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Gentes, Annie; Cambone, Marie – Interactive Technology and Smart Education, 2013
Purpose: The purpose of this paper is to focus on the challenge of designing an interface for a virtual class, where being represented together contributes to the learning process. It explores the possibility of virtual empathy. Design/methodology/approach: The challenges are: How can this feeling of empathy be recreated through a delicate staging…
Descriptors: Partnerships in Education, Electronic Learning, Empathy, Semiotics
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Poellhuber, Bruno; Anderson, Terry; Racette, Nicole; Upton, Lorne – Interactive Technology and Smart Education, 2013
Purpose: The purpose of this paper is to describe how researchers from four large Canadian distance education or dual mode institutions conducted a survey aiming to describe the use of and interest in social software and Web 2.0 applications by distance education students and to measure their interest in collaborating with peers.…
Descriptors: Cooperation, Questionnaires, Foreign Countries, Distance Education
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Mathew, David – Interactive Technology and Smart Education, 2012
Purpose: The purpose of the paper is to recognise that as educators moving into, or already in, a Web 2.0 world, we are likely to experience anxiety, and to explore the implications for educational design in a Web 2.0 world. Design/methodology/approach: The objectives are achieved as the result of recent successes with the commissioners for two…
Descriptors: Foreign Countries, Electronic Learning, Fatigue (Biology), Distance Education
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Minocha, Shailey; Morse, David R. – Interactive Technology and Smart Education, 2010
Purpose: The purpose of this paper is to report on a study into how a three-dimensional (3D) virtual world (Second Life) can facilitate socialisation and team working among students working on a team project at a distance. This models the situation in many commercial sectors where work is increasingly being conducted across time zones and between…
Descriptors: Foreign Countries, Web Sites, Distance Education, Cooperation
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Baudin, Veronique; Villemur, Thierry – Interactive Technology and Smart Education, 2009
Purpose: The purpose of this paper is to present two classes of distance learning experiments, with feedbacks. The experiments are based on constructivism theory. Design/methodology/approach: The paper adopts an experimental approach. Experiments are made with students. The assessments come from an analysis of questionnaires. Findings: The results…
Descriptors: Constructivism (Learning), Learning Processes, Educational Experiments, Questionnaires