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Poetzel, Adam; Muskin, Joseph; Munroe, Anne; Russell, Craig – Mathematics Teacher, 2012
Imagine high school students glued to computer screens--not playing video games but applying their mathematical knowledge of functions to the design of three-dimensional sculptures. Imagine these students engaging in rich discourse as they transform functions of their choosing to design unique creations. Now, imagine these students using…
Descriptors: High School Students, Secondary School Mathematics, Mathematics Education, College School Cooperation
Branzburg, Jeffrey – Technology & Learning, 2007
Look no further than to the popularity of C-SPAN's annual video documentary competition for middle and high schoolers, and it's obvious that video editing, and the technology that comes with it, is important to today's students. In the past it was a complex, involved, and expensive process. Video editing is now within the reach of anybody with a…
Descriptors: Photography, Educational Technology, Editing, Computer Software
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Mathews, Anna E.; Werch, Chudley (CHAD); Michniewicz, Mara; Bian, Hui – Journal of Drug Education, 2007
The purpose of the study was to evaluate the immediate impact of two new versions of the Project SPORT program, a brief one-on-one tailored consult addressing alcohol use and physical activity for adolescents. One new version was a brief interactive CD-ROM (Study one) and a second was a brief small group consultation (Study two). In study one,…
Descriptors: Physical Activities, Physical Activity Level, Drinking, Computer Software