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Showing 1 to 15 of 25 results Save | Export
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Chen, Yuanzhu; Klaus, Alan; Liang, Yeni; Zhang, Chen – International Association for Development of the Information Society, 2018
Learning musical instruments requires a significant amount of independent, unsupervised effort by students in the current post-secondary pedagogical context. A vital role of the teacher is therefore to help a student improve at the art of independent practice. The theory of contextual interference in skills learning has demonstrated better…
Descriptors: Musical Instruments, Music Education, Teaching Methods, College Students
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Baljinnyam, Norjinbuu – International Association for Development of the Information Society, 2018
Nowadays technology development is so fast. Among this development, mobile usage, especially number of smart mobile users is rapidly increasing. So more and more researchers study focus on learning users' tendency of mobile phone and mobile app usage. As a result, every year many education-related, especially language learning mobile apps are…
Descriptors: Chinese, Second Language Learning, Second Language Instruction, Telecommunications
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Wang, Rui; Rechl, Friederike; Bigontina, Sonja; Fang, Dianjun; Günthner, Willibald A.; Fottner, Johannes – International Association for Development of the Information Society, 2017
In order to enhance the intercultural competence of engineering students, an international collaborative course in intralogistics education was initiated and realized between the Technical University of Munich in Germany and the Tongji University in China. In this course, students worked in global virtual teams (GVTs) and solved a concrete case…
Descriptors: Cultural Awareness, Engineering Education, Case Studies, Foreign Countries
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Herrmann, Ines; Münster, Sander; Tietz, Vincent; Uhlemann, Rainer – International Association for Development of the Information Society, 2017
Cross-disciplinary skills are today's key skills for media informatics students to gain employment after graduation. However, such problem-based learning projects almost never take place due to organizational struggles. The authors suggest Scrum, a framework that is increasingly used in software engineering, as a solution for the challenges. Scrum…
Descriptors: Visual Aids, Computer Simulation, Design, Teaching Methods
Duan, Yuchao – International Association for Development of the Information Society, 2016
Cloud computing is considered a new frontier in the field of computing, as this technology comprises three major entities namely: software, hardware and network. The collective nature of all these entities is known as the Cloud. This research aims to examine the impacts of various aspects namely: cloud computing, sustainability, performance…
Descriptors: Higher Education, Internet, Educational Technology, Technology Uses in Education
Mota, José Miguel; Ruiz-Rube, Iván; Dodero, Juan Manuel; Figueiredo, Mauro – International Association for Development of the Information Society, 2016
Augmented Reality (AR) technology allows the inclusion of virtual elements on a vision of actual physical environment for the creation of a mixed reality in real time. This kind of technology can be used in educational settings. However, the current AR authoring tools present several drawbacks, such as, the lack of a mechanism for tracking the…
Descriptors: Virtual Classrooms, Computer System Design, Computer Software Evaluation, Computer Software
Khan, Arshia – International Association for Development of the Information Society, 2014
Integrated curricula and experiential learning are the main ingredients to the recipe to improve student learning in higher education. In the academic computer science world it is mostly assumed that this experiential learning takes place at a business as an internship experience. The intent of this paper is to schism the traditional understanding…
Descriptors: Telecommunications, Handheld Devices, Educational Technology, Technology Uses in Education
Li, Li; Wei, Xiao – International Association for Development of the Information Society, 2014
Vocabulary learning is the foundation of second language learning. Many E-learning systems have been developed to help learners to learn vocabulary efficiently. Most of these systems employ Ebbinghaus Forgetting Curve to make the review schedule for learners. However, learners are different in learning ability and the review schedule based on…
Descriptors: Management Systems, Second Language Learning, Second Language Instruction, Profiles
Gourova, Elissaveta; Dulev, Pavlin; Petrova-Antonova, Dessislava; Bontchev, Boyan – International Association for Development of the Information Society, 2014
Many universities have designed specialized Learning Management Systems in order to facilitate the management of education, the access to knowledge and educational resources, and the communications with all stakeholders involved. With the wide spread of mobile technologies nowadays, new challenges emerge for adapting the available systems to the…
Descriptors: Foreign Countries, Higher Education, Integrated Learning Systems, Telecommunications
Baptista Nunes, Miguel, Ed.; McPherson, Maggie, Ed. – International Association for Development of the Information Society, 2014
These proceedings contain the papers of the International Conference e-Learning 2014, which was organised by the International Association for Development of the Information Society and is part of the Multi Conference on Computer Science and Information Systems (Lisbon, Portugal July 15-19, 2014). The e-Learning 2014 conference aims to address the…
Descriptors: Conference Papers, Electronic Learning, Educational Technology, Technology Uses in Education
Simic, Konstantin; Vujin, Vladimir; Labus, Aleksandra; Stepanic, Ðorde; Stevanovic, Mladen – International Association for Development of the Information Society, 2014
One of the new topics taught at technical universities is Internet of Things. In this paper, a workshop for organizing a lab in academic environment for the subject Internet of Things is described. The architecture of the platform, scenario and a description of components used for creating the environment for learning Internet of things are also…
Descriptors: Internet, Workshops, Robotics, Teaching Methods
Bogdanovic, Zorica; Simic, Konstantin; Milutinovic, Miloš; Radenkovic, Božidar; Despotovic-Zrakic, Marijana – International Association for Development of the Information Society, 2014
This paper presents a model for conducting Internet of Things (IoT) classes based on a web-service oriented cloud platform. The goal of the designed model is to provide university students with knowledge about IoT concepts, possibilities, and business models, and allow them to develop basic system prototypes using general-purpose microdevices and…
Descriptors: Web Based Instruction, Educational Technology, College Students, Information Technology
Yun, Yang H.; Allen, Philip A.; Chaumpanich, Kritsakorn; Xiao, Yingcai – International Association for Development of the Information Society, 2014
This short paper describes an ongoing NSF-funded project on enhancing science and engineering education using the latest technology. More specifically, the project aims at developing an interactive learning system with Microsoft Kinect™ and Unity3D game engine. This system promotes active, rather than passive, learning by employing embodied…
Descriptors: Memory, Retention (Psychology), Science Education, Engineering Education
Acheson, Lingma Lu – International Association for Development of the Information Society, 2014
Learning is most effective when accompanied by doing. If someone desires to become a baseball player, being told how to play the game, watching others play and even understanding the rules of the game are mostly ineffective if the individual never "swings the bat". This paper outlines the implementation of this method (swinging the bat)…
Descriptors: Active Learning, Experiential Learning, Computer Science Education, Industry
Tsui, Eric; Sabetzadeh, Farzad – International Association for Development of the Information Society, 2014
This paper describes the feedback from the configuration and deployment of a Personal Learning Environment & Network (PLE&N) tool to support peer-based social learning for university students and graduates. An extension of an earlier project in which a generic and PLE&N was deployed for all learners, the current PLE&N is a…
Descriptors: Educational Environment, Social Networks, Individual Needs, Knowledge Management
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