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ERIC Number: EJ859415
Record Type: Journal
Publication Date: 2009-Nov
Pages: 7
Abstractor: ERIC
Reference Count: 24
ISBN: N/A
ISSN: ISSN-8756-3894
Using the ADDIE Model to Design Second Life Activities for Online Learners
Wang, Shiang-Kwei; Hsu, Hui-Yin
TechTrends: Linking Research and Practice to Improve Learning, v53 n6 p76-82 Nov 2009
Second Life (SL) (http://www.secondlife.com), a 3D multi-user virtual environment (MUVE), is developed and maintained by its users. Over six million users from over 100 countries have become residents in SL. Non-profit and profit organizations and academic institutions have built islands, established a presence there, and explored the related benefits to their target users. Educators and students who are not familiar with the virtual learning environment should have an opportunity to learn about the rationale of using SL in teaching and learning. This paper summarizes the merits of adopting SL in teaching and learning, issues of SL use, and the use of the instructional-design principle relative to the design of SL learning activities. The authors discuss the process of applying ADDIE (Analysis, Design, Development, Implementation, and Evaluation), a generic and simplified instructional systems design model, to the creation of SL learning activities for online learners, and how these activities reflect the SL capabilities. (Contains 1 figure.)
Springer. 233 Spring Street, New York, NY 10013. Tel: 800-777-4643; Tel: 212-460-1500; Fax: 212-348-4505; e-mail: service-ny@springer.com; Web site: http://www.springerlink.com
Publication Type: Journal Articles; Reports - Descriptive
Education Level: N/A
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A