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Jong, Bin-Shyan; Lai, Chien-Hung; Hsia, Yen-Teh; Lin, Tsong-Wuu; Lu, Cheng-Yu – IEEE Transactions on Education, 2013
Many researchers have studied the use of game-based learning. Game-based learning takes many forms, including virtual reality, role playing, and performing tasks. For students to learn specific course content, it is important that the selected game be suited to the course. Thus far, no studies have investigated the use of game-based cooperative…
Descriptors: Cooperative Learning, Learning Motivation, Computer Games, Educational Technology
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O'Leary, D. A.; Shattuck, J.; Kubby, J. – IEEE Transactions on Education, 2012
An undergraduate introductory science, technology, engineering, and math (STEM) class can be a jarring disappointment to new students expecting to work with cutting-edge, real-world technology. Their cell phones are often more technically advanced and real-world than the tools used in a class lab. Not surprisingly, many complain that the STEM labs…
Descriptors: Computer Uses in Education, Undergraduate Students, College Science, Energy Conservation
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Battisti, F.; Boato, G.; Carli, M.; Neri, A. – IEEE Transactions on Education, 2011
Low-cost personal computers, wireless access technologies, the Internet, and computer-equipped classrooms allow the design of novel and complementary methodologies for teaching digital information security in electrical engineering curricula. The challenges of the current digital information era require experts who are effectively able to…
Descriptors: Foreign Countries, Computers, Computer Networks, Telecommunications
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Tang, Ying; Head, L. M.; Ramachandran, R. P.; Chatman, L. M. – IEEE Transactions on Education, 2011
The rapid evolution of System-on-Chip (SoC) challenges academic curricula to keep pace with multidisciplinary/interdisciplinary system thinking. This paper presents a curricular prototype that cuts across artificial course boundaries and provides a meaningful exploration of diverse facets of SoC design. Specifically, experimental contents of a…
Descriptors: Curriculum Development, Design, Electronics, Systems Approach