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ERIC Number: EJ1236004
Record Type: Journal
Publication Date: 2019
Pages: 9
Abstractor: ERIC
ISBN: N/A
ISSN: ISSN-
EISSN: N/A
Raising Real Leaders Using Virtual Worlds: Blending Minecraft, Leadership, and Creativity
Javorsky, Kristin H.
Afterschool Matters, n30 p10-18 Fall 2019
This article describes how a federally funded afterschool program serving an elementary-age population in a rural southern community used the creative affordances of Minecraft and a creative youth development (CYD) framework to support the local school district's character education program, The Leader in Me (LiM). On receipt of a 21st Century Community Learning Centers (21st CCLC) grant in 2017, the program began serving students in grades 1 through 4 four days a week, with priority given to students performing at or below the 25th percentile on the state's standardized literacy assessment. In addition to using Minecraft for creative design work, students created art using various media, read high-quality diverse literature about leaders and leadership, kept daily writing journals, participated in conversations with community leaders, toured local public buildings, and prepared leadership presentations for family engagement events.
National Institute on Out-of-School Time. Wellesley Centers for Women, 106 Central Street, Wellesley, MA 02481. Tel: 781-283-2547; Fax: 781-283-3657; e-mail: niost@wellesley.edu; Web site: http://www.niost.org
Publication Type: Journal Articles; Reports - Descriptive
Education Level: Elementary Education; Early Childhood Education; Grade 1; Primary Education; Grade 2; Grade 3; Grade 4; Intermediate Grades
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A