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Showing all 11 results Save | Export
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Sun, Jerry Chih-Yuan; Kuo, Cian-Yu; Hou, Huei-Tse; Lin, Yu-Yan – Educational Technology & Society, 2017
The purposes of this study were to provide a game-based anti-phishing lesson to 110 elementary school students in Taiwan, explore their learning behavioral patterns, and investigate the effects of the flow states on their learning behavioral patterns and learning achievement. The study recorded behaviour logs, and applied a pre- and post-test on…
Descriptors: Educational Games, Electronic Learning, Educational Technology, Elementary School Students
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Muir, Tracey – Mathematics Education Research Journal, 2014
Today's students increasingly engage in online environments, with ready access to digital resources and mobile technologies. While much of this activity is socially motivated, the internet is also a source of knowledge for students and frequently accessed for school assignments, projects and assessment purposes. As mathematics continues to be…
Descriptors: Electronic Learning, Tutoring, Search Engines, Online Searching
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Zhang, Meilan; Quintana, Chris – Computers & Education, 2012
Online inquiry, use of the Web as an information resource to inquire into science, has become increasingly common in middle schools in recent years. However, prior research has found that middle school students tend to use the Web in a superficial manner. To address the challenges that students face in online inquiry, we designed the Digital…
Descriptors: Electronic Learning, Video Technology, Middle School Students, Middle Schools
Lee, Luann Christensen – ProQuest LLC, 2011
This study examined the content knowledge and pedagogical content knowledge (PCK) constructed by a group of 24 pre-service elementary teacher participants as they learned about the moon's phases, inquiry learning, and use of the Internet message boards as a teaching tool as a part of their science teaching methods course. The MOON Project (More…
Descriptors: Pedagogical Content Knowledge, Preservice Teachers, Elementary School Teachers, Science Education
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So, Wing-mui Winnie; Ching, Ngai-ying Fiona – Journal of Computers in Mathematics and Science Teaching, 2011
With the rapid expansion of broadband Internet connection and availability of high performance yet low priced computers, many countries around the world are advocating the adoption of e-learning, the use of computer technology to improve learning and teaching. The trend of e-learning has urged many teachers to incorporate online resources in their…
Descriptors: Electronic Learning, Computers, Internet, Students
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Chang, Cheng-Sian; Chen, Tzung-Shi; Hsu, Wei-Hsiang – Computers & Education, 2011
This study is to demonstrate the impact of different teaching strategies on the learning performance of environmental education using quantitative methods. Students learned about resource recycling and classification through an instructional website based on the teaching tool of WebQuest. There were 103 sixth-grade students participating in this…
Descriptors: Electronic Learning, Outdoor Education, Environmental Education, Museums
Quigley, Donna – Online Submission, 2011
Thai school age students as young as eight years old are increasingly being immersed in the Internet world, and as a result, they are accelerating their learning and communication skills in English even without noticing. For educators, the ICT (information communication technology) revolution that has occurred in the last few decades needs to be…
Descriptors: Foreign Countries, Electronic Learning, Information Technology, Educational Technology
Project Tomorrow, 2011
For the past eight years, the Speak Up National Research Project has endeavored to stimulate new discussions around these kinds of questions and to provide a context to help education, parent, policy and business leaders think beyond today and envision tomorrow. This report is the first in a two part series to document the key national findings…
Descriptors: Electronic Publishing, Textbooks, Blended Learning, Educational Policy
Quigley, Donna – Online Submission, 2011
Schools generally have been unable to keep up with the rapid technical changes in modern society. As a result, primary school age children worldwide are becoming self-taught independent e-learners and the gap between what they know and are able to do exceeds the learning outcomes for their schools' ICT (information communication technology)…
Descriptors: Foreign Countries, Interpersonal Relationship, Interaction, Internet
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Games, Ivan Alex – Learning, Media and Technology, 2010
This article presents the results of a three-year study of "Gamestar Mechanic" (www.gamestarmechanic.com), a flash-based multiplayer online role-playing game developed for the MacArthur Foundation's digital media learning initiative by the University of Wisconsin-Madison, and Gamelab in New York. The game's objective is to help children…
Descriptors: Design, Role Playing, Discourse Analysis, Thinking Skills
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Wang, Tzu-Hua – Computers & Education, 2010
This research combines the idea of cake format dynamic assessment defined by Sternberg and Grigorenko (2001) and the "graduated prompt approach" proposed by (Campione and Brown, 1985) and (Campione and Brown, 1987) to develop a multiple-choice Web-based dynamic assessment system. This research adopts a quasi-experimental design to…
Descriptors: Electronic Learning, Quasiexperimental Design, Learning Strategies, Prior Learning