ERIC Number: EJ1219933
Record Type: Journal
Publication Date: 2019
Pages: 29
Abstractor: As Provided
ISBN: N/A
ISSN: ISSN-0167-8329
EISSN: N/A
The Student Experience of Student-Centered Learning Methods: Comparing Gamification and Flipped Classroom
Thongmak, Mathupayas
Education for Information, v35 n2 p99-127 2019
Higher education enrollment has declined recently. New recruiting strategies and student-centered learning environments with challenge, enthusiasm, and joy are required to boost enrollment and engagement. Thus, the student-centered teaching approach, which one of the approaches under implementation and observation, are increasingly needed. Gamification and flipped classroom are cutting-edge educational approaches to motivate students. Nevertheless, the effectiveness of both methods has not yet been explored. The aim of this experimental study is thus to investigate and compare the effectiveness of these approaches. Student-led activities are designed and the perspectives from both participants and activity conductors are collected. The results show that these techniques successfully shift students' perceived usefulness and engagement intention. Gamification gains slightly better results than flipped classroom from the participants' viewpoints.
Descriptors: Student Centered Learning, Educational Games, Educational Technology, Technology Uses in Education, Video Technology, Homework, Program Effectiveness, Learning Activities, Value Judgment, Problem Solving, Thinking Skills, Creativity, Student Interests, Intention, Student Participation, Student Satisfaction, Undergraduate Students
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Publication Type: Journal Articles; Reports - Research
Education Level: Higher Education; Postsecondary Education
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A