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ERIC Number: EJ895518
Record Type: Journal
Publication Date: 2010-Jun
Pages: 15
Abstractor: As Provided
Reference Count: 48
ISSN: ISSN-1743-9884
How to Enable Knowledge Exchange in "Second Life" in Design Education?
Thomassen, Aukje; Rive, Pete
Learning, Media and Technology, v35 n2 p155-169 Jun 2010
The theory and lessons of knowledge exchange, in both a physical and virtual environment, suggest a framework for understanding the specific requirements for a digital design class in "Second Life". Through teaching and observing students who were asked to complete a machinima project, our research provided examples of the strengths and the weaknesses of using "Second Life" for knowledge exchange. Learning is a process of creating knowledge, and so we observed the input and the output of the process. A literature review of knowledge creation considering the exchange of both tacit and explicit knowledge exchange informs our theory. Teaching occurred both remotely and, in person, in a media lab that included a physical presence of 33 students using networked computers and also allowed virtual presence in "Second Life". The students also experienced a mixed-reality environment in which they collaborated sometimes in close physical proximity and sometimes only together in the virtual space. The exchange of tacit knowledge in a shared physical environment was regarded as a benchmark for knowledge exchange in "Second Life", and we will conclude this article with some suggestions how that could be more closely simulated. (Contains 1 figure.)
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Publication Type: Journal Articles; Reports - Evaluative
Education Level: Higher Education; Postsecondary Education
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Identifiers - Location: New Zealand