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ERIC Number: EJ823843
Record Type: Journal
Publication Date: 2008
Pages: 30
Abstractor: As Provided
Reference Count: 58
ISSN: ISSN-0898-5952
Video Game-Based Learning: An Emerging Paradigm for Instruction
Squire, Kurt D.
Performance Improvement Quarterly, v21 n2 p7-36 2008
Interactive digital media, or video games, are a powerful new medium. They offer immersive experiences in which players solve problems. Players learn more than just facts--ways of seeing and understanding problems so that they "become" different kinds of people. "Serious games" coming from business strategy, advergaming, and entertainment gaming embody these features and point to a future paradigm for eLearning. Building on interviews with leading designers of serious games, this article presents case studies of three organizations building serious games, coming from different perspectives but arriving at similar conclusions. This article argues that such games challenge us to rethink the role of information, tools, and aesthetics in a digital age. (Contains 7 figures, 1 table and 5 notes.)
John Wiley & Sons, Inc. 111 River Street, Hoboken, NJ 07030-5774. Tel: 800-825-7550; Tel: 201-748-6645; Fax: 201-748-6021; e-mail:; Web site:
Publication Type: Journal Articles; Opinion Papers
Education Level: N/A
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A