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Showing 1 to 15 of 25 results Save | Export
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Wilken, Jayme Lynn – CALICO Journal, 2018
Learner perceptions toward and utilization of L1 glossed feedback in an automated writing evaluation (AWE) program were investigated in an Intensive English Program (IEP) class. This small case study focused on two Chinese students who responded to weekly surveys, semi-structured interviews, and screen capture videos of their revisions over a…
Descriptors: Writing Evaluation, Feedback (Response), Case Studies, Student Surveys
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Nishio, Tomoe; Nakatsugawa, Masanobu – CALICO Journal, 2018
Drawing from activity theory and its notion of contradictions of various levels, the present study analyzes tensions that emerged during a six-week telecollaborative project between American learners of Japanese (AMU students) and Japanese learners of English (JPU students) regarding expectations and manners of interaction. Transpacific groups of…
Descriptors: North Americans, Japanese, Second Language Learning, English (Second Language)
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Sánchez-Castro, Olga; Strambi, Antonella – CALICO Journal, 2017
This study explores the potential contribution of Eggins and Slade's (2004) Speech Functions as tools for describing learners' participation patterns in Synchronous Computer-Mediated Communication (SCMC). Our analysis focuses on the relationship between learners' self-efficacy (i.e. personal judgments of second language performance capabilities)…
Descriptors: Teaching Methods, Synchronous Communication, Technology Uses in Education, Educational Technology
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Scholz, Kyle – CALICO Journal, 2017
Massively multiplayer online role-playing games like World of Warcraft are ideally suited to encourage and facilitate second language development (SLD) in the extramural setting, but to what extent do the language learners' actual trajectories of gameplay contribute to SLD? With the current propensity to focus research in digital game-based…
Descriptors: Computer Games, Simulated Environment, Second Language Learning, Teaching Methods
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Kusyk, Meryl – CALICO Journal, 2017
Research into the online informal learning of English (OILE) examines how nonnative speakers of English may develop L2 skills through participation in leisure activities on the Internet in the target language. Such activities include, e.g., watching television series, films, or videos, interacting on Facebook, reading articles, or listening to…
Descriptors: Second Language Learning, English (Second Language), Informal Education, College Students
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Franciosi, Stephan J.; Yagi, Junichi; Tomoshige, Yuuki; Ye, Suying – CALICO Journal, 2016
Recent studies have shown that simulation games may be useful tools for supporting foreign language education. However, much of this research has focused on games using 3D graphic technology, which entail technical requirements that may render them too complex for use in many educational contexts. Accordingly, we wanted to determine if less…
Descriptors: Vocabulary Development, Educational Games, Memory, Quasiexperimental Design
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Quixal, Martí; Meurers, Detmar – CALICO Journal, 2016
The paper tackles a central question in the field of Intelligent Computer-Assisted Language Learning (ICALL): How can language learning tasks be conceptualized and made explicit in a way that supports the pedagogical goals of current Foreign Language Teaching and Learning and at the same time provides an explicit characterization of the Natural…
Descriptors: Computer Assisted Instruction, Educational Technology, Second Language Instruction, Natural Language Processing
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Stockwell, Glenn; Liu, Yi Chun – CALICO Journal, 2015
Studies investigating the use of mobile technologies when other options are available are still relatively rare in the literature, with the majority of studies requiring that learners use a particular technology, either using their own devices or devices provided by the institution. One exception to this was a study by Stockwell (2010) that…
Descriptors: Foreign Countries, Telecommunications, Handheld Devices, Educational Technology
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Bytheway, Julie – CALICO Journal, 2015
Initiated in response to informal reports of vocabulary gains from gamers at universities in New Zealand and the Netherlands, this qualitative study explored how English language learners autonomously learn vocabulary while playing massively multiplayer online role-playing games (MMORPGs). Using research processes inherent in Grounded Theory, data…
Descriptors: Teaching Methods, Vocabulary Development, English (Second Language), Second Language Learning
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Ryder, LanHui Zhang; Yamagata-Lynch, Lisa – CALICO Journal, 2014
Using the lens of Vygotsky's sociocultural theory, activity theory, and Engeström's activity systems analysis, this qualitative study explores students' experiences in the context of a sixteen-week transpacific collaboration between seven students at Northern Illinois University (NIU) and seven students from Shandong Normal University (SDNU),…
Descriptors: Foreign Countries, Student Experience, College Students, Qualitative Research
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Prichard, Caleb – CALICO Journal, 2013
Recognizing how essential communication technologies have become to language learners, the TESOL Technology Standards Task Force set three goals for learners (Healey et al., 2011): 1) demonstrating skills in technology for a multilingual world, 2) using technology appropriately and ethically, and 3) using and evaluating technology for language…
Descriptors: Social Networks, Educational Technology, Technology Uses in Education, Second Language Learning
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Sun, Yu-Chih; Yang, Hui-Chi – CALICO Journal, 2012
Open source lectures not only provide knowledge-seekers with convenient ways to obtain knowledge and information, they also serve as potential language learning resources that provide extensive language input and repeated exposure to vocabulary within specific topics or disciplines. This current study aims to examine the relationship between…
Descriptors: English (Second Language), Language Proficiency, Learning Experience, Linguistic Input
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Mekheimer, Mohamed Amin A. – CALICO Journal, 2012
This study investigates the effects on EFL students of using Blackboard technology and online dictionaries in developing translating skills and building positive attitudes towards translation in male Saudi college students. The study compares two groups of students in a translation course; one in a traditional, face-to-face setting (control) and…
Descriptors: Electronic Learning, Student Attitudes, Translation, Second Language Learning
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Arnold, Nike; Ducate, Lara; Kost, Claudia – CALICO Journal, 2012
This study examines the online writing and revision behaviors of university language learners. In small groups, 53 intermediate German students from three classes at three different universities created wiki pages with background information about a novel read in class. All meaning- and language-related revisions were analyzed to determine whether…
Descriptors: Foreign Countries, Cooperation, Group Dynamics, German
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Schenker, Theresa – CALICO Journal, 2012
This paper presents the findings of a six-week telecollaborative project between sixteen American students enrolled in a second-semester German class at an American university and sixteen German students enrolled in an advanced English course at a high school in Germany. Students discussed various cultural topics with their partner in two e-mails…
Descriptors: Foreign Countries, Data Analysis, English (Second Language), Intercultural Communication
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