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Showing 1 to 15 of 25 results Save | Export
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Ukut, Idorenyin Idorenyin Thomas; Krairit, Donyaprueth – Interactive Technology and Smart Education, 2019
Purpose: The purpose of this study is to compare students and instructors' perspectives on students' performance based on unified theory of acceptance and use of technology (UTAUT) framework. This study also aims to propose additional variables that might be used to extend the UTAUT model to make it more appropriate for the educational setting.…
Descriptors: Academic Achievement, Comparative Analysis, Information Technology, Teacher Attitudes
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Ali, Muhammad; Raza, Syed Ali; Qazi, Wasim; Puah, Chin-Hong – Interactive Technology and Smart Education, 2018
Purpose: This study aims to examine university students' acceptance of e-learning systems in Pakistan. A Web-based learning system is a new form of utilizing technological features. Although, developed countries have initiated and established the concept for e-learning, developing countries require empirical support to implement e-learning.…
Descriptors: Electronic Learning, Higher Education, Foreign Countries, Structural Equation Models
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Pillai, Rajasshrie; Sivathanu, Brijesh – Interactive Technology and Smart Education, 2018
Purpose: This study aims to use the novel approach of applying the behavioural reasoning theory (BRT) to understand the relative influence of reason for and reason against the adoption of mobile learning applications (M-learning apps) among information technology (IT) and information technology enabled services (ITeS) employees.…
Descriptors: Telecommunications, Handheld Devices, Information Technology, Employees
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Sumida Garcia, Leandro; Costa Silva, Camila Mariane – Interactive Technology and Smart Education, 2017
Purpose: This research aims to compare the preference of social media sites and institutional communication channels of a higher education institution by confronting elements that form perceived usefulness and user satisfaction with the system. Social media technologies are a part of the routine of the modern society in many diverse ways,…
Descriptors: Social Media, Undergraduate Students, Foreign Countries, Comparative Analysis
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Farooq, Muhammad Shoaib; Salam, Maimoona; Jaafar, Norizan; Fayolle, Alain; Ayupp, Kartinah; Radovic-Markovic, Mirjana; Sajid, Ali – Interactive Technology and Smart Education, 2017
Purpose: Adoption of latest technological advancements (e.g. lecture capture system) is a hallmark of market-driven private universities. Among many other distinguishing features, lecture capture system (LCS) is the one which is being offered to enhance the flexibility of learning environment for attracting executive business students. Majority of…
Descriptors: Lecture Method, Business Administration Education, Technological Advancement, Educational Cooperation
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Garrett, Bernard M.; Jackson, Cathryn; Wilson, Brian – Interactive Technology and Smart Education, 2015
Purpose: This paper aims to report on a pilot research project designed to explore if new mobile augmented reality (AR) technologies have the potential to enhance the learning of clinical skills in the lab. Design/methodology/approach: An exploratory action-research-based pilot study was undertaken to explore an initial proof-of-concept design in…
Descriptors: Electronic Learning, Physical Environment, Simulated Environment, Synthesis
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Gentes, Annie; Cambone, Marie – Interactive Technology and Smart Education, 2013
Purpose: The purpose of this paper is to focus on the challenge of designing an interface for a virtual class, where being represented together contributes to the learning process. It explores the possibility of virtual empathy. Design/methodology/approach: The challenges are: How can this feeling of empathy be recreated through a delicate staging…
Descriptors: Partnerships in Education, Electronic Learning, Empathy, Semiotics
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Frydenberg, Mark – Interactive Technology and Smart Education, 2013
Purpose: The purpose of this paper is to investigate the impact of transforming a traditional university computer lab to create a collaborative learning community known as the CIS Sandbox, by remodeling a physical space and supporting it with a virtual presence through the use of social media tools. The discussion applies Selander's "designs for…
Descriptors: Educational Technology, Web Sites, Electronic Publishing, Entrepreneurship
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Penedo, Janaina Rodrigues; Diniz, Morganna; Ferreira, Simone Bacellar Leal; Silveira, Denis S.; Capra, Eliane – Interactive Technology and Smart Education, 2012
Purpose: The purpose of this paper is to analyze the usability of a remote learning system in its initial development phase, using a quantitative usability evaluation method through Markov models. Design/methodology/approach: The paper opted for an exploratory study. The data of interest of the research correspond to the possible accesses of users…
Descriptors: Markov Processes, Evaluation Methods, Probability, Evaluation Research
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Campbell, Jackie – Interactive Technology and Smart Education, 2012
Purpose: The purpose of this paper is to describe and discuss the use of specifically-developed, inquiry-based learning materials for Computing and Forensic Computing students. Small applications have been developed which require investigation in order to de-bug code, analyse data issues and discover "illegal" behaviour. The applications…
Descriptors: Foreign Countries, Computer Software, Inquiry, Active Learning
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Ivanova, Malinka – Interactive Technology and Smart Education, 2012
Purpose: The aim of this paper is to identify the main social competencies that future engineers need to become recognized professionals. In the paper the key competencies for contemporary engineers are examined and the focus is given on the importance of social competencies for professional development. A competency research model is developed…
Descriptors: Foreign Countries, Competence, Social Behavior, Engineering
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Shao, Kun; Maher, Peter – Interactive Technology and Smart Education, 2012
Purpose: Teaching advanced technical concepts in a computer science program to students of different technical backgrounds presents many challenges. The purpose of this paper is to present a detailed experimental pedagogy in teaching advanced computer science topics, such as computer networking, telecommunications and data structures using…
Descriptors: Computer Assisted Instruction, Active Learning, Telecommunications, Computer Networks
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Sipila, Keijo – Interactive Technology and Smart Education, 2011
Purpose: The purpose of this paper is to investigate the differences between 99 Finnish primary and secondary teachers in their frequency and nature of information and communication technology (ICT) use, levels of ICT implementation, functional uses and perceived values about educational use of ICT. Design/methodology/approach: The data were…
Descriptors: Foreign Countries, Elementary School Teachers, Secondary School Teachers, Information Technology
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Kang, Myunghee; Heo, Heeok; Kim, Minjeong – Interactive Technology and Smart Education, 2011
Purpose: The purpose of this study is to investigate the impact of information and communication technology (ICT) use on the educational performance of new millennium learners (NMLs). Even though many factors might influence individual performance besides ICT use itself, the research focus was on the relationship between the behavioral patterns of…
Descriptors: Foreign Countries, Grade 10, Information Technology, Telecommunications
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Alvi, Shahid – Interactive Technology and Smart Education, 2011
Purpose: This paper seeks to examine the impact of information communication technology on the learning process and on the profession of teaching. Design/methodology/approach: The paper reviews arguments for and against the use of technology in the classroom and draws on student comments on technology use in the classroom. Findings: The paper…
Descriptors: Foreign Countries, Information Technology, Educational Technology, Teaching Methods
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