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Smilan, Cathy – Clearing House: A Journal of Educational Strategies, Issues and Ideas, 2016
Visual literacy and the ability to think creatively are critical skills requisite to full participation and communication in the twenty-first century. Learning experiences that integrate studio-based inquiry and other academic concepts can develop discipline skills as well as communication skills of deciphering visual cues and de/re-constructing…
Descriptors: Visual Literacy, Creative Thinking, Inquiry, Art
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van Zee, Emily H.; Jansen, Henri; Winograd, Kenneth; Crowl, Michele; Devitt, Adam – Journal of College Science Teaching, 2013
We designed a physics course for prospective elementary and middle school teachers to foster aspects of scientific thinking recommended in reform documents. Because the elementary school curriculum focuses heavily on literacy, we also explicitly integrated physics and literacy learning in this course. By integrating physics and literacy learning,…
Descriptors: Thinking Skills, Science Education, Physics, Literacy Education
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Pate, Elizabeth; Nesin, Gert – Middle Grades Research Journal, 2011
These authors relate the ways in which curriculum integration is explored in 2 university middle grades programs. In these settings, curriculum integration is encountered both in the design and pedagogy of courses and as a discrete content area for preservice and inservice teachers. Background information about the courses, the application of…
Descriptors: Integrated Curriculum, Curriculum Development, Teacher Education, Middle School Teachers
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Stohlmann, Micah; Moore, Tamara J.; McClelland, J.; Roehrig, Gillian H. – Middle School Journal (J3), 2011
This article describes the experiences of one Minnesota middle school that implemented a year-long integrated STEM program with the cooperation of graduate student fellows from a local university. The authors, two of whom were among the graduate students involved in the project, describe their impressions of the program, share some lessons they…
Descriptors: Graduate Students, STEM Education, Integrated Curriculum, College School Cooperation
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Schaefer, Mary Beth; Rivera, Lourdes M.; Ophals, Elizabeth – Middle School Journal (J3), 2010
The authors describe the development and implementation of the Career Institute, a program designed to provide opportunities for young adolescents to explore their interests and abilities in relation to their current educational experiences and future college and career goals. They share details about how the school-wide career development program…
Descriptors: Middle Schools, Program Development, Educational Experience, Career Development
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Hughes, Bill – Technology and Engineering Teacher, 2010
Innovations from the United States have often led the world to new discoveries and solutions to complex problems. However, there are alarming indications that the United States is falling behind other countries in the ability to apply science, technology, engineering, and math to complex problems facing our world. In order for the country to…
Descriptors: State Colleges, Engineering, Technology Education, Middle School Students
Forbes, Leighann S. – Metropolitan Universities, 2010
Gannon University, located in downtown Erie, Pennsylvania, created a middle level teacher preparation curriculum focused on sustainability. After reviewing the literature about learning, teacher preparation, and barriers to campus greening, the article describes how Education for Sustainable Development (ESD) was integrated into the middle level…
Descriptors: Teacher Education Programs, Sustainable Development, Middle Schools, Teacher Education Curriculum
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Charsky, Dennis; Mims, Clif – TechTrends: Linking Research and Practice to Improve Learning, 2008
Games have a long history of being used for instructional purposes. Games can be defined as playful activities, with or without a computer, that have some essential characteristics. Game characteristics can include competition and goals, game rules, challenging activities, choices, and fantasy elements. Games that take advantage of these…
Descriptors: Educational Strategies, Video Games, Fantasy, Educational Technology
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Gallavan, Nancy P. – Social Studies and the Young Learner, 2004
"Time, Place, and Play," is a short phrase, but is summarizes three very big concepts--history, geography, and culture--that are part of the elementary social studies curriculum. This article relates the story of how twenty-five elementary and middle school teachers, meeting over several weeks in a university class, designed a unit of study on the…
Descriptors: Middle School Teachers, Social Studies, Geography Instruction, Play