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Farrell, Shannon L.; Neeser, Amy E.; Bishoff, Carolyn – College & Research Libraries, 2017
Academic libraries develop collections and services for scholars who use video games in teaching and research. However, there are no assessments of related information and technology needs. The authors conducted 30 semi-structured interviews to gather data about these needs and understand how the University of Minnesota Libraries can facilitate…
Descriptors: Video Games, Educational Games, Research Universities, Qualitative Research
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Gilbert, Julie; Fister, Barbara – College & Research Libraries, 2011
News reports and well-publicized government studies have led to a popular perception that reading is an endangered activity, particularly among youth. In this study we surveyed college students, librarians, and college writing instructors about students' attitudes toward reading for pleasure, examine barriers to voluntary reading among college…
Descriptors: College Students, Recreational Reading, Reading Habits, Academic Libraries