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Mathew, David – Interactive Technology and Smart Education, 2012
Purpose: The purpose of the paper is to recognise that as educators moving into, or already in, a Web 2.0 world, we are likely to experience anxiety, and to explore the implications for educational design in a Web 2.0 world. Design/methodology/approach: The objectives are achieved as the result of recent successes with the commissioners for two…
Descriptors: Foreign Countries, Electronic Learning, Fatigue (Biology), Distance Education
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Singh, Gurmit – Interactive Technology and Smart Education, 2010
Purpose: The purpose of this paper is to report results from an evaluation of an online abstract mentoring programme to support early career and less experienced human immunodeficiency virus (HIV) researchers improve their chances of acceptance to International HIV/Acquired Immunodeficiency Syndrome Conferences. Design/methodology/approach: An…
Descriptors: Acquired Immunodeficiency Syndrome (AIDS), Constructivism (Learning), Mentors, Informal Education