ERIC Number: EJ792126
Record Type: Journal
Publication Date: 2007
Reference Count: 32
Games, Learning, and Society: Building a Field
Squire, Kurt D.
Educational Technology, v47 n5 p51-55 Sep-Oct 2007
Computer and video games have recently attracted significant attention from educators as a medium for learning. Clark's (2007) critique of the "Serious Games" movement provides a set of useful guidelines for moving that particular industry forward. This article argues for another way of framing the emerging field, as "Games, Learning, and Society." Research and theory in this field can be conceptualized in three overlapping areas: researching learning in popular gaming cultures, designing learning environments based on those principles, and reconceptualizing educational practice for an interactive age.
Descriptors: Video Games, Educational Practices, Computer Simulation, Computers, Educational Games, Instructional Design, Intellectual Disciplines, Interaction
Educational Technology Publications. 700 Palisade Avenue, Englewood Cliffs, NJ 07632-0564. Tel: 800-952-2665; Web site: http://www.bookstoread.com/etp.
Publication Type: Journal Articles; Opinion Papers
Education Level: N/A
Authoring Institution: N/A