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Showing 1 to 15 of 27 results Save | Export
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Deng, Liping; Ku, Kelly Yee Lai; Kong, Qiuyi – Interactive Technology and Smart Education, 2019
Purpose: The study aims to give a descriptive account of university students' engagement with non-learning-related activities during class time and explore the relationship between off-task multitasking and learning. The predictive factors for off-task multitasking from individual, social and class-related dimensions are also examined.…
Descriptors: Telecommunications, Handheld Devices, Time on Task, Time Management
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Buabeng-Andoh, Charles – Interactive Technology and Smart Education, 2018
Purpose: The purpose of this paper is to investigate undergraduate nursing students' use of mobile learning (m-learning) and the factors contributing to their use of m-learning. Design/methodology/approach: In total, 586 nursing students from three universities in Ghana participated in this study. Survey questionnaires were used to collect data.…
Descriptors: Technological Advancement, Health Education, Nursing Students, College Applicants
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Pillai, Rajasshrie; Sivathanu, Brijesh – Interactive Technology and Smart Education, 2018
Purpose: This study aims to use the novel approach of applying the behavioural reasoning theory (BRT) to understand the relative influence of reason for and reason against the adoption of mobile learning applications (M-learning apps) among information technology (IT) and information technology enabled services (ITeS) employees.…
Descriptors: Telecommunications, Handheld Devices, Information Technology, Employees
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Lai, Chin-Yuan; Yen, Yung-Chin – Interactive Technology and Smart Education, 2018
Purpose: This paper aims to illustrate how mobile devices could be applied to substantiate cognitive apprenticeship model to optimize nursing students' learning experiences in clinical settings. Design/methodology/approach: Eight female students from a nursing college in Taiwan were recruited in this study. They enrolled in a three-week nursing…
Descriptors: Foreign Countries, Handheld Devices, Nursing Students, Clinical Experience
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Burden, Kevin John; Kearney, Matthew – Interactive Technology and Smart Education, 2017
Purpose: This study aims to investigate contemporary mobile learning practices in teacher education, exploring the following research question: how are teacher educators exploiting the pedagogical features of mobile learning? Design/methodology/approach: The study uses data from an online survey that elicited information about how 46 teacher…
Descriptors: Educational Technology, Technology Uses in Education, Telecommunications, Handheld Devices
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Crompton, Helen – Interactive Technology and Smart Education, 2017
Purpose: Mobile devices transcend the educational affordances provided by conventional tethered electronic and traditional learning. However, empirical findings show that educators are not integrating technology effectively into the curriculum. This paper aims to discuss these issues. Design/Methodology/Approach: In this study, a thematic…
Descriptors: Telecommunications, Handheld Devices, Educational Technology, Electronic Learning
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Stevenson, Michael Eric; Hedberg, John Gordon – Interactive Technology and Smart Education, 2017
Purpose: This paper presents a thematic review of app-enabled learning in the context of recent developments in mobile technology and m-learning. Three key themes are presented that reflect the issues that teachers, school leaders and systems have grappled with in recent years. Design/Methodology/Approach: Drawing on findings from a range of case…
Descriptors: Educational Technology, Technology Uses in Education, Elementary Secondary Education, Higher Education
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Del Rosario-Raymundo, Maria Rowena – Interactive Technology and Smart Education, 2017
Purpose: The purpose of this paper is to explore the use of QR codes as mobile learning tools and examine factors that impact on their usefulness, acceptability and feasibility in assisting the nurses' learning. Design/Methodology/Approach: Study participants consisted of 14 regular, full-time, board-certified LR nurses. Over a two-week period,…
Descriptors: Foreign Countries, Nurses, Telecommunications, Handheld Devices
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Isaias, Pedro; Reis, Francisco; Coutinho, Clara; Lencastre, Jose Alberto – Interactive Technology and Smart Education, 2017
Purpose: This paper examines the acceptance, of a group of 79 students, of an educational forum, used for mobile and distance learning, that has been modified to include empathic characteristics and affective principles. Design/Methodology/Approach: With this study is proposed that the introduction of empathic and affective principles in…
Descriptors: Telecommunications, Handheld Devices, Distance Education, Educational Technology
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Sungkur, Roopesh Kevin; Panchoo, Akshay; Bhoyroo, Nitisha Kirtee – Interactive Technology and Smart Education, 2016
Purpose: This study aims to show the relevance of augmented reality (AR) in mobile learning for the 21st century. With AR, any real-world environment can be augmented by providing users with accurate digital overlays. AR is a promising technology that has the potential to encourage learners to explore learning materials from a totally new…
Descriptors: Telecommunications, Simulated Environment, Computer Simulation, Handheld Devices
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Annansingh, Fenio; Veli, Thomas – Interactive Technology and Smart Education, 2016
Purpose: This paper aims to investigate children interaction in cyberspace and their use of Web 2.0 technologies. It sought their perception of internet risks as well as their knowledge and experience with electronic safety (e-safety) measures. It also considered parents', teachers' and other stakeholders' perception of internet risks, e-safety…
Descriptors: Internet, Child Safety, Web 2.0 Technologies, Attitude Measures
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Kawai, Junya; Mitsuhara, Hiroyuki; Shishibori, Masami – Interactive Technology and Smart Education, 2016
Purpose: Evacuation drills should be more realistic and interactive. Focusing on situational and audio-visual realities and scenario-based interactivity, the authors have developed a game-based evacuation drill (GBED) system that presents augmented reality (AR) materials on tablet computers. The paper's current research purpose is to improve…
Descriptors: Simulated Environment, Educational Games, Emergency Programs, Computer Simulation
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Redcay, Jessica D.; Preston, Sean M. – Interactive Technology and Smart Education, 2016
Purpose: This study aims to examine the differences in second grade students' reading fluency and comprehension scores when using varying levels of teacher-guided iPad® app instruction to determine effective reading practices. Design/methodology/approach: This study reports the results of the quasi-experimental pre-post study by providing…
Descriptors: Grade 2, Elementary School Students, Reading Fluency, Reading Comprehension
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Adhikari, Janak; Mathrani, Anuradha; Scogings, Chris – Interactive Technology and Smart Education, 2016
Purpose: Over the past few years, technology-mediated learning has established itself as a valuable pathway towards learners' academic and social development. However, within the adoption stages of information and communications technology-enabled education, further questions have been raised in terms of equity of information literacy and learning…
Descriptors: Foreign Countries, Technology Uses in Education, Educational Technology, Ownership
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Frydenberg, Mark; Andone, Diana – Interactive Technology and Smart Education, 2016
Purpose: Short videos, also known as micro-videos, have emerged as a platform for sharing ideas, experiences and life events via online social networks. This paper aims to share preliminary results of a study, involving students from two universities who created six-second videos using the Vine mobile app to explain or illustrate technological…
Descriptors: Video Technology, Social Media, Technology Uses in Education, Educational Technology
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