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Showing 1 to 15 of 48 results Save | Export
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Deng, Liping; Ku, Kelly Yee Lai; Kong, Qiuyi – Interactive Technology and Smart Education, 2019
Purpose: The study aims to give a descriptive account of university students' engagement with non-learning-related activities during class time and explore the relationship between off-task multitasking and learning. The predictive factors for off-task multitasking from individual, social and class-related dimensions are also examined.…
Descriptors: Telecommunications, Handheld Devices, Time on Task, Time Management
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Hitchens, Michael; Tulloch, Rowan – Interactive Technology and Smart Education, 2018
Purpose: The research described here presents an approach to gamification for the classroom. The purpose of this paper is to determine whether students would perceive the gamification activities in a positive light. Previous research has contended that students need a positive mental attitude for effective learning. The core question was to…
Descriptors: Educational Technology, Technology Uses in Education, Educational Games, Student Attitudes
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Hughes, Christopher; Costley, Jamie; Lange, Christopher – Interactive Technology and Smart Education, 2018
Purpose: The paper aims to examine the effect of levels of self-regulated effort (SRE) and levels of cognitive load on the watching and completing of video lectures used as the main source of instruction in online learning environments. Design/methodology/approach: A survey provided data on the students' engagement with video lectures, their level…
Descriptors: Self Management, Difficulty Level, Video Technology, Lecture Method
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Lange, Christopher – Interactive Technology and Smart Education, 2018
Purpose: Due to the autonomous nature of e-learning, learner control options should be provided to allow students to be more selective of content based on learning needs. Maintaining students' situational interest should also be a goal in e-learning, as research shows that doing so leads to a greater chance of success. The purpose of this paper is…
Descriptors: Electronic Learning, Student Interests, Learner Controlled Instruction, Learner Engagement
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Almutairi, Fadiyah; White, Su – Interactive Technology and Smart Education, 2018
Purpose: This paper aims to develop a model of measuring student engagement in a blended-massive open online course (MOOC) context. MOOCs are those that are delivered, usually by leading universities, with a promise to provide free high-quality education to an unlimited number of learners. They offer an opportunity for "blended" course…
Descriptors: Large Group Instruction, Online Courses, Blended Learning, Educational Technology
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Lai, Chin-Yuan; Yen, Yung-Chin – Interactive Technology and Smart Education, 2018
Purpose: This paper aims to illustrate how mobile devices could be applied to substantiate cognitive apprenticeship model to optimize nursing students' learning experiences in clinical settings. Design/methodology/approach: Eight female students from a nursing college in Taiwan were recruited in this study. They enrolled in a three-week nursing…
Descriptors: Foreign Countries, Handheld Devices, Nursing Students, Clinical Experience
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Kuhnel, Matthias; Seiler, Luisa; Honal, Andrea; Ifenthaler, Dirk – Interactive Technology and Smart Education, 2018
Purpose: The purpose of the study was to test the usability of the MyLA app prototype by its potential users. Furthermore, the Web app will be introduced in the framework of "Mobile Learning Analytics", a cooperation project between the Cooperative State University Mannheim and University of Mannheim. The participating universities focus…
Descriptors: Electronic Learning, Higher Education, Data Collection, Usability
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Costley, Jamie; Lange, Christopher Henry – Interactive Technology and Smart Education, 2017
Purpose: Because student viewership of video lectures serves as an important aspect of e-learning environments, video lectures should be delivered in a way that enhances the learning experience. The delivery of video lectures through diverse forms of media is a useful approach, which may have an effect on student learning, satisfaction, engagement…
Descriptors: Video Technology, Lecture Method, Electronic Learning, Outcomes of Education
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Isaias, Pedro; Reis, Francisco; Coutinho, Clara; Lencastre, Jose Alberto – Interactive Technology and Smart Education, 2017
Purpose: This paper examines the acceptance, of a group of 79 students, of an educational forum, used for mobile and distance learning, that has been modified to include empathic characteristics and affective principles. Design/Methodology/Approach: With this study is proposed that the introduction of empathic and affective principles in…
Descriptors: Telecommunications, Handheld Devices, Distance Education, Educational Technology
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Jan, Muhammad Tahir – Interactive Technology and Smart Education, 2017
Purpose: The purpose of this paper is to investigate those factors that are associated with the adoption of social networking sites from the perspective of Muslim users residing in Malaysia. Design/methodology/approach: A complete self-administered questionnaire was collected from 223 Muslim users of social networking sites in Malaysia. Both…
Descriptors: Social Media, Educational Technology, Technology Uses in Education, Muslims
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Farooq, Muhammad Shoaib; Salam, Maimoona; Jaafar, Norizan; Fayolle, Alain; Ayupp, Kartinah; Radovic-Markovic, Mirjana; Sajid, Ali – Interactive Technology and Smart Education, 2017
Purpose: Adoption of latest technological advancements (e.g. lecture capture system) is a hallmark of market-driven private universities. Among many other distinguishing features, lecture capture system (LCS) is the one which is being offered to enhance the flexibility of learning environment for attracting executive business students. Majority of…
Descriptors: Lecture Method, Business Administration Education, Technological Advancement, Educational Cooperation
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Ahmad, Asad; Khan, Mohammed Naved; Rahman, Obaidur – Interactive Technology and Smart Education, 2017
Purpose: Internet is both a medium and a platform for information exchange. This characteristic of internet is gradually metamorphosing it into an e-learning enabler. A significant percentage of internet users access health-related information through the medium of internet, but little is known about the factors that determine such behaviour. This…
Descriptors: Information Seeking, Access to Information, Internet, College Students
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Costley, Jamie – Interactive Technology and Smart Education, 2017
Purpose: This paper looks at a particular type of cheating that occurs in an online university setting. That is, when students who have a connection from outside the online learning environment conspire to cheat together. It measures the correlations between student variables and cheating, instructional variables and cheating and learning outcomes…
Descriptors: Foreign Countries, Cheating, Ethics, Student Behavior
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Watjatrakul, Boonlert – Interactive Technology and Smart Education, 2016
Purpose: Individual differences and perceived values of technology have received much attention in technology adoption literature. However, there is a lack of understanding of their relationships and effects on online learning adoption. The study aims to investigate the effects of two important personality traits (i.e. openness to experience and…
Descriptors: Online Courses, Technology Uses in Education, Educational Technology, Structural Equation Models
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Sungkur, Roopesh Kevin; Panchoo, Akshay; Bhoyroo, Nitisha Kirtee – Interactive Technology and Smart Education, 2016
Purpose: This study aims to show the relevance of augmented reality (AR) in mobile learning for the 21st century. With AR, any real-world environment can be augmented by providing users with accurate digital overlays. AR is a promising technology that has the potential to encourage learners to explore learning materials from a totally new…
Descriptors: Telecommunications, Simulated Environment, Computer Simulation, Handheld Devices
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