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Hitchens, Michael; Tulloch, Rowan – Interactive Technology and Smart Education, 2018
Purpose: The research described here presents an approach to gamification for the classroom. The purpose of this paper is to determine whether students would perceive the gamification activities in a positive light. Previous research has contended that students need a positive mental attitude for effective learning. The core question was to…
Descriptors: Educational Technology, Technology Uses in Education, Educational Games, Student Attitudes
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Wan Jusoh, Wan Noor Hazlina; Ahmad, Suraya – Interactive Technology and Smart Education, 2016
Purpose: The purpose of this study is to explore the use of iMindMap software as an interactive tool in the teaching and learning method and also to be able to consider iMindMap as an alternative instrument in achieving the ultimate learning outcome. Design/Methodology/Approach: Out of 268 students of the management accounting at the University of…
Descriptors: Computer Software, Technology Uses in Education, Teaching Methods, Accounting
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Pernas, Ana Marilza; Diaz, Alicia; Motz, Regina; de Oliveira, Jose Palazzo Moreira – Interactive Technology and Smart Education, 2012
Purpose: The broader adoption of the internet along with web-based systems has defined a new way of exchanging information. That advance added by the multiplication of mobile devices has required systems to be even more flexible and personalized. Maybe because of that, the traditional teaching-controlled learning style has given up space to a new…
Descriptors: Electronic Learning, Student Needs, Cognitive Style, Internet
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Rigas, Dimitrios; Alharbi, Abdulrhman – Interactive Technology and Smart Education, 2011
Purpose: The purpose of this paper is to investigate the usability (effectiveness, efficiency and user satisfaction) of e-feedback interfaces. The experiment compares a traditional visual approach with a multimodal approach in order to determine the impact of multimodal metaphors upon the user's understanding, reasoning and engagement with the…
Descriptors: Feedback (Response), User Satisfaction (Information), Learner Engagement, Writing Exercises
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Elayeb, Bilel; Evrard, Fabrice; Zaghdoud, Montaceur; Ahmed, Mohamed Ben – Interactive Technology and Smart Education, 2009
Purpose: The purpose of this paper is to make a scientific contribution to web information retrieval (IR). Design/methodology/approach: A multiagent system for web IR is proposed based on new technologies: Hierarchical Small-Worlds (HSW) and Possibilistic Networks (PN). This system is based on a possibilistic qualitative approach which extends the…
Descriptors: Information Retrieval, Models, College Students, Internet
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Yuen, Allan; Fox, Robert; Sun, Angie; Deng, Liping – Interactive Technology and Smart Education, 2009
Purpose: The course management system (CMS), as an evolving tool and innovation, is increasingly used to promote the quality, efficiency and flexibility of teaching and learning in higher education. This paper aims to examine students' experiences of CMSs across faculties at a comprehensive university in Hong Kong. Design/methodology/approach:…
Descriptors: Electronic Learning, Higher Education, Student Attitudes, Questionnaires
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Katernyak, Ihor; Ekman, Sten; Ekman, Annalill; Sheremet, Mariya; Loboda, Viktoriya – Interactive Technology and Smart Education, 2009
Purpose: The purpose of this paper is to present an example of how the synergy of different competences in students' teams, out-of-the-box thinking style and various motivation factors in a culturally diverse learning environment is the foundation for knowledge construction, driven by the idea generation process and co-creation--the so-called…
Descriptors: Computer Mediated Communication, Learning Processes, Profiles, Teamwork
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Yuen, Allan H. K.; Deng, Liping; Fox, Robert – Interactive Technology and Smart Education, 2009
Purpose: The purpose of this paper is to compare the use of WebCT in support of online and blended learning in the Faculty of Architecture of a Hong Kong university. Design/methodology/approach: Paper questionnaires are used to collect students' experiences, perceptions and attitudes towards the online course they have undertaken. Focus group…
Descriptors: Electronic Learning, Focus Groups, Online Courses, Interviews
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Ng, Huey Zher; Hussain, Raja Maznah Raja – Interactive Technology and Smart Education, 2009
Purpose: The application of a new technology (YouTube) can help lecturers in solving some of the issues related to workload and shifts support to students by giving them more responsibilities in their assessment. The purpose of this paper is to re-characterize the role of the students in the assessment process. Design/methodology/approach:…
Descriptors: Feedback (Response), Teaching Methods, Social Networks, Student Role
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Murai, Koji; Wakida, Shin-Ichi; Miyado, Takashi; Fukushi, Keiichi; Hayashi, Yuji; Stone, Laurie C. – Interactive Technology and Smart Education, 2009
Purpose: The purpose of this paper is to propose that the measurement of salivary amylase activity is an effective index to evaluate the stress of a ship navigator for safe navigation training and education. Design/methodology/approach: Evaluation comes from the simulator and actual on-board experiments. The subjects are real captains who have…
Descriptors: Metabolism, Marine Education, Measurement Techniques, Administrators