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ERIC Number: EJ878043
Record Type: Journal
Publication Date: 2010-Feb
Pages: 5
Abstractor: As Provided
Reference Count: 5
ISBN: N/A
ISSN: ISSN-0887-2376
Commercial Video Games in the Science Classroom
Angelone, Lauren
Science Scope, v33 n6 p45-49 Feb 2010
There's no denying that middle school students are interested in video games. With such motivation present, we as teachers should harness this media in a productive way in our classrooms. Students today are much more technologically advanced than ever before, and using video games is one more way to use something from their world as a teaching tool. This article presents a list of potential video games for use in the middle school science classroom along with the NSES standards addressed with teacher facilitation. (Contains 1 figure.)
National Science Teachers Association. 1840 Wilson Boulevard, Arlington, VA 22201-3000. Tel: 800-722-6782; Fax: 703-243-3924; e-mail: membership@nsta.org; Web site: http://www.nsta.org
Publication Type: Journal Articles; Reports - Descriptive
Education Level: Middle Schools
Audience: Teachers
Language: English
Sponsor: N/A
Authoring Institution: N/A