer gaming, and virtual sports are all synonyms for the term eSports. Regardless of the term used, eSports is now becoming more accepted as a "sport" and gamers are being identified as "athletes" within society today. eSports has even infiltrated higher education in the…
Descriptors: Team Sports, Athletes, Video Games, Competition
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Rodriguez-Gil, Luis; García-Zubia, Javier; Orduña, Pablo; López-de-Ipiña, Diego – IEEE Transactions on Learning Technologies, 2017
Online laboratories have traditionally been split between virtual labs, with simulated components; and remote labs, with real components. The former tend to provide less realism but to be easily scalable and less expensive to maintain, while the latter are fully real but tend to require a higher maintenance effort and be more error-prone. This…
Descriptors: Educational Technology, Technology Uses in Education, Laboratories, Simulated Environment
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Riley, Holly; MacLeod, Rebecca B.; Libera, Matthew – Update: Applications of Research in Music Education, 2016
The primary purpose of this study was to examine the potential of LOw LAtency (LOLA), a low latency audio visual technology designed to allow simultaneous music performance, as a distance learning tool for musical styles in which synchronous playing is an integral aspect of the learning process (e.g., jazz, folk styles). The secondary purpose was…
Descriptors: Music, Music Education, Distance Education, Audiovisual Aids
Duan, Yuchao – International Association for Development of the Information Society, 2016
Cloud computing is considered a new frontier in the field of computing, as this technology comprises three major entities namely: software, hardware and network. The collective nature of all these entities is known as the Cloud. This research aims to examine the impacts of various aspects namely: cloud computing, sustainability, performance…
Descriptors: Higher Education, Internet, Educational Technology, Technology Uses in Education
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Zadahmad, Manouchehr; Yousefzadehfard, Parisa – International Journal of Web-Based Learning and Teaching Technologies, 2016
Mobile Cloud Computing (MCC) aims to improve all mobile applications such as m-learning systems. This study presents an innovative method to use web technology and software engineering's best practices to provide m-learning functionalities hosted in a MCC-learning system as service. Components hosted by MCC are used to empower developers to create…
Descriptors: Telecommunications, Computer Software, Handheld Devices, Internet
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Orndorff, Harold N., III. – International Journal of Teaching and Learning in Higher Education, 2015
This article presents the early findings of an experimental design to see if students perform better when taking collaborative notes in small groups as compared to students who use traditional notes. Students are increasingly bringing electronic devices into social science classrooms. Few instructors have attempted robustly and systematically to…
Descriptors: Internet, Computer Software, Computer Use, Users (Information)
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Zoumenou, Virginie; Sigman-Grant, Madeleine; Coleman, Gayle; Malekian, Fatemeh; Zee, Julia M. K.; Fountain, Brent J.; Marsh, Akela – Journal of Family and Consumer Sciences, 2015
The purpose of this research was to identify commonly used interactive webinar software platforms and to conduct a testing session on best practices related to an interactive webinar. The study employed the Adobe Connect and the Maestro Conference platforms. The 15 participants experienced five best practices: pre-work, polling, breakout room,…
Descriptors: Consumer Science, Family Life Education, Technology Uses in Education, Computer Software
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Anney, Vicent Naano; Mosha, Mary Atanas – Journal of Education and Practice, 2015
This study investigated students' plagiarism practices in Tanzania higher learning institutions by involving two universities-one public and one private university as a case study. The universities involved have honour code and policies for plagiarism detection however they do not employ software for checking students' plagiarism. The study…
Descriptors: Plagiarism, Case Studies, Internet, Cheating
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Changchit, Chuleeporn – International Journal of Information and Communication Technology Education, 2015
Cloud computing has become increasingly popular among users and businesses around the world, and education is no exception. Cloud computing can bring an increased number of benefits to an educational setting, not only for its cost effectiveness, but also for the thirst for technology that college students have today, which allows learning and…
Descriptors: Internet, Information Storage, Computer Software, Technology Integration
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Hemmi, Akiko; Narumi-Munro, Fumiko; Alexander, Wilma; Parker, Helen; Yamauchi, Yoko – British Journal of Educational Technology, 2014
Game consoles have been adopted as a learning platform in school education. However, there is a scarcity of studies examining the utility of games consoles with built-in WiFi as affordable learning platforms in universities. This paper contributes to knowledge about the capacity of the Nintendo DSi to create new learning spaces mediated and…
Descriptors: Educational Games, Educational Technology, Technology Uses in Education, Computer Software
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Charron, Kimberly; Raschke, Robyn – Journal of Education for Business, 2014
The authors examine the use of technology to support students in their learning of practical accounting software applications while taking a traditional on-campus class. Specifically, they look at how Jing and Skype are used to facilitate successful completion of a series of simulations using Netsuite (NetSuite, Inc., San Mateo, CA) accounting…
Descriptors: College Students, Student Attitudes, Accounting, Technology Uses in Education
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